
thewhite
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I'm almost done with the French translation but I have these terms that can have multiple meanings and/or I'm not sure which term to use. Can you tell me where these texts are to put the right term? LabelFlags -> is it like "report" or flag of a country? LabelSpine -> i know it's the side of box, but i don't know which term to use. Is it ok to translate as "side"? IndicatorPaddleSupport -> what is this device? LabelUseBlownUpBoxArt -> where is it? LabelCustomEmulatorRomPathKey -> where is it? LabelPlain -> like "simple" or "normal"? LabelClear -> like "empty" or "transparent" If there is other french people, how you translate these; Boxes Grid View Settings Overdump Storefront Choose this option if you want LaunchBox to automatically get you up and running playing your games.
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Hi, I want to translate some new text added in the last version of launchbox for french. I downloaded the file from first message, but in the "Strings.fr-FR.resx" we don't have the new label like "LabelRelatedGames", but it's in the english file "Strings.resx". Do we need to add new tag for the missing one? There is a way to compare or something like that to know which text are not translated in french? UPDATE I found the way to compare missing text from english to french by using visual studio and ResXmanager tool.
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13.6 i get a error "Width and Height must be non-negative." every time i exit the edit menu of a game (save or cancel). I try 2 platform switch from french to english, run the setup again in the same folder, reboot... The send report window freeze and close after few seconds. *********** UPDATE *********** It crash only if "game details" (ctrl+T) are hidden. So i suppose it's not only me can have this problem. error.txt
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Can't download emumovie disc image from "audit game"
thewhite replied to thewhite's topic in Troubleshooting
I tries the recommended option and the first one (replace all existing)... I still have the issue. All ps2 games have this problem, i have selected 600 games and nothing were downloaded. I done more test; I've tries same things with xbox and it works. On ps2, downloading multiple games image from launchbox database works. Downloading multiple games image on emumovies other than disc, works (i tries clear logo). So i only have a problem to download multiple images from emumovies only for ps2 disc. 🤪 *********** update ********* I installed a new launchbox with only my xml platform for PS2, and i am able to download all disc. Maybe i can overwrite image from this setup to my current... -
Hi, When i use the Audit Game to download media for few game, the search for emumovie don't find/download ps2 disc. I selected "cart - front", "compact disc" and "floppy Disk". If i edit only one game, it found "floppy disc" and download it. I'm using launchbox 13.3.
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I don't have the NAS, maybe i can share file from my pc and test the speed on the other pc, it should be similar as a NAS.
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Hi, Do you think it's a good idea to put all games on a NAS (4 bay) without raid instead of local drive as my computer is pretty full (i have more drive than bay)? I'm thinking about the speed, does it will be fast enough for ps3, x360 or switch games? All my computer are connected with a cat6 network cable and also the NAS. I will have a backup on offline hard drive. I think it will be the same things as a local hard drive, don't really go over 100MB/s.
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Currently, i upload a lot of DS cart that are missing or that have a bad quality with this template.
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Personally, i use the shader "presets\scalefx+rAA+aa-fast" for all system with low resolution and or with core that can't upscale to 1080p. Original vs Scalefx for snes. Original vs Scalefx for dreamcast, the line are slightly better but good luck to see the difference (upscale to 1080p). Original vs Scalefx for 3do.
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Dupe? We must have more attention before delete!
thewhite replied to Fabricio's topic in Contributions
The difference is so small that i understand why it has been deleted. This is not a game like "spot the difference". If someone has this game, who care to have pictures 1 and 2. Personnally, i prefer the second for less dark. It's my opinion, i don't do moderation, but i send a lot of image. -
M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
For the filename; Indiana Jones and the Fate of Atlantis - The Graphic Adventure_Disk9 Indiana Jones and the Fate of Atlantis - The Graphic Adventure_Disk10 It doesn't work because the length are not the same. "Disk9" should be "Disk09" to work. -
M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
No, it will take too much time to rewrite the code in batch file as i don't know well this code. -
M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
I don't see what can go wrong, my code compare line 1 with 2, then 2 with 3... Maybe the filename are not correct in the file 1list.txt. Can you try with only one game that have more than ten files, put them in a folder, does it works? If not, can you give me the filename, so i can test on my side? -
Ok, i fixed the code, if the maximum are incorrectly calculated for the progress bar, i set to 0. I don't know why i didn't get this error in during my test. I updated the file, does it works now for you? I have done a small test with games in games folder, it works in my test.
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Does it work by selecting only one platform? Do you have special character in source or target? Does your game are the in launchbox folder (i do not try this as my game are in another drive)?
