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C-Beats

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Everything posted by C-Beats

  1. @Tanoshimi Open Steam. On the client hover of your profile name and click the second item on the drop box, should take you to your profile page. On the right hit Edit Profile button. On the first page that appears make sure you have something in the "Custom URL" and save, then use that custom url value in the importer
  2. Then that is your problem. Internet connection has nothing to do it. We can't create the symlinks required to make the theme work. You can manually copy your \\LaunchBox\Themes folder to \\LaunchBox\Core\ and then mark the folder read-only. After that it should work. When downloading new themes though you will have to put them in both folders for the new theme to show up in Big Box and work
  3. Likely cause is what Retro808 was asking about. Most of the time we see that error it's because the drive LaunchBox is on isn't formatted NTFS so the symlinks fail. If you can confirm that as the cause we can provide work arounds for you to help you get past this issue.
  4. Currently there is no way to remove side bar filters from being shown in that drop down list.
  5. Can you click back to details before saving and let me know if that resolves your issue?
  6. We are looking into this issue. You aren't the first to report this problem and the devs at LEDBlinky have reached out to us as well. When we get any corrections put into a beta I'll reach out for help testing the correction.
  7. There were only 10 requests and we picked them. That item got a pretty abysmal score. So much so that we decided it probably isn't even worth it to pursue integrating it (at least not anytime in the foreseeable future). We also do NOT have a parental control feature (or least not the one mentioned in the poll) so you're entirely off base.
  8. I'd start another thread about this issue and post your XAML. This isn't related to beta and sounds like you have something going on with the XAML because you shouldn't see the black unless you put it in the FlowContext.
  9. What you're seeing is z-fighting. The items are drawn in index order (left to right in your picture) and the selected item wasn't told to draw above the others so the item to the right is cutting off the border of the selected item. In your example I'd suggest using an orthographic camera and then setting a selected item offset with a positive Z value and it should correct the issue.
  10. Just go to the hamburger menu inside of LaunchBox, then navigate to Help > Changelog...
  11. @Fry You need to make sure you are passing the playlist's unique name NOT it's nested name. If you go to Add/Edit Playlist window it is the first field. Unique names must be unique, nested names do not, which is why we require the unique name be used.
  12. Yeah, Windows 8.0 doesn't have .NET Framework 4.8 capability. To be honest I've never heard of anyone using 8.0. Is there any reason you can't migrate to 8.1? You'll have far less compatibility issues not only with our product but several others (including anything from Microsoft). 8.0 was a pretty disastrous version of the operating system so curious why you are electing to stay on it instead of 8.1 (though I do respect it's your choice to make)
  13. What version of LaunchBox are you using?
  14. You will have to reach out to support@unbrokensoftware.com and ask for an 11.2 installer to get the latest version running off of .NET Framework (though you WOULD need to upgrade it to 4.8 runtimes, installer should do this for you though). .NET Core 3.1 only runs on 8.1, not 8.
  15. I'm unsure why it would be asking you to install Framework 4.8. Current version of LaunchBox SHOULD run on 8.1 though I haven't ran into anyone using that OS in a while.
  16. Those categories display whatever image types are assigned to that image group which can be set in the Options menu under media. Unused may not be the best string, perhaps we can swap it out for "Unassigned", those image types are images that you don't have included in ANY image group (which means unless a theme or plugin loads them directly from file LaunchBox doesn't use them at all)
  17. We no longer use .NET Framework for LaunchBox, if you are attempting to install any version newer than 11.2 you need to install the .NET Core 3.1 Desktop Runtime. I believe you have to be on 8.1 though if you aren't already.
  18. @Rlad @sundogak Can confirm I'm seeing the issues you two are reporting in Edit Game. We will get that corrected and a new beta released as soon as possible.
  19. LaunchBox does not have a built in reader. Big Box does. LaunchBox will attempt to open the file using the operating system which should open what ever program is set to the default for that file extension. Big Box will open a chromium window and load the file into that if possible.
  20. The limit isn't a hard limit, but is a soft limit. The way the feature works is if any image group has LESS than that number of items with that image types priority level or less than the download is allowed. For example: Your download limit is: 1 Your Box Front Image Priorities is set up as: Box - Front, Box Front - Reconstructed, Fanart - Box Front Your game already has the following images: 1 Box Front - Reconstructed The process would download a Box - Front image once (since it is higher priority than the reconstructed you already have) and skip any other type in that group since you already are at the limit. If an image belongs to a type that DOESN'T belong to an image group, the limit is applied to ONLY that image type. So how the limiter behaves greatly depends on how you have your image group priorities set.
  21. Do you have a program associated to the file extension of your file?
  22. You mean like the document isn't opened INSIDE of LaunchBox, or that it doesn't open at all?
  23. @Fry You mind confirming this for me? Big thanks to @circo and his team for all the work that made this possible. @MadK9 Anyway I can get you to help us test this out and confirm it's working?
  24. This is because you have less than 10gb of RAM in your machine and so you can only go to medium to avoid running out of memory trying to render everything on screen.
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