rkrick99 Posted October 16, 2018 Share Posted October 16, 2018 I was looking to see if there was a way to have it launch box show you the controller and button layout per game or system . I am planning to build a multi system arcade machine using different controllers. It would be nice to show people what the buttons are to make game play easier, Quote Link to comment Share on other sites More sharing options...
Crush Posted October 17, 2018 Share Posted October 17, 2018 I am using a PS2 controller and Retroarch overlays to display the controller assignments when a game is paused: 1 Quote Link to comment Share on other sites More sharing options...
bbweiners Posted October 17, 2018 Share Posted October 17, 2018 @Crush, how are you doing that? Quote Link to comment Share on other sites More sharing options...
Crush Posted October 17, 2018 Share Posted October 17, 2018 I am using an Autohotkey script. When i press a certain button on a spare controller it sends a pause command to Retroarch and changes to another overlay (the one with the controller). Here's the script: ; Pause & Display Controller 4Joy20:: SetKeyDelay, -1, 110 Send {~} SetKeyDelay, -1, 110 Send {p} Return I have setup the Retroarch configuration to use "~" to change to the next overlay and "p" to pause the game. I use two overlays - one with the controller & bezel and another with just the bezel. When i press button 20 on Joystick 4, Retroarch changes to the controller overlay and pauses the game. The next time i press this button Retroarch reverts to first overlay and unpauses the game. And so on... Quote Link to comment Share on other sites More sharing options...
bbweiners Posted October 17, 2018 Share Posted October 17, 2018 Very interesting. Is the controller mapping per game or core? Did you make the controller image files yourself using a photo editing program? Quote Link to comment Share on other sites More sharing options...
Crush Posted October 17, 2018 Share Posted October 17, 2018 Per core. I think the controller image was posted here or at the Libretro forums and i used Photoshop to modify it depending on the platform. Quote Link to comment Share on other sites More sharing options...
bbweiners Posted October 18, 2018 Share Posted October 18, 2018 Neat, thanks. Quote Link to comment Share on other sites More sharing options...
damageinc86 Posted October 18, 2018 Share Posted October 18, 2018 If you use rocketlauncher it looks like you can put controller configuration images in the Pause menu. http://www.rlauncher.com/wiki/index.php?title=Pause_Controller_Menu Quote Link to comment Share on other sites More sharing options...
Retrofrogg Posted October 22, 2018 Share Posted October 22, 2018 Just another suggestion for the OP. If you're building a multi-system arcade machine, then you can have just the buttons used for that system/platform light up - this way you know what the buttons are. You can even have the system tell you what each button does on loading a game. This is using LEDblinky software. Quote Link to comment Share on other sites More sharing options...
Asparky Posted October 22, 2018 Share Posted October 22, 2018 https://forums.launchbox-app.com/files/file/619-controller-images-for-use-xbox-one-controller/ Quote Link to comment Share on other sites More sharing options...
sundogak Posted October 24, 2018 Share Posted October 24, 2018 @Asparky I like the images that you uploaded but have you seen version where it has the source PSD or graphics so can make alterations to button layouts? They work in about 90% of cases “as is” for my Xbox One controller but there are a few tweaks prefer to make. I am not great with Gimp and such but if had backgrounds and buttons could work it. Thanks. Quote Link to comment Share on other sites More sharing options...
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