Jump to content
LaunchBox Community Forums

C-Beats

Administrators
  • Posts

    5,198
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by C-Beats

  1. We actually implemented that before FFMPEG internally and the only wrapper we found we could use without breaking license resulted in really heavy playback stuttering to the point it was scrapped since it didn't seem quality enough to use in a public release.
  2. What happens when you go to play one of the games you just imported? I can't remember if MAME is set up to use the whole "hey we noticed you don't have an emulator, let me grab one for you" process or not. MAME is a bit odd in that you have to have the version that matches your ROMs and so we can't just grab the newest version and it guarantee to work so lot of those processes don't support grabbing it.
  3. Just use the regular ROM import and turn off any skip settings in the MAME options that appear (skip unplayable, skip casino, etc, etc)
  4. I haven't had a chance to look into it but can pretty much guarantee they changed some of the back end we use to get your library information. They just pushed changes to their own client that ands a lot of interconnections with other storefronts and various other features so wouldn't surprise me to find out they messed around with the back end as well.
  5. Believe as of now this is something only staff can do since we have automated processes that should be looking for connections regularly and we just fill in gaps and make any corrections required.
  6. Not that I think EA has really being doing a very good job. Even the business side decisions are usually comically shallow. Be interesting to see what owners who don't have to pander to clueless stock holders will do with the brand. The sheer number of iconic IP's still under the EA umbrella is already pretty large so be interesting to see what comes of it all. It's also interesting to see how much of "western" game development is currently owned by companies in non-western world countries. Take-Two owns a HUGE amount of the landscape, and now the Saudi's will hold EA. Ubisoft used to be a French studio (though not real sure how much of it is still handled there). Definitely shows how global the industry is and is interesting to see how it'll change the landscape. I don't really ever play AAA games so I won't be immediately affected but it'll be an interesting journey to watch from the sidelines.
  7. You already identified this isn't a theme issue and is something you're seeing several places across several themes. Not sure what response you were hoping for here. File a bug report if you haven't already and as we get time to look into possible causes the team can let you know then.
  8. First step would be to verify your platform name and scrape as value. We use this information to attempt to look up what RetroAchievements platform this scan is for. If we can't find the platform (or the platform doesn't have any public achievements) I believe we put that in there. I know there are some extensions we DO unzip files for, but I'd have to review the code to remind myself what those are. I was thinking it was 7z though since I believe RAHasher already does .zip natively. Could you go to Edit Platform and show me the first page for one of the platforms you're attempting to scan cheevos for? Then maybe the filename of a game you think should work but isn't?
  9. While not a core feature of the app themes can be made to do this. I was looking into it when I was first making my vpin cab. Ultimately I just use my monitor portrait so didn't need this theme and use the TrueVert theme. Should do what you're talking about. Can set it up on your pinball platform only if you have a setup where you're rotating monitor and need some stuff displayed normally.
  10. Pretty sure you can override that priority system at the game or platform level by changing things in the Edit Platform or Edit Game in the 3D Model Settings tab. Generally speaking we prefer the 3 image types because we aren't guessing where the spine is and can more accurately render a box representative of the art.
  11. Ah looking at the stacktrace that isn't the same one as the one we touched in beta release. I'll have to dig into that one. Sounds like the reason is likely the same for both so fixing it should be fairly straight forward.
  12. Can drag images to the Edit Game/Platform window (when on that page/tab) to import them as well.
  13. Web team has been made aware and will look into it as they have time. Thanks for letting us know.
  14. Is the error the exact same? Are you doing in anything specific when you start to see it?
  15. Can try some of the cut marquee options (think we labeled it Marquee compatibility) in Big Box options. They were designed to play nice to work with marquees that are made by cutting a full screen (and reporting as such to the OS) but may work for you use case. You could potentially just batch alter your images to add some whitespace to the top of the image as well.
  16. This appears to be an issue that should be resolved in the latest beta release. You could opt into those via the Options window inside of LB and grab the latest version and see if that corrects this for you.
  17. Some of those older themes were designed to only ever display video and don't fallback to any background images. If you don't have platform videos downloaded they wouldn't show anything there. You MAY be able to alter the BB settings in the Video section of the option menu and tell it to fallback to game videos for platforms missing them and then it'd play that (assuming you have them). To grab platform videos you can open LB and go to Tools > Download and in that menu should be something talking about Platform videos (don't have the app open so don't remember the exact label). After you click that a window appears that lists all your platforms, categories, and playlists and lets you attempt to grab videos for them that we have on our servers.
  18. Feel free to adjust the theme as desired. I built it for the way I consume/navigate my library. If you have any specific suggestions I can potentially help ya edit the theme to do so. Not sure I have much interest in changing much at this point in the theme proper but I don't mind people making variations/derivatives from it. That being said this theme is pretty cumbersome so editing it isn't always as strait forward as it may seem like it should be, especially if editing the details since there quite a few number of permutations built into it.
  19. Considering nothing we do is done via RL by default either YOU set it up and should know how to correct or you bought a pre-configured drive from some shady seller and should reach out to them for support.
  20. Not entirely sure what you need help with. The error already tells you how to fix it. Open the emulator without starting a game (just double click it in File Explorer, or right click a game in LB and select Open RPCS3 menu item) and then navigate in it's menu to the settings window, let it open, and then press OK.
  21. Email support@unbrokensoftware.com and explain your situation and they can help you.
  22. Nope. I personally can't stand UI moving without me telling it to and so none of the UI does so.
  23. While navigating BB interface Big Box natively does what you're seeing. Just turn on the marquee screen on the second monitor
  24. Can you just navigate to that file, right click and select properties and then see an "Unblock" button on that first tab? Typically it's how you manually tell Windows to knock it off with the overzealous big brother stuff like that.
×
×
  • Create New...