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C-Beats

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Everything posted by C-Beats

  1. Never really heard of bezels adding any serious performance issues before. You could try removing the cfg file for one of the games to see if that improves your performance or not. They would be located in \\retroarch\config\{NameOfCore}\{RomName}.cfg
  2. Feature was designed to make it easier to apply entire packs of images in one go from sources like our forums. Typically packs like this have a far higher degree of consistency than you get scraping a media database like ours or EmuMovies. If you're happy with the images you get from the Games Database or EmuMovies in LaunchBox then you can continue to use those. This just gives more options to those that don't.
  3. If you already have them then there is no real need to have LaunchBox download them unless you are looking to fill in holes you have now, or are looking to replace your bezels with the ones from the Bezel Project.
  4. The games you are scraping for must use an emulator who's application path points to a "retroarch.exe" or a "mame.exe" file for that screen to display.
  5. Are you telling the wizard to overwrite existing? If not and you already have configuration files we don't replace them and would make it so that you wouldn't see any new bezels. The folder you found with the bezels in it is just the temp folder we extract the images into so we can move them appropriately. The final destination of the bezels go into your \\RetroArch\overlays\GameBezels\ folder. Also are you selecting ONLY theme bezels or theme bezels with system fallback?
  6. We don't save any global configurations. We do save a core override if one doesn't exist that points to fallback bezel for that system. Just turn off the bezel in the core override and it should correct what you're seeing. Or remove that configuration all together.
  7. Bezels are stored where MAME/RA want them. MAME stores them in the artwork folder and RA in overlays
  8. What emulator are you seeing this in? MAME bezels are in \\mame\artwork\ and RetroArch stores them in \\retroarch\overlays\GameBezels (the corresponding config files are in \\retroarch\config)
  9. If you instruct us to gather them during import we won't overwrite any files found. If you gather them using the Download Metadata and Media Wizard we respect the overwrite settings you select on the last page. Telling us to overwrite (top option) will overwrite those files, the other two will not.
  10. Yeah. We look specifically for a "mame.exe" so we know that we are running a version of MAME we know this feature to be compatible for.
  11. LaunchBox is a portable app and never utilizes the registry to serialize any settings. If you had to "clean the registry" to fix your issues I can assure you that you have something else going on with your system.
  12. The option only shows in the wizard if any of the games you are updating use an emulator that points to a "retroarch.exe" or a "mame.exe" application path. Check what emulator you are running on the games you are attempting to update and verify the application path points to one or the other.
  13. No these bezels are for 16:9 aspect ratio not 9:16 which changes where the bezel should appear by a pretty large margin. If you need some vertical bezels I'd check out @Thoggos work over at Vertical Arcade
  14. Default Plus would be a far easier theme to take a look into to see how the Clear Logo is displayed. I believe @Retrofrogg also have a GameDetailsView.xaml file floating around that does it as well.
  15. @Cauptain Nice catch. Made the code correction. Will be in the next beta.
  16. You play as computer towers fighting each other on Team Nvidia or Team AMD. First team to melt the boards of their opponents wins! Or... could just mean fighting games released on PC
  17. Works the same way the other media does. If you tell it to overwrite them it will, if you tell it not to it won't.
  18. You can do this with Platform Category view in both LaunchBox and Big Box (or something similar). You're exact hierarchy based on how I'm reading this isn't possible but you can customize the wheel quite a bit using that view. I believe we have a tutorial on how to best use it on our YouTube page as well.
  19. You can delete \\LaunchBox\Data\InputBindings.xml to reset any bindings back to default
  20. In Windows Add/Remove Programs tool. Can just type it in Windows search bar and it'll show up. Is also found in Control Panel.
  21. Sounds like you have a corrupted install. Open Add/Remove Programs and look for a entry that reads similar to "Microsoft .Net Core 3.1 Desktop Runtime" and remove it (really can probably remove anything that says Microsoft .NET Core just to be safe. Then navigate to https://dotnet.microsoft.com/en-us/download/dotnet/3.1 and download the x64 desktop runtime (should be middle item in the right column) and install it. Then restart your computer and you should be good to go.
  22. With you using the custom OS I'd definitely try a smaller subset of ROMs using the free version to make sure it plays nice with LineageOS before purchasing a license, but yeah the metadata for ROMs isn't affected by this logic so if the app runs it should act correctly (assuming the file system calls aren't affected at all by your OS). Good system to try is Sega 32X since it doesn't really have many games at all you can import the whole system and still be under the 100 item threshold.
  23. As of right now in LaunchBox for Android the Android platform is re-scraped from the data we get from the app/device on startup and overwrites any changes you make to those items. Not sure where on the priority list it is to modify that behavior but Jason is aware of it happening.
  24. Are you referring to the metadata for your Android apps that have been imported or for something else?
  25. GameCube should be either in CHD or RVZ format. These formats are already compressed and can be read directly from the Dolphin emulator so you gain the space savings without the unarchive overhead something like .zip or .7z have.
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