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C-Beats

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Everything posted by C-Beats

  1. Was able to confirm the issue and have it corrected for next version. In the meantime place the attached file in \\LaunchBox\Themes\Old Default\Views and you should be up and running again. MamePlayerPopupView.xaml
  2. So the video not playing correctly is the one on the platform screen. Shouldn't really matter, but which view are you using on it? Platforms, Categories, or Playlists?
  3. This sounds like you have a service called "nahimic" running. If you open up Task Manager and look in the services tab, can you look for this service and disable it if it's on? Then restart Big Box and everything should appear normal. If you cannot find it I'd look to see if you have any Realtek program running, they typically use that service (or one like it) and closing it could also potentially correct the issue. Basically they are injecting themselves into the GPU buffer and touching stuff they shouldn't be and it breaks WPF applications.
  4. I've seen people get this error when opening LaunchBox with the sidebar set to Games Missing Media. Typically changing the side bar to anything else resolves the issue. I have it marked internally to review to see if we can get that corrected.
  5. @Rlad @kmoney @cor094 Are there certain views you see it with more often than others? Also what video playback engine are you using? WMP or VLC?
  6. You can't alter default in it's folder, you need to copy the folder (and rename it) and then change files there or your changes will get overwritten on startup
  7. You can always revert by running the previous installer over your current install. The install process doesn't touch your metadata or media so you're data is safe. Out of curiosity what theme(s) are you seeing this behavior with?
  8. Sounds like the OS isn't correctly telling the installer what you have installed. I've seen it in the past with some of the other runtimes, but not that one. Typically what users need to do is remove it from Add/Edit programs then restart the computer and run the install again. Alternatively you could try to run command promt as admin and run the command "sfc /scannow" (without quotes) and let that run and have Windows try to repair itself. If it finds anything I'd restart your computer before running the install again.
  9. Moved it for ya
  10. What I always do when debugging changes like this is start with a Label and set the background to Red (or any color really) and then see if you can see the red element. If so you know you got the control in the right spot, then you can begin trying to figure out why you could see the label but not an image. What I was referring to regarding "InGameDetails" is that there is a binding (IsInGameDetails) that you would use in a DataTrigger inside of a style you'd apply to that presenter (or one of it's parents) so that when that binding is TRUE you'd set it's visibility to Collapsed. Then you'd have a style that does the opposite on your image (hides it when NOT in details)
  11. If you turn off videos playing in the background it should play there.
  12. What you're referring to is the startup screen. If inside of LaunchBox you go to Tools > Manage > Emulators and edit TeknoParrot emulator, you should see a page on the left of the window called "Startup Screen" in there is an option to increase how long that screen stays up.
  13. My apologies for not being clear. You don't want to alter ImageView.xaml at all. There is a line in TextGamesView.xaml that displays ImagesView in a transition presenter. When in Game Details you'd want to make that invisible and display the image you want in it's place.
  14. You don't need platform videos to test. Just hover over a platform. With the settings you have enabled it should play a video for one of the games in the platform.
  15. Hmm. I'll take a look and see if I can replicate and see what's going on. Does this problem only happen for playlists?
  16. Can you post a screenshot or two of what you're referring to? I've helped several people swap between background and foreground videos since release so I'm fairly confident that the feature is working. Be curious to see what is going on with your setup.
  17. Open Big Box and navigate to the Options screen. Go to Images section and change Game Image Type to Boxes You shouldn't kill a PC game with a script or binding as it can corrupt your data for that game if you time the kill wrong. That being said you can bind to the "Close Active Window" binding in Big Box to achieve what you want.
  18. In Big Box navigate to Options > Images and change the first option (Game Image Type) to Boxes
  19. It's very possible that the new default theme is using images the old one didn't and is creating images in cache still which can be CPU intensive. Once it's done caching images the use would fall back down to normal. Only other thing I can think is maybe because of the increased number of animations, but it shouldn't have any huge impact on your CPU. That being said you ARE running on integrated graphics which WILL strain your CPU quite a bit more than if you had a dedicated card.
  20. That behavior IS the solution, we aren't adding that functionality to the Default theme. Were you altering files in the default folder or did you copy the files to a different folder first?
  21. The highlighted item is the image view. You'd need to replace it with either an Image or FlowImage control
  22. Frankly Avast is a complete waste of resources and acts far more as malware than it does protect your machine. The only AV you need for Windows is the build in Windows Defender. VirusTotal lists that the setup passed all 65 scanners (including Avast) so unsure why yours is flagging it malicious.
  23. Yeah, you can apply the visual brush to any element's background and put it where ever you want
  24. 3D boxes don't have a back image type. This feature works with 2D boxes and carts since there is a Box - Back and a Cart - Back image type. 3D boxes don't have a back image type to flip to. Regarding the duplicates that tends to happen (especially with older builds) when scraping against both the GamesDB and EmuMovies for the same image types. The newer versions of LaunchBox do a far better job of NOT doing that, but if your collection is before those changes I could see you having a large number of duplicate items like that.
  25. That is driven by the TextGamesView. You are in Game Details when the "IsInGameDetails" binding is true. Otherwise you're in the Games Text List. If you wanted 3D while in the text list and 2D in the details screen you'd need to style appropriately using that binding as a style trigger.
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