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Chadmando's Super Pause Menu (64bit windows)


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Hello again !
I have a "real" issue to submit this time. Save state and load state doesn't work with dolphin, while classic launchbox's pause menu works fine. I tried to use in super Pause the same autohotkey script i use with "classic" pause menu, but still no luck... This is what i tried for save state :

Send {Shift down}
Sleep 50
Send {F1 down}
Sleep 50
Send {F1 up}
Sleep 50
Send {Shift up}

Do you have any idea about what's happening ?

Edited by Dalba
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  • 1 month later...

 

On 10/28/2022 at 7:58 AM, Dalba said:

Hello again !
I have a "real" issue to submit this time. Save state and load state doesn't work with dolphin, while classic launchbox's pause menu works fine. I tried to use in super Pause the same autohotkey script i use with "classic" pause menu, but still no luck... This is what i tried for save state :

Send {Shift down}
Sleep 50
Send {F1 down}
Sleep 50
Send {F1 up}
Sleep 50
Send {Shift up}

Do you have any idea about what's happening ?

 

EDIT: You can try what I said below, but it looks like if you amend your code to have commas after send it should work fine as well:

Send, {Shift down}
sleep 50
Send, {F1 down}
sleep 50
Send, {F1 up}
sleep 50
Send, {Shift up}

The code for load would simply be:
Send, {F1 down}
sleep, 50
Send, {F1 up}
ORIGINAL COMMENT: Hey sorry it took so long to get back to you. I tried your method and it didn't work for me either, could be something to do with different timing of my menu loading up. Did the default setting not work for you? I tried saving and loading on the latest dolphin emulator with my default settings and it worked for me.

Double click on the rectangle under "Save State 1:"

save.thumb.jpg.b1768e54da3f9ed3fe067b01c97a0558.jpg

Then hold shift and F1, then click submit, then save at the bottom.

save2.thumb.jpg.5b38f7967c59f8d4983f2995f86a2cd7.jpg

Use the same method for loading. (Simply F1).

Edited by Chadmando
Clarification
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  • 3 months later...
  • 6 months later...

@Chadmando I'm just starting to look it at and it's a really great contribution. Thanks a lot.
I was a little fed up by the Pause Menu on launchbox, especially since it doesn't wait the end of the execution of the AHK pause script to launch and i had for a emulator a specific sets of actions to do prior to show the pause menu.

Citra in my case, the pause menu don't show if fullscreen, so i have to unfullscreen first, then once not in full screen hit pause (if you pause before, you can't change fullscreen status) and only then show the pause menu.

Thanks again for your contribution. Your soft is a great.
I still have few question if you're still around : Is there a way to add custom menu entry ? Could be usefull for some emulators, like for exemple add a "Switch beetween Mempak and Rumble" on N64
Can you open the source of your software ? So if we need a feature, we could add it.

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On 12/5/2022 at 6:47 PM, Chadmando said:

 

 

EDIT: You can try what I said below, but it looks like if you amend your code to have commas after send it should work fine as well:

Send, {Shift down}
sleep 50
Send, {F1 down}
sleep 50
Send, {F1 up}
sleep 50
Send, {Shift up}

The code for load would simply be:
Send, {F1 down}
sleep, 50
Send, {F1 up}
ORIGINAL COMMENT: Hey sorry it took so long to get back to you. I tried your method and it didn't work for me either, could be something to do with different timing of my menu loading up. Did the default setting not work for you? I tried saving and loading on the latest dolphin emulator with my default settings and it worked for me.

Double click on the rectangle under "Save State 1:"

save.thumb.jpg.b1768e54da3f9ed3fe067b01c97a0558.jpg

Then hold shift and F1, then click submit, then save at the bottom.

save2.thumb.jpg.5b38f7967c59f8d4983f2995f86a2cd7.jpg

Use the same method for loading. (Simply F1).

It may be ultra late, but i still thank you for your advice as you were right ! Adding commas in the ahk script did the trick ! 
So thank you gain !

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Posted (edited)

A few years ago I moved, and I finally took my PC out of storage and rebuilt it. I decided to finally get back to working on an update I been working on before.
Just released v1.9.8! You can now add in up to 20 custom images, or launchbox images to any profile. Realistically you can add as many as you want but it was just easier to code the settings program this way.
I also updated most of my custom profiles to include launchbox's 2D game box images, platform title images, and game cartridge/disc images.
I did not yet update any emulator hotkey settings, so if you want to retain your old ones make sure to back up your old emulator folder in \Super pause menu\Emulators and replace all the files from there into the new one.

Edited by Chadmando
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Bump for my latest update! As suggested by Nixx about a year ago, you can now add in up to 20 custom menu items to the main page. When the item is selected, it will execute a custom autohotkey script. The menu items can be emulator, platform, or game specific.
EDIT: Just added another update, v2.1.0, have now included a highlighted selection menu bar.

Edited by Chadmando
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  • 2 weeks later...
3 hours ago, gamesmame said:

works with attractmode? if yes where i find this "plugin"?

Please see the reply to the PM you sent me.

For anyone else curious I had added some limited support for attract-mode, but did not make a full fledged plugin. If someone knows how to make a plugin for the front end, feel free to contact me; all one would need it to do is launch the Super pause menu executable and pass on some command line variables. I did post to their forums to see if anyone was interested but didn't get any responses.

Here are some instructions to get it to work somewhat in its current form:

Quote

To use this for attract mode, you need to extract the "Super Pause Menu" folder from the zip file into the main attract mode folder. Open the settings.exe in the "Super pause menu" folder to ensure you are happy with all your settings, make sure the correct emulator.exe is chosen for the specific emulator you want it to work with. You will need to modify your emulator.cfg config file located in your attract mode folder, eg: /ATTRACT MODE/emulators/mame.cfg in the emulator config file you will need to change:

executable C:\Users\user\Desktop\attract-v2.7.0-win64\Super pause menu\Super Pause Menu.exe <- Change this to the absolute path of where Super Pause Menu.exe resides

args "D:\Video Game Emulators\Arcade\mame0173_64kbit\mame64.exe|[name]|[system]|[Title]|Hide" <- Needs to be in this format including quotations "EMULATOR LOCATION|Emulator Arguments(ie, [name] for mame)|[system]|[Title]|Hide (to hide console, or leave this one blank if uneeded.)

rompath E:\Video Game Roms\Arcade\ <-Directory where your emulator is located.

Everything else can be whatever it needs to be.

My mame.cfg looks like this:

# Generated by Attract-Mode v2.7.0
#
executable           C:\Users\Desktop\attract-v2.7.0-win64\Super pause menu\Super Pause Menu.exe
args                 "D:\Video Game Emulators\Arcade\mame0173_64kbit\mame64.exe|[name]|[system]|[Title]|Hide"
workdir              D:\Video Game Emulators\Arcade\mame0173_64kbit
rompath              E:\Video Game Roms\Arcade\
romext               .zip;.7z
system               Arcade
info_source          listxml
artwork    marquee         $HOME/mame/marquee
artwork    snap            $HOME/mame/video;$HOME/mame/snap

Ensure the attract mode executable is not changed from attract.exe, or this will not work. Ensure that any pause key setting within the attract mode menu is disabled or it may conflict with the super pause menu. I do not have the custom artwork working yet like in launchbox, but it is something I could look at in the future.

 

Edited by Chadmando
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