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angelobodetti

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Everything posted by angelobodetti

  1. I have attached about 30 Beats of Rage Boxes/Cover Art (it is built from title screens - No Idea what the console image would be? Maybe the Streets of Rage characters? Beats_of_Rage.zip
  2. Thank you! Beats of Rage is definitely tricky, for MUGEN I figured the only thing that would look decent would be the characters as the background (since there are no real boxes) - attached. I Daphne has like 12 games or so but no clue if there are boxes. Would you do games repeating? Meaning if you can only get 6 or so box covers, would you repeat them inside your background to make it look more full? Either way, THANK YOU SO MUCH! These look amazing and have definitely stepped up my console screen!
  3. Gotcha, posting from my phone browser so it must be duplicating or submitting twice.
  4. No. My 1st question was if anyone got the RA core working. My 2nd was if Mednafen was better than Yabuse.
  5. I have Yabuse up and running so if it is the same bios then yes it's all set. Is Mednafen better than the current Yabuse setup in RA? I mostly care about comparability more than shaders, etc...
  6. I have Yabuse up and running so if it is the same bios then yes it's all set. Is Mednafen better than the current Yabuse setup in RA? I mostly care about comparability more than shaders, etc...
  7. Thank you for this! Anyone get the mednafen_saturn core working in RetroArch? It crashes immediately when I try.
  8. Actually now that I am looking closer I see that your NES background without platform is labeled wrong, it is actually GameBoy boxes. I do not have a clean version of your NES background so I can't upload the Famicom one because it is on top of GameBoy boxes.
  9. Thank you! I just took a shot at making a Famicom one using your NES background. I am mierable at photo editing so its not great...
  10. Again - Nicest theme available! May I request a few more system backgrounds? 3DO Atarti 2600 Atari 7800 Atari Jaguar Beats of Rage Daphne MUGEN Nintendo Famicom Nintendo Virtual Boy TurboGrafx CD Thank you!!!
  11. Hi All, One thing that I miss from Hyperspin are the "Classics" Arcade systems (i.e. Capcom Classics, Namco Classics, etc...). I know I can make a custom system within LaunchBox, the issue however is knowing the games to import into that system. Hyperspin is easy because of the XML file. Does anyone know of an easy way to do that? Somehow use the Hyperspin XML for a system to create a system with those specific games in LaunchBox? Any help is appreciated - Thank you!
  12. Love it, very clean. I tried to make something similar and failed miserably...
  13. Hi All, I am trying to make a few small tweaks to the normal themes via Visual Studio, but I m not sure how to do them or I am screwing things up. I am trying to: 1 - In both platform and game wheel view, I want the clear wheel logos to be closer together 2 - In just platform wheel view I want the clear wheel logos to be larger and take up more of the screen 3 - In just platform wheel view I want to move the system banner and details centered vertically When I try to expand the width of the wheel section it won't let me and I need to resize everything which just turns into a mess. Hoping a few small tips will help - Thank you!
  14. I love these! Any change you have added more controller images? Thank you!
  15. Basically I have some systems like Amiga and ZX Spectrum that have thousands of PC style games that I want in LB but not BB (because I use BB with a controller). Is there a way to do this? Thank you!
  16. I guess so. I was adding a logo for Lemmings 3 for MSDOS but accidentally clicked on Lemmings 3D. When I clicked remove so that I could add the correct one, it deleted 3D which then screwed up the correct 3D logo. If it deletes, then the function should be called "delete image". "remove" implies that I am just removing it from this game's association.
  17. Pretty sure this is a bug.. I added some where art and when I went to a specific game and did "remove image" it actually deleted the file completely. It is nowhere on my HD or recycle bin.
  18. I got it working - you need to follow the exact instructions in the link I provided earlier as well as have the LB path be an absolute. This is mine - Arcade -f "E:\Emulation\LaunchBox\BigBox.exe" -p "LaunchBox" -s "MAME" -r
  19. Sorry, probably didn't upload. Here they are. I am troubleshooting by trying to follow these instructions (http://www.rlauncher.com/wiki/index.php?title=LaunchBox/BigBox) but still no luck...
  20. Hi All, I have MAME running through Rocket Launcher because I like the bezels. Everything was 100% up and running perfectly. After a few LB and Rocket Launcher updates I get a full path error. If I launch the game directly from RL using my Hyperspin xml fles - everything works. It is only an issue when doing it from LB. I am assuming I need to change the command line from the Manage Emulators screen. I have attached screenshots of my current settings and the error. p.s. I know there is an LB plugin for RL but I have ZERO clue how to get that up and running - this is why I use the Hyperspin xml with RL. Any help is appreciated!
  21. Hello, Anyone have any quick tips for me that could help me adjust the "wheel". Basically I want the wheel to scroll in a straight line vertically instead of have the rounded side. Thanks in advance!
  22. Hi All, Anyone know of a new or Github version of Demul? Last official was a year ago and I thought I read somewhere that there's newer in-development versions floating around. Thank you!
  23. Hi All, I have my Daphne games up and running through LB but I noticed the games aren't matched to anything in the LB games database. When I type in Space Ace for example it shows ever instance of the game other than Daphne. Are they listed under a different platform or are they not in there at all? Thank you!
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