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Rincewind

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Everything posted by Rincewind

  1. I'll try moving his arm around and also flipping him only problem with putting him on the right is theres not alot if room as the buttons sit lower..... it's the big 40 for me today and sure whats happening so I'll get the changes done and finish the bottom panel as soon as I can but it might not be until late
  2. Either both sides Black or left blue and right green...... might just have to spin luigis arm round now I'm looking at it more. Im going to have to finish the rest tomorrow now, any ideas on the front bottom are welcome
  3. Yes it's Sir Arthur from Ghosts N' Goblins, I'll take him out and add Yoshi. I will mock it up with and without the box on top of the launchbox text (sure it will be readable in both sizes) as for the background, it is the same as the sides just hard to see in a scaled down version. When the marquee lights up the colours will bleach out slightly so a big contrast is needed.
  4. So glad the community got involved it's turned out much better because of it, now into the marquee any ideas?
  5. imdavid555 said Yeah I definitely think you should change the background. Maybe you can use the Pac-man background like you have on the front page. Thats a great idea @imdavid555 and thanks @SentaiBrad for the file, I mocked it up and it looks great but the resolution is bad so i'll have to recreate it best I can
  6. Work goes from a thousand miles an hour to just 20 so at the moment I'll have a bit of time, I even managed to build my cabinet at work last year from start to finish :)
  7. Going to have a look today at work and hopefully something sparks a nice design I've got a few going round my head now, what colour t moulding will the cabinet be having, thank you for the files there help loads
  8. Beta to Release for me and like I said all is fine apart from the wheels issue but that could of been there for ages as I've never tried it before
  9. Thanks, to save time do you have the launchbox logo files @Jason Carr
  10. Installed fine , I did notice that in bigbox if you use the page up and page down the wheel images do something weird
  11. Sega Model 2 is the only system left for me to setup from my old frontend but I ran into the same problem , and the games wouldn't run either. so until @SentaiBrad dedicates a video to it I've left it out
  12. I had a similar problem so changed to use the WMP instead of the VLC
  13. These are fantastic, Thank You @Clavius , and now I can actually understand what the start up message is :)
  14. Old school ones--- Y's Dizzy Alex the kid Newer--- Battlefield Fallout There the main ones I would of, and still do, go get and play
  15. The files are in the launchbox themes folder default/views/***any of these***.xaml files , best to copy the default folder and change the name first tho
  16. Yes took a look at Kazaml and it wouldn't load the same files , I've also installed visual studio in the hope to get a working environment so I can see the changes I'm making but that also didn't seem to work. Does anyone know of a way we can create these themes in a live type view or is this not possible
  17. Thanks @Zombeaver I've been looking for an easy way to make a photo look like a cartoon and that has made it easy :)
  18. Can I ask how you create the sketch style ones
  19. Will that exit script work with the Taito Type X also @DOS76
  20. Just an update on this, The error disappeared after a LB restart (should I remove the bitbucket) and I managed to get Taito Type X working, all tho it did feel I was hashing it together a bit. I have noticed a couple of the game wont exit is there a way to add a exit key for them.
  21. you've copy and pasted the line so its picked up the other wording before and after the -L "cores\mednafen_pce_fast_libretro.dll" So remove "TurboGrafx-16" and "True"
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