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fromlostdays

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Posts posted by fromlostdays

  1. So as you may already know, I was a pretty much exclusive current gen console gamer right up until I started getting involved in launchbox. I've been fighting moving all of my gaming to PC for a variety of reasons including hardware, my couch lifestyle (need for controller), and just general momentum. 

    I was really excited when steam decided to support xbox and ps4 controllers with the software they developed for mapping the steam controller (software that is much more robust than xpadder, joy2key, etc) and sort of blown away that steam extended this functionality to non steam games and apps launched through steam. I did run into some issues as BigBox, for instance, started becoming unresponsive to my controller when launched from Steam. A few other programs as well. It seemed to be endemic to programs with native controller support. Also, there is an option to turn off controller support for specific games/apps in Steam but this did nothing to solve the problem.

    Finally posted about it on the steam beta thread and someone from Steam responded extremely quickly telling me how to fix the first issue, explaining the software, and furthermore immediately fixing the option to disable for individual items in the newest beta.

    I'm just saying, considering Steam added support for gamepad peripherals that directly compete with their own controller, and continued this support for games/apps you can't even buy on Steam, and then was that responsive on an issue concerning those two things, they gave Jason a run for his money in the customer service department. :D 

    To sum up the solution: Do not create blank profiles in steam for games/apps with native controller support, which is what I did in launchbox fearing double pressing if two programs were sending inputs. I'll let the steam guy explain:

    Quote

    When you enable Xbox Controller support Steam hooks Xinput for the game and hides the normal Xinput controller. We then inject whatever inputs you have enabled (Xinput or keyboard/mouse). 

    It sounds like you want to go into the controller configuration settings for that non-Steam game in your Steam Library, select a gamepad template, and then edit whatever individual settings you want to be custom.

    There appears to be a bug with opting out of configuration on a per game basis for non-Steam games. I'll look into this...

    Opting out on a per game basis for non-Steam games should be fixed in the latest beta. Austinp

    At any rate, they got my loyalty with that and with how awesome the mapping software is (and how much stronger my PC is now than my consoles) I'm pretty sure my xbox just died.

     

     

     

  2. Two options. Edit the database with notepad ++, or just delete all the games and reimport from new folder. This latter is quick because when you reimport you can turn off downloading any art of metadata because it's all still there.

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  3. 39 minutes ago, bmonomad said:

    nice writeup @fromlostdays

    never heard of that controller.  looks nice, like the steam one that was just released.  I'm surprised no one mentioned a trackball :)

    I bought 2 ds4's a year ago, and a $25 usb 3 bluetooth dongle.  Unfortunately it's frustrating to play as there is constant latency timeouts on my couch which is just 7 feet away.  If I stand 1 foot away and put my hand in front of it, it can spike to 10ms.  I've also been using ds4windows, and I can't recommend it.  It crashes/freezes 1/3rd of the time, leading me to have to alt tab and close it manually, etc.  Need to look at alternatives for that. 

    That keyboard tray looks nice, though I think my spouse would look at me in a funny way if I resorted to that.  Probably wouldn't be the first.

    Has anyone done something like splashtop from the gaming computer to another computer? was wondering if there is significant delay or lag/fps issues?

    I had the same exact issues with the ps4 controller. I bought a cheap bluetooth dongle, then an expensive one and the results were the same. It's unfortunate because the ps4 controller is a good controller, especially for Retro. I do wonder now if ps4 controllers through Steam require that third party software or if it handles all of that for you. I suspect the latter which could be good news for ps4 controller users.

    My recommendation is to take the time to add those games you really want to play to steam, and see if the ps4 controller works natively now (might not fix the latency... but then it might... and it won't crash). I'd be surprised if Steam implemented support for the controller while still requiring people to use ds4windows to utilize it. The best part is you can use steam big picture to bind keys to your controller.... WITH your controller, a thing that I think only RetroArch offered before. And again, it's options are robust. I watched like 4 hours worth of videos but if I can condense anything for you, I will... from one couch potato to the other.  

    • Like 1
  4. I realize only now that my answer is extreme overkill haha. The unfortunately, to address the specifics of your question, each game is going to be different. For games like Guild Wars I keep the mouse binded to the right analog, and I keep a toggle of the right mouse click to switch from mouse mode to camera mode. However, for games like Tyranny that are more point and click, I find a more smooth experience binding the mouse to the left analog, and then having the right trigger or bumper simulate the mouse click because it's more comfortable that way.

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    • Like 1
  5. A little lagniappe: Plex through a browser does not support controllers, but the Plex app through windows 10 does. Set BigBox to launch the app and you have instant access to all your video and music media without taking your hands off the controller. You can also use Kodi for this. If you're an xbox user, Windows 10 has an xbox app that will let you scroll through your xbox dashboard, talk to friends, and even play xbox games via windows and it supports controllers. But playing an xbox game through windows sucks as of right now, at least on my system. There's just no way around that. The last bastion would be to find a good ereader with a nice front end that could be used through bigbox with a controller, and considering you can browse the internet via steam big picture, you'd really never have to take your hands off it.

