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fromlostdays

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Posts posted by fromlostdays

  1. Yeah I can't speak to what launchbox will do in that scenario. Only because launchbox appends the media name as romname - 01. I know that if you have two files romname - 01 and romname - 02, it will pull one or the other randomly. You could use Bulk Rename Utility to easily append the file names in that folder with a - 02 before you copy to be safe.

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  2. I don't think this functionality exists yet, unfortunately. However, you may be able to achieve this via batch. Batch create copies of the default marquee you made to the number of games you have. Then batch rename them based on your xml to game names. Then copy and replace your actual marquees over that. Place in correct folder and voila. I don't know any type of programming language but a few quick Google searches might get you there. In the meantime, finding the bit bucket request for this feature and voting it up. Not just for marquees, but for all image types.

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  3. It's too many to list. But my favorite part of launchbox is it's growth. When I first started tinkering with it, replacing the almost half a decade hyperspin set up was unthinkable to me. Then feature after feature after feature, Jason's responsiveness. Seems like every weekend its something new and awesome. It's been a genuine pleasure catching that wave. And of course, have to shout out to emumovies for basically the same reason. So my personal favorite feature of launchbox is that it evolves.

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  4. Those databases are good and freely available. Glad you got it sorted. Remember that LB doesn't use any rom "naming convention". It just uses the game name. I seem to remember that they are working on adding alternate names to the lb database which will help, but by and large no intro naming is the best for most purposes.

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  5. It depends on what system you're talking about. There are many systems for which a full set of media doesn't exist yet. That being said, I personally have a few tricks I might use depending on how complicated a file name is. 

    You can try to find a better named set.

    You can use Don's Rom Renamer (xmls) or CLRMAMEPRO (xmls or dats) to rename a badly named set.

    As a final option for really obscure systems that don't have a dat or xml, you can use Bulk Rename Utility to manually clean up the names.

     

  6. 1 hour ago, Tommy1981 said:

    I have read through the forums but can not find how to import all of my ps1 games. It is the latest US playstation redump collection with 1719 roms. I think they are all in bin and cue format. Only around 1450 import. I Did the rom scan and the missing games are found but at the end it says 0 games imported. 

    I did see where someone said to delete the LB xml file but i did not see this in the newest version of LB in the root of the LB install folder. 

    Any help would be greatl

    Counting the number of files in a PS dump is deceptive, as Neil points out. You probably don't have that many games. Instead, it's counting discs. Some games have upwards to four discs. Launchbox has a consolidate feature that will import all of the dics for the same game as one entry. You probably really want to use this, but if you want to have all the discs import separately, you'll have to delete your PS library, reimport it, and untick "Consolidate Games" (or something similar,its been a while) during import. I would like to stress that there is no reason at all to do this.

    The only other thing I can think of will depend on how you import them. Are you importing the cue files only (which is the right way)? If you are though, it's possible a few games in your dump might be missing cue files. If you're importing bin... its possible a few might not be in bin etc. 

     

  7. Much love for RL and Hyperspin, but you're using an entirely new piece of software now. You're going to have to set it up. There is the lightspeed mame importer, a third party tool for mame, and also launchbox can help you filter out your mame list. There is another option. If you want the exact lists you have in hyperspin, you only have to import those games into launchbox. There are programs that will allow you to move roms out of folders based on an xml, in your case hyperspin. So you can move all unwanted roms out and then import what's left. If you've audited against a hyperspin xml, and you have a perfect set importing that into lb will get you a similar xml but with more information. The rest might be easier to tackle on a case by case basis. I use hyperspin and RL so feel free to ask.

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  8. Hey this is really great! I am also getting the weird maximize minimize close buttons glitch mentioned in the development thread. My only other complaint is could you arrange this so that the dlls go into a subfolder inside the LB Plugins folder? So far this is the only plugin that I have that asked to be installed in that folder directly (no subfolder) but if that becomes a standard practice, the plugin folder is going to become a mess really quickly.

    Other than that, this works great. Thanks for the hard work!

    Oh, and I'm not sure if this is possible but can you have the game exit with the esc key? :D

  9. It all depends on if you're more game oriented, or more push the boundaries oriented. If you're more game oriented and it's working, best to leave well enough alone and wait a little while for stable release. If your wanting to test and get new features or if the current version isn't meeting your needs, upgrade as fast as possible. I did this for a while with retroarch when I had more time to mess with it

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  10. 10 hours ago, mothergoose729 said:

    With that being said, if it ain't broke don't fix it. If 1.4 is working well for you stick with it. If you are having problems with some of you games in version 1.4, than the latest build might fix it. It did for me. 

    Exactly. 

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