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damageinc86

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Everything posted by damageinc86

  1. Is there any chance you could make a version of this that outputs at 1920x360 so they could match up with Jason's marquees that work on the pixelcade LCD ? I tried editing the theme, but could not get certain images to ever show up, I only got about halfway through and gave up.
  2. Yup, I was going to say, just name whatever icon you choose the same as the name you chose for the platform or playlist. I had to do that for my platform "PC Games" because I don't have one called "Windows".
  3. Oh yeah, as an avid photoshopper, I've run into my fair share of stray pixels, or stray lines that I somehow missed when clearing a selection. Then i'm staring at the screen in launchbox wondering why the hell there's all this crap on the side of my clear logo! hahah.
  4. I've added games not in the launchbox database before. Just add it manually and don't look it up in the database. Add your own artwork. point it to your own emulator, rom file as usual, etc.
  5. I have a question regarding marquees. So I am using the bannerbox theme, which means that the banner folder has all the images that override the normal launchbox banner folder. But that's where the non-arcade systems usually have their marquee files. So they don't show when using this theme. I tried moving "arcade - marquee" up in the priority list, and adding a folder with the marquee in it. In this case, one of the category marquees. But it seems that launchbox doesn't look for anything in the "arcade - marquee" folder for non-arcade systems. Is there a way to make launchbox either look in that folder, or just look in a folder simply named "marquee" for the non-arcade systems? I'd like to still use bannerbox and also have marquees show for platform categories and platforms. Not just the games. Thanks!
  6. Others might think differently though. I know a lot of people split everything up very meticulously.
  7. Well what architecture/system are you playing the pygame on? Mac, or P.C. ? I guess it would depend on a few things for me. If I have enough games to warrant it having it's own dedicated platform, I'd just make one called pygame. If I only have a few games, and the particular game versions I'm using, were made to be played on a P.C., then I'd throw them under that platform.
  8. What sort of gradient effects or any effects did you use on the background layer? I'd like to try to replicate it for platforms you didn't cover. Or do you have any sort of template file?
  9. Not sure. But you could easily use my template to try to make your own. https://forums.launchbox-app.com/files/file/2406-bannerbox-bordered-clear-logo-banners/?do=findComment&comment=15199
  10. I don't divide things like that up at all really. My platform is PC Games. So, if it is a PC game then it goes in there. I don't really care about publishing platforms (steam, origin, etc.) I would probably divide it up if I ever got into win 3.1 specific stuff, or the win98 stuff. But it's just PC Games, and MS-DOS. That covers everything for me.
  11. I guess someone forgot to delete one pixel when making the .ico image? lol.
  12. The only thing that is happening with my 2nd monitor (set to same resolution as 1st monitor) is the game screen is encroaching a little into the 2nd monitor. Not as much as the BATMAN example above. But you can still see it. After I exit the game it goes back to normal. Not sure what would happen with a different resolution 2nd monitor. But definitely an issue with this emulator.
  13. That's really interesting actually. I can't think of any games of the top of my head that I would set up win98 specifically to play, but it's still pretty damn cool it can be done through RA, and then launched through launchbox. Would you be able to make a video showing your setup for that? I'd like to see it in action.
  14. Ok that seems like a decent workaround, thanks! Would be nice to just have the checkboxes for each platform right there in the option window itself. But this is do-able.
  15. Added some Teknoparrot games. I know Teknoparrot technically isn't a platform, but I didn't want a separate platform for each system (taitox, nesica, namco es3, etc.) just for 1 or 2 games in each. So I'm just treating teknoparrot like a platform in my setup. Here's the banners I've made so far. Also have a photoshop template that I will eventually add to my file download post.
  16. Do you have this without the silver border? I'd like to put it into my crylen's rectangle border template.
  17. Just used the game startup screen for the first time, and it seems like it is a blanket function that is applied to all platforms. Is there any way to select a certain platform for it to be active on?
  18. Probably meant in the retroarch options to enable overlays and save the core override.
  19. Did you try refreshing the image cache in the options menu?
  20. Even better, they should all be included in Launchbox for you to pick from! Imagine the possibilities. Glossary, chapters, cross-referenced? Sounds like a job for a Librarian hehe.
  21. yeah i realized the errors were actually different after i posted lol. I went to an older beta, and then let it prompt me again upon startup to install the most recent beta, and everything is good now. I wonder if it was because the first time I selected "yes" to update it was within BigBox? This time I ran it from Launchbox. Thanks for that tip!
  22. Mine is set to false. My Launchbox still won't start up. CefSettings.BrowserSubprocessPath not found. App: Version: 13.9-beta-2 Theme: NOT SET Type: System.IO.FileNotFoundException Site: Boolean Initialize(CefSharp.Core.CefSettingsBase, Boolean, CefSharp.IApp) Source: CefSharp.Core.Runtime at CefSharp.Core.Cef.Initialize(CefSettingsBase cefSettings, Boolean performDependencyCheck, IApp cefApp) at CefSharp.Core.Cef.Initialize(CefSettingsBase cefSettings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) at CefSharp.Cef.Initialize(CefSettingsBase settings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) in C:\projects\cefsharp\CefSharp.Core\Cef.cs:line 154 at Unbroken.LaunchBox.Windows.BigBox.App.InvokeSetter(Object , Boolean , Object ) at Unbroken.LaunchBox.Windows.BigBox.App..ctor() at Unbroken.LaunchBox.Windows.BigBox.BigBoxProgram.Main() Recent Log: 8:20:48 PM Exception ---- This happened after I started up BigBox and the notification for downloading a new version popped up, and I selected YES to do it,...then it all crashed and said Launchbox couldn't close all other programs. Restarted computer, and now neither LB nor BB starts up.
  23. @dragon57Thanks for making the switch video!
  24. Hey, is there any way you could render another version with all of the gameplay videos sound instead of the soundtrack that was put on it?
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