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C-Beats

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Everything posted by C-Beats

  1. LaunchBox and Big Box have never played the game inside of the application itself. We just launch your emulator. Where there MAY be some confusion is that perhaps in the past your emulator was told to run full screen and now is not. You may need to check the command line arguments you have set in your emulator to ensure you're telling it to launch full screen.
  2. Ah yeah. That data grid is pretty temperamental about what columns you can/cannot have in it. Not sure you'd be able to put it in it's own column with any degree of success. You can append it inside of another column (title for instance) if you wanted to pretty easily though. I'll take a look while I'm working on next version to see if there is any other work arounds I can find to help it all work.
  3. Can grab the latest release of my Beats theme to see it in action. All that's needed to do it is add an Image who's source is "{Binding ContentImage}".
  4. Yes. 12.13 is live and official. The release date wasn't properly added to the changelog before publishing the version. It'll be corrected with the next beta release.
  5. To be honest I'm not entirely sure. The .NET core run up was pretty different to what Microsoft did with .NET Framework and many of the SDKs/Runtimes weren't fully backward compatible. Also .NET 6 is just simply "dot net" while 3.1 is "dot net core" in moniker and I'm unsure if there was anything done in that transition that makes the newer runtimes not as compatible. Pointing to 3.1 runtime ensures they have a version that WILL run the app and eliminates the possibility of a newer runtime causing potential issues that we then have to get past to troubleshoot any future issues. If the user HAS to have that runtime to run other apps and the OS overwrites the 3.1 runtime there is of course little the user can do, but if it isn't required it eliminates a possible issue for them to get tripped up on moving forward.
  6. Hmm in your video when in the Aether app adding the folder it doesn't look to me like it added the folder you were navigating to. I don't see it getting added to the list and the one that IS there isn't the same as what you're pointing to in LaunchBox.
  7. The link to the correct runtime version is here: https://dotnet.microsoft.com/en-us/download/dotnet/3.1 The screenshot above shows .NET 6 which is not what LaunchBox uses. For Windows 11 users having issues with the runtime not detecting you can do the following: Navigate to Add/Remove Programs Look for an entry that starts with "Microsoft .NET Core" and remove them. Restart your computer. Download and apply the 3.1 desktop runtime (x64) from the link provided and then restart your computer again. You should then be able to open LaunchBox. We've had a few users have to go through this process (unsure if the OP had to or not) for some reason on Windows 11.
  8. I would open up Windows Event Viewer and look in the Application logs for an error log for LaunchBox. Sounds like you have a dependency crashing, that log would help identify which one it is.
  9. I'd make sure you're on the current version of LaunchBox then. Mine works fine, but mine are on SD storage and not internal storage so not sure if you're running into anything weird with that. @Jason Carr would know more than I regarding that though.
  10. You need to tell Aethersx2 where you ROMs are and let it scan the folder at least once. It will ask for permission and you will need to give it to the app. Then it should work in LaunchBox.
  11. Define "won't update". Do you get an error while the installer is running? Is the installer running then opening to the wrong version?
  12. Theme has been updated to 1.4 with the following changes: LaunchBox requirement changed to 12.13 or newer. - List View is no longer a data grid and is instead a single file list of games displaying the following information - Game Image - Title - Platform and Release Year - Date Last Played and Time Played - Badges
  13. At the moment the only way to do what you are asking is to tell the Download Metadata and Media Wizard to overwrite all existing media. This will delete any media you have for that image type and import new. Alternatively you could delete the corresponding folder in \\LaunchBox\Images, and then run the tool.
  14. It doesn't have all the filter logic you are referring to but there is a "Select Random Game" function in LaunchBox in the Tools menu.
  15. Thanks for the report @SqHd. I have code change in place and this will be corrected in next release.
  16. What core are you running for those systems?
  17. This means you have an invalid license.xml file in the root of your LaunchBox folder
  18. No ideally we'd track down the cause and correct it if it is caused by the beta. Does this happen with all themes? If so could you turn on debug logging, start LaunchBox, let the grid load with the issue and then close it and send me the log file generated.
  19. Nice theme choice. I'm unable to replicate this though on any of my builds. If you select all the items and press F5 do they come back?
  20. I don't know enough about that emulator to know if the folder structure is the same and the same lay files work in it. If you know they are the same you could probably change the exe name to "mame.exe" then update your emulator entry in LaunchBox. Run the wizard and then undo those changes.
  21. Never really heard of bezels adding any serious performance issues before. You could try removing the cfg file for one of the games to see if that improves your performance or not. They would be located in \\retroarch\config\{NameOfCore}\{RomName}.cfg
  22. Feature was designed to make it easier to apply entire packs of images in one go from sources like our forums. Typically packs like this have a far higher degree of consistency than you get scraping a media database like ours or EmuMovies. If you're happy with the images you get from the Games Database or EmuMovies in LaunchBox then you can continue to use those. This just gives more options to those that don't.
  23. If you already have them then there is no real need to have LaunchBox download them unless you are looking to fill in holes you have now, or are looking to replace your bezels with the ones from the Bezel Project.
  24. The games you are scraping for must use an emulator who's application path points to a "retroarch.exe" or a "mame.exe" file for that screen to display.
  25. Are you telling the wizard to overwrite existing? If not and you already have configuration files we don't replace them and would make it so that you wouldn't see any new bezels. The folder you found with the bezels in it is just the temp folder we extract the images into so we can move them appropriately. The final destination of the bezels go into your \\RetroArch\overlays\GameBezels\ folder. Also are you selecting ONLY theme bezels or theme bezels with system fallback?
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