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HLSL MAME : Hyper accurate setting


dov_EL

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From  lordmonkus post 

This is result 

After showing the video to a Gaming Expert on CRT, this was her analysis.

""The effect of the "false" scanline added to the allaying of the screen graphics offers a strange "grid" effect that completely fails the result. In fact, scanlines are not rows added to the video, but free spaces between a horizontal line and the other, that is, they are not additive but should be implemented by "spanning" the horizontal lines rendered by MAME. I talk to you with an eye accustomed to a Sony Trinitron CRT and an arcade monitor.""

Currently in raster.ini we are using this mask

shadow-mask.png

2017-06-07_17_24_26-raster.ini_-_Blocco_

He suggested that I use a mask like this

18952573_10213256651360143_9117393118771

18893085_10213256652640175_4179082062956

Do we accept the challenge against CRT lovers? : D

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2 hours ago, dovella said:

Do we accept the challenge against CRT lovers?

No, we don't. Because with current displays we cannot replicate a CRT with 100% accuracy. Maybe in a few years time it will be possible with the new displays coming having the resolution, pixel density and brightness.

Everyone has their own personal opinion and tastes in how a CRT effect "should" look. Also everyone has a different size and type of display which will have an effect on how a particular shader effect will look.

The beauty with HLSL is that is it so customizable we can tweak it to our own personal tastes.

There is so much "personal subjectivity" when it comes to shaders and CRT effects the discussion gets way out of control in a hurry.

 

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21 minutes ago, lordmonkus said:

No, we don't. Because with current displays we cannot replicate a CRT with 100% accuracy. Maybe in a few years time it will be possible with the new displays coming having the resolution, pixel density and brightness.

Everyone has their own personal opinion and tastes in how a CRT effect "should" look. Also everyone has a different size and type of display which will have an effect on how a particular shader effect will look.

The beauty with HLSL is that is it so customizable we can tweak it to our own personal tastes.

There is so much "personal subjectivity" when it comes to shaders and CRT effects the discussion gets way out of control in a hurry.

 

i agree :/

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  • 2 years later...

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