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Rlad

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Everything posted by Rlad

  1. I noticed this a couple of times recently, not sure which cores but the startup screens shows then it goes back to bigbox as if it failed to launch but 3-4 seconds later the game pops up.
  2. Same on Vision and my own themes just completley blank.
  3. +1 on the remember zoom and window size. Or at least zoom as there is a full screen button.
  4. Thanks for the update Joe , working great now.
  5. I've noticed that removing the fanart background from gekirinden makes it work, the same with other saturn games removing FABG and box front reconstructed (added from a forum pack not in the database) also fixes things.
  6. I just made the log, im guessing it's no use now but it's here anyway. Debug 2025-02-15 11-37-07 PM.log
  7. Will only work on some of my games even though they all have ID's set
  8. We have this plug in now. Doesn't require reshade or anything else.
  9. Added some games to already imported platform PSP on my test build and they auto-imported, added GBA games (not imported platform) and they were not recognized, rolled back to Beta 3 and the GBA games platform was created and roms imported as intended.
  10. I just noticed the same thing that was happening with the console icons is also on the star ratings,the blue and yellow dissapears.
  11. The console icons have gone missing in game details, i noticed it appeared once then dissapears again.
  12. I just cropped the poster and added the logo for the square, I don't think the logo size or position matters too much it's going to differ the same as official posters will.
  13. Are these good examples? Poster Square Icon
  14. Edit: Fixed, i do'nt know how but i got it working after a bit of messing with the template.
  15. They don't work in LB in 3.1.5 (which im using) but i thought they'd been fixed, has wheels showing text when there's no clear logo been fixed in the latest version?
  16. Are you running it fullscreen? i ticked fullscreen in the options and it works fine for me in both LB and BB, didnt need any of these extra steps. Also added $ESC:: { Process, Close, {{{StartupEXE}}} } to running script so it closes the program rather than just stop emulation.
  17. You can go into your images folder and delete any folders in that platform you dont want. So just keep Box Front, Epic Poster and Steam Poster for example. LB will make new folders if you decide to add anything.
  18. @erling1000 It still expands the column, this fix is for example you dragged Genres to the left next to Title it wont jump back after editing a game (i think i don't really use list view). I did notice if you pull the second column to the left a little it won't expand the first column when you scroll (until you close Launchbox), but i agree it should be fixed as default.
  19. Can also confirm, i new it was something in that panel because i swapped it with the old default panel and it removed the lag. Edit: Fixed in Beta 2 👍
  20. This happens in the Default theme (also Featherweight) when clicking on a game after boot. Tried Old Default and Big Details and they don't have this issue. Memory usage also goes up to 4GB. 2024-11-2916-42-47.mp4 Debug 2024-11-29 09-40-58 PM.log
  21. Rlad

    Sinden Light Gun setup

    https://www.sindenwiki.org/wiki/MAME
  22. Have you forced an update? Because the database is downloaded to your machine 'metadata.xml' and any changes wont be reflected until you do that (unless an update has been pushed).
  23. @cleverestI didn't do any converting, I just used 'cue to chd' in this program. Booted game and music is there. As I said 119mb, Alfred Chicken is 1mb without music. As what Joe said looks like you've converted the iso not the cue.
  24. I just converted Alfred Chicken, it works fine, went from 209mb iso and wav files to 119mb CHD.
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