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  6. For Standalone Emulators that do not support controllers: You will need more keybinding software. Now it's highly possible (I've never tested it) that you can use Steam keybinding software for this too. You could try importing the emulator as a steam game and see what happens. If it works, you're pretty much 100. I myself use Xpadder for this scenario. I'm not sure if pinnacle or joy2key has surpassed xpadder because I haven't used them in so long, but I know xpadder still gets the job done. Xpadder has an autoload profile option that will autoload a keybinding profile depending on what window is active. This is clutch. So, for instance, in my setup, I have a desktop configuration in steam that I can use to actually navigate Windows. I keep xpadder on loaded to a blank profile that I've set to auto load whenever the desktop is the main windows. Bigbox has native controller support so when its open, no keybinding necessary. Open an emulator that doesn't support controllers natively, and I have that window set to autolaunch an emulator specific profile in xpadder which will then let my controller function as a keyboard for the duration. I also have bigbox set to autoload a blank profile in xpadder so when I close the emulator, xpadder becomes inert and I scroll bigbox using just bigbox native support. Like I said, you may be able to replace Xpadder with steam at this point. In fact, I may try just that. But again, Steam software tends to override programs with native controller support, so for instance if I launch bigbox from stream, the steam keymapper profile will overwrite the bigbox one and I lose control of bigbox. I don't expect this is a death sentence, and there will be a workaround, may already be. I just haven't found it. So in summation, an xinput controller, steam, and xpadder can set you up to where your butt never leaves those cushions. Bear in mind that you WILL sacrifice mouse precision. It's a fact of life. If you're playing a multiplayer fps on PC with a controller, you're basically playing multiplayer in hardmore. And remember not all games lend themselves to a controller well. I've played dozens of hours of games like Pillars of Eternity and Tyranny with my controller and it's fine. Even MMOs, but though it's technically possible to play a game like Starcraft 2 with a controller, even I'm not that crazy.

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  7. For Emulators: The simplest solution is to use RetroArch whenever possible. RetroArch will natively support your xinput controller and since it emulates dozens of systems, all but the most thorough collectors of obscure systems won't really need to go anywhere else. What does this mean? If you wanted to move from Bigbox, to a super nintendo game, back to bigbox, to something like kodi back to big box etc, all of that will just work with no need for any keybinding software. Bad: Some RetroArch cores do not emulate as well as their standalone counterparts.

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  8. For Newer 2d and 3d Games that do NOT support controllers: Somewhat recently, a very unlikely source stepped up and showed love to xbox and ps4 controller users, and did it in a very grand way: steam. Essentially what they did was to allow you to use the steam controller mapping software for other controllers, and the steam controller mapping software is second to none right now. Want to play Guild Wars 2 on a controller but its so many buttons? Steam offers a fully customizable radial menu that you can configure with up to 20 something buttons, and you can have at least 2 of them. (I haven't gotten to utilize the full extent of what it can do, as you can tell). What about Non-Steam Games? The best news of all is that the controller mapping software will work with non steam games as long as you import them into steam as non steam games. Having imported both Guild Wars and Bigbox into steam, I can now switch from a fully realized controller profile for Guild Wars, to Super Mario Kart without taking my hand off the controller. The bad: Steam has to be running, the mapping software itself is robust to the point of being really confusing, and as of right now I'm finding that it's conflicting a bit with certain other programs that use the controller natively. It will take some working around these issues, but just for the radial menu alone, Steam has given you almost all the tools you need to stay on the couch.

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  9. The first thing to consider: what controller to use. This is a big consideration, mostly because of xinput vs dinput. Ultimately the most versatile wireless controller in terms of both comfort and ease of use goes to the xbox one elite controller. The dpad accessories make it an OK option for 2d games, not the best by a long shot. But in terms of setting it up - its as simple as buying the little dongle which works really well even at a distance. If this isn't your style you at least want to get a controller that can SIMULATE xinput... typically using another program. The DS4 (ps4) controller wins for 2d gaming, but you have to find a good enough bluetooth connection (which I never could) and you have to download a program that will simulate xinput for the DS4, which does not support it natively. Why xinput? In the long run its much easier to manage, and you'll be less reliant on third party software. Its just more plug and play. Last note on controllers - in my opinion the Nintendo Switch Pro Controller is probably the best controller ever released in terms of if you wanted to have a good dpad for 2d games and then switch to 3d ones with no controller switch. It currently does not support xinput however. If it ever does, I will probably retire my xbox elite controller.

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  10. There is no reason left you can't play every game on your couch with a controller. This has been my struggle for years haha. Give me a minute and I will impart that wisdom here haha

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  11. Expanding on RL audit, Rocketlauncher, if set up correctly in Launchbox, will audit your roms based on what's already in your launchbox database. In other words, it'll search for what you already imported. It's possible to audit your set using RL based on a separate xml (not dat) but it's a little complicated and I wouldn't recommend it at least initially. It involves setting up a different front end in RL (for instance setting up RL as a frond end) and populating the database folder with whatever xmls you want to audit against. Quicker and easier to use clrmamepro for that.