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Adding rotating box to old custom theme
thewhite replied to thewhite's topic in LaunchBox for Windows Custom Themes
Thanks, this work well, it also fix a bug with my coverflow line, sometimes the back box was not loaded. -
Adding rotating box to old custom theme
thewhite replied to thewhite's topic in LaunchBox for Windows Custom Themes
Ok, i finally found how to get a bigger image by adding a negative margin; <coverFlow:FlowModel Grid.Row="1" Margin="-250,100,-250,0" DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="0" CanManuallyRotate="True"> </coverFlow:FlowModel> As my theme is lock on full hd resolution, it's ok. I still not able to see how to only allow rotation on left/right? Is it possible? -
Adding rotating box to old custom theme
thewhite replied to thewhite's topic in LaunchBox for Windows Custom Themes
After few tries i was able to add the 3d box by replacing this; <Image Grid.Row="1" Margin="0" Source="{Binding Path=ActiveGame.FrontImagePath}" VerticalAlignment="Top" /> by <coverFlow:FlowModel Grid.Row="1" Margin="0" DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="25" CanManuallyRotate="True"> </coverFlow:FlowModel> But how can i get a bigger 3d box and how to only allow rotation on left/right? -
Hi, There is a simple way to add the new function of v13 (rotating box) to my old custom theme? I want to change the front box for the 3d model that we can rotate. I thought that i only need to change this line; "<Image Grid.Row="1" Margin="0" Source="{Binding Path=ActiveGame.FrontImagePath}" VerticalAlignment="Top" />" for something else, but it's more complicated. I'm not a expert, so i don't understand where to put the coverFlow:FlowModel... I have done a lot of back box upload for missing games, i want to see it in action in bigbox with my theme TextGamesView.xaml
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M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
I updated the software with the choice for same folder or a subfolder. -
M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
Ok i didn't know you can load the zip file with launchbox then retroarch load the m3u inside the zip... -
M3u file generator
thewhite replied to thewhite's topic in Third-Party Applications and Plugins (Released)
I don't understand about your zip file. The m3u cannot be in the zip file and you need one zip file per cd. I have thought about the option to remove the "..\", i will check that. -
New version will be now in this thread, simpler and better!; Hi, I made a software that will generate all m3u file for your games that have multiple CD/DVD/Disk... How it works, choose your games folder and click Start. It will create a subfolder "m3u" in your selected games folder with "1list.txt" to list all files and "1result.txt" to show you all the content of all m3u generated. So it will be easier to check if all files are generated correctly. Result will be like this; Alternate Reality - The City (USA) (Disk 1 Side A).m3u (file) ..\Alternate Reality - The City (USA) (Disk 1 Side A).D64 (content) ..\Alternate Reality - The City (USA) (Disk 1 Side B).D64 (content) ..\Alternate Reality - The City (USA) (Disk 2 Side A).D64 (content) ..\Alternate Reality - The City (USA) (Disk 2 Side B).D64 (content) The software compares one line to the next one in the "1list.txt" and if there is 2 or less different character, it supposes that is 2 disk from the same game. So here, we have 1 and B different, so it works. ..\Alternate Reality - The Dungeon (USA) (Disk 1 Side B).D64 ..\Alternate Reality - The Dungeon (USA) (Disk 2 Side A).D64 This also works for one difference; ..\BrainDead 13 (U) (Disc 1).chd ..\BrainDead 13 (U) (Disc 2).chd This will not work; Resident evil 2 (Leon).chd Resident evil 2 (Claire).chd You can choose if the m3u will be move to the same folder of your game (or in the same zip file) or let them in the subfolder. If you choose a subfolder the m3u generated include the "..\" for the filename of the game, let the folder m3u at this place (a subfolder of your games) and import file that they are in games\m3u. You can delete the 2 txt files after your check is done. **Updated software to show a message if no folder is choose. **Update : let you the choice to generate the m3u to run in the same folder or in a subfolder. **Update: add search text box to create only m3u contains these text and create m3u for all games there are not multi-disc. **Update: Fix search text box and removed the file extension of the game in the m3u file. M3U Generator.exe
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I don't know if i can post this here, but i created a software for copying all file (except games if it's not in Games folder in launchbox) for specific platform. Choose your launchbox folder, your destination (the software will create the launchbox folder on destination). Select your platform and start copy. I'm not a expert in c#, but i did a lot of tests and i everything run fine. I don't have my games in launchbox\game, but it should run correctly. The software doesn't delete files, it only copy so nothing bad should happen but to be sure, use it only if you have a copy of your launchbox. You will have many windows popup copying files (one at a time) for each main folder that it copies. Let the software in a folder because it will create 3 text file to list the platform and file needed to copy. Maybe i can find a way to not create these files but it was the fastest way for me. Try with one or two small platforms for testing before copying a lot of platforms. Use it at your risk. 2ND Launchbox Copy.zip **Update: Add a progress bar instead using windows popup copy files. Need to work on this progress bar, it doesn't always show the good status. **Fix problem when software incorrectly calculated folder size. **Showing current transferring folder. Todo: Run the copy file in a different thread to be able to stop the copying process if needed.