TheClassicalGod Posted June 29, 2017 Share Posted June 29, 2017 I know there is a thread from a while back on this same topic, but it didn't resolve the issue i'm having and I figured it best to start a new thread than resurrect and old one with different issues. So, I have been switching to Retroarch slowly for different consoles. So far, it's streamlined a few things a lot but I since I decided to try to get my arcade ROMs going, it's been nothing but a headache. I don't NEED to use retroarch for arcade games, I guess I just assumed it would work easier since I remember MAME having to launch every game(I don't have many, at least) and configure controls and last I used it, I don't think actual controllers worked, though I could be wrong about that. I can launch Retroarch, load a core, and load a ROM without much issue. Though some of the ROMs seem to just crash at the first menu. Using Launchbox, however, I am not able to launch anything. I made sure to edit the emulator config and add the Arcade line using -L "cores\mame_libretro.dll" and I tried mame2014_libretro.dll. The standard one seems just flicker like it launched and immediately crashed quietly, while the 2014 one gives me errors. If the answer to this is just don't bother with Retroarch for arcade games, i'm fine with that assuming there is controller support for MAME these days. Trying to use a PS4 controller, and 360 controller, and a steam controller. That alone is a headache to configure all the time for new stuff. lol Anyway... any past experiences and thoughts would be appreciated. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted June 29, 2017 Share Posted June 29, 2017 The Retroarch Mame core (the latest one without a year in its name) works just fine as long as you have a relatively up to date rom set. The older Mame cores (one with a year in the name) are still problematic. 1 hour ago, TheClassicalGod said: I remember MAME having to launch every game(I don't have many, at least) and configure controls and last I used it You can set a "main control" scheme that is the default controller setup and then you can adjust on a per game basis if needed. 1 hour ago, TheClassicalGod said: I don't think actual controllers worked, though I could be wrong about that. What do you mean by "actual controllers" ? 1 hour ago, TheClassicalGod said: while the 2014 one gives me errors. What sort of errors ? It could be an incompatible rom. I bounce back and forth between stand alone Mame and the RA core for my arcade stuff. Right now they are very comparable with some very minor differences which each person may or may not care about. For example stand alone Mame is easy to have hiscore support but the RA core version I could not get working. I know @Zombeaver uses Retroarch Mame for his arcade emulation where I mainly stick with stand alone. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted June 29, 2017 Share Posted June 29, 2017 Yeah I generally use RA MAME as much as possible, with a few specific games using either RA MAME 2014 (for compatibility reasons) or RA FBA (for other specific issues; primarily audio problems) where necessary. I also have a handful of games where I use MAMEUI (pretty much all of them are lightgun games). This is what I've got on my audit sheet: Using MameUI instead of RA MAME Alien 3: The Gun Lightgun game Area 51 Lightgun game Beast Busters Lightgun game Crypt Killer Lightgun game Dragon Gun Lightgun game Forgotten Worlds Weird Controls; in CPS-1 Gauntlet Dark Legacy Unplayable on Retroarch MAME Gunbuster Weird Controls Laser Ghost Lightgun game Lucky and Wild Weird Controls/Lightgun game Space Gun Lightgun game Steel Gunner Lightgun game Steel Gunner 2 Lightgun game Mouse appearance issue in RA MAME (using MAMEUI or RA FBA) Cotton Boomerang After BIOS; has poor audio as well Darius Darius II Die Hard Arcade After BIOS GP Rider Outrunners Tenkomori Shooting Warrior Blade Using RA FBA instead of RA MAME Donkey Kong Awful audio Explosive Breaker Awful audio Golden Axe Crashes in RA MAME GP Rider Double-screen (mouse appearing in RA MAME) Hotdog Storm Laser audio is too high pitch/loud Power Instinct Awful audio Warrior Blade Double-screen (mouse appearing in RA MAME) Using RA MAME 2014 (incompatible with RA MAME) Aero Fighters Special Brave Blade Chaos Heat Fighters' Impact A Night Slashers Works in normal RA MAME but has weird message that pops up saying "af 50 0.313726" G-Darius Psyvariar -Medium Unit- Psyvariar -Revision- Radiant Silvergun Works in normal RA MAME but mouse appears after BIOS RayCrisis RayStorm Shikigami no Shiro Strider 2 Ultimate Mortal Kombat 3 XII Stag Quote Link to comment Share on other sites More sharing options...