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  12. You can use Bulk Rename Utility to rename roms en mass. I use it to get rid of a lot of information that's in tosec titles, but that's not a necessary step. In order to rename roms according to specific naming conventions you need a database (xml, or dat) and a program like clrmamepro, or dons rom renamer.

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  13. Oh and rocketlauncher doesn't care what the rom names are at all. It only cares that the systems themselves are named a certain way, according to RL standards. That's not 100 percent necessary, but it will save you some headaches in the long run.

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  14. Leave your existing (by that I mean ones already imported alone). You're not going to like the answer but there is no one answer. No intro is pretty much the gold standard where it's available. That's the game name with a regional tag like - gamename (USA). Use that when you can. The Launchbox database uses something similar but without regional tag. No need for that tag since region is listed in a separate field on the xml. For other more obscure, especially computer systems, you'll want to use Tosec. The LB database is great but it does use fuzzy matching so in some cases it may not recognize the title.

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  15. For your next release, can you have it autopopulate a "steam banner" or "Steam Grid Icon" folder for additional art? I know they aren't officially supported by launchbox yet, but I have thousands of them (also uploaded them to LB downloads section) and this would make it so easy to add them to the database. 

    Either way, great job man!

    • Like 2
  16. Ok so this is a bit complicated. There's two routes people take, by and large. Some people only import the games they want, some people import entire systems. Neither one of these xmls are going to do you any good. Also, this person setting you up, if it's a friend that's one thing but if you're paying them... in the long run things will be easier if you set things up yourself.

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  17. Import them with any emulator and then edit them to not use an emulator. I know it's possible individually, but I'm not 100 percent if you can do them in bulk. But probably you can.

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  18. It happens from time to time to me as well. Granted, because I use RL I've been using the same system configs for years. Occasionally after an update one system will just stop working, and replicating the Retroarch.config and replace my old system config is the only way to fix it. I'd guess its as simple as a particular setting is no longer supported, but I've never been able to narrow down exactly why this is. 

  19. Steam Grid Art Pack.

    View File

    This is a pack of over 2500 steam grid icons downloaded from various sources over the net. I only created about 100 of these, so all thanks go out to the contributing artists. Unfortunately, I’ve been collecting and renaming these for months and I can’t possibly cite everyone who contributed. If you are the contributing artist and you wish to take anything out of this set, please contact me and I will do so immediately.

    Thanks to:

    Everyone over on R/SteamGrid: https://www.reddit.com/r/steamgrid/ (Community of people coming together to make and share these)

    Jinx: http://steam.cryotank.net/: I don’t know him or her personally but they are prolific in creating these and they look awesome. This site pretty much jump started my interest in these and using them in LaunchBox.

    Booru: http://steambanners.booru.org/index.php (Forum of people creating and submitting these. This is a great resource for finding grid art for obscure games.)

    Gamma097: http://gamma097.deviantart.com/art/Steam-Grid-Icon-Pack-Version-Four-378036407 (Posted a pack of great images on Deviant Art)

    Other Sources:

    Thread on NeoGaf: http://www.neogaf.com/forum/showthread.php?t=477211

    Database for these supposedly geared toward emulation (I haven’t checked this out): http://consolegrid.com/

    Database for these, looks really promising: http://www.steamgriddb.com/

    Dragnu5 suyinn kimaro SouthernIsles Burnsy: https://www.reddit.com/r/steamgrid/comments/3v7vgr/s_the_ultra_pack_of_blurry/ (Redditor(s) a huge pack of images. I’ve tried twice to download the pack but the download errors out. May be possible to sync with a cloud service)

    About this pack: There are over 2500 individual files (2631 to be exact), but these do include some alternate versions. Most of these are for PC games. I renamed many of the files by hand, so I apologize for any errors in naming. I haven’t checked the resolution of every file, but I’m pretty sure most if not all of them are the same or similar and will work for LB purposes.

    What can you do with these? They look awesome in LaunchBox as boxart. They specifically work very well for PC games, and/or for any system which the box art is non uniform and/or sparse. Screenshot in this post: https://forums.launchbox-app.com/topic/35332-unexpected-art-resource-for-pc-games-windows-dos-win3x/. I’m thinking in the future I will also be using these for specific playlists that have games from multiple consoles to keep the box art looking consistent.   

    Also, you can use them in Steam itself.

    Lastly, to me this seems like an underutilized resource. If you want to contribute, hit me up here and send me any art you want to add to the pack, or make a bigger pack and add this to yours, either way. ? 

    I think that’s it. Enjoy!

    If you have any specific requests, let me know. But do bear in mind I'm terrible at making them - I don't have photoshop and have been using MS Paint. I try to minimize stretching the images, but well, I consider my own contributions to this to be placeholders until something better comes along.


     

    • Like 2
  20. It makes sense. Besides manually editing, your only option might be to grab another dat and or xml (I'm thinking a hyperlist) which I know prioritize usa games and use that. You could run it through there first and then do a search in your other set for Europe Australia etc and augment the set with regionals. It's not perfect, but it is what it is.

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