TheClassicalGod Posted June 29, 2017 Author Share Posted June 29, 2017 I'm pretty sure it's my own fault things aren't running. I kinda cherry picked some ROMs that I used to have a while back that seemed to work ok back then, but I guess don't know. Using the standard MAME program, 9 out of the 10 I tried all told me they were missing files that I don't remember needing in the past. Mostly CPS2 games(MvC, SF3 Alpha, Marvel Super Heroes vs Street Fighter, etc...). I grabbed alternate regions as well since I wasn't sure which the parent ROM was, but still got errors about files being missing. The only thing I got working without issue was the TMNT 4 player arcade game and oddly enough Tekken 1 and Soul Calibur worked, but I guess I can just use the console versions of those since I have the Playstation discs for pretty much all of those. I just prefer the coin-op versions for when I finally get my cab finished and I can just throw a roll of quarters at my kid and tell him he can play whatever he wants until he runs out. lol Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted June 29, 2017 Share Posted June 29, 2017 If you cherry picked out rom files you could be missing parent roms required for that specific rom to work. Those games you listed are all Capcom so it could be the Qsound bios file and the 186 version of Mame made a change to that Qsound bios so you would need an updated one. Quote Link to comment Share on other sites More sharing options...
moapy Posted June 29, 2017 Share Posted June 29, 2017 Honestly Arcade emulation is a little confusing but easy to understand once you read up a little. Go have a look at the Mame docs, they provide fantastic overview of how this stuff works: http://docs.mamedev.org/usingmame/aboutromsets.html 1 Quote Link to comment Share on other sites More sharing options...
DOS76 Posted June 30, 2017 Share Posted June 30, 2017 That doc is so informative I use it all the time 1 Quote Link to comment Share on other sites More sharing options...
neil9000 Posted June 30, 2017 Share Posted June 30, 2017 9 hours ago, TheClassicalGod said: I'm pretty sure it's my own fault things aren't running. I kinda cherry picked some ROMs that I used to have a while back that seemed to work ok back then, but I guess don't know. Using the standard MAME program, 9 out of the 10 I tried all told me they were missing files that I don't remember needing in the past. Mostly CPS2 games(MvC, SF3 Alpha, Marvel Super Heroes vs Street Fighter, etc...). I grabbed alternate regions as well since I wasn't sure which the parent ROM was, but still got errors about files being missing. The only thing I got working without issue was the TMNT 4 player arcade game and oddly enough Tekken 1 and Soul Calibur worked, but I guess I can just use the console versions of those since I have the Playstation discs for pretty much all of those. I just prefer the coin-op versions for when I finally get my cab finished and I can just throw a roll of quarters at my kid and tell him he can play whatever he wants until he runs out. lol Yeah i would say that it is definitely a qsound issue as i had exactly the same issue. I was using the 0.184 mame set and decided to start using Retroarch mame instead, and none of the street fighter games i tested worked. I found out that this was as Retroarch is using mame 0.186 and as @lordmonkus said some changes were made in that set to the qsound. Once i updated my set to the matching 0.186 set everything was golden again and my roms launched just fine. Quote Link to comment Share on other sites More sharing options...
latin625 Posted August 8, 2017 Share Posted August 8, 2017 Can retroarch handle lightguns games? I have a pair of aimtrak guns, and act like mice. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted August 9, 2017 Share Posted August 9, 2017 Depends on the core, I know the GenesisGX core does and you can enable the mouse for light gun games in the core options. I cannot say for sure for other cores, you would have to check them Quote Link to comment Share on other sites More sharing options...
latin625 Posted August 9, 2017 Share Posted August 9, 2017 Thanks! Is there a video on how to setup the lightguns? Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted August 9, 2017 Share Posted August 9, 2017 None that I am aware of but since the light guns are detected and treated as mice it would just be a matter of enabling the mouse for lightgun games in the core. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted August 9, 2017 Share Posted August 9, 2017 I turned it on for Gangster Town for SMS and the cross hairs aren't lined up with where it shoots so pretty unplayable with a mouse Quote Link to comment Share on other sites More sharing options...
latin625 Posted September 20, 2021 Share Posted September 20, 2021 Hi, Anyone ever get the lightguns to work with Retroarch in any core? Quote Link to comment Share on other sites More sharing options...
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