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dragon57

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Everything posted by dragon57

  1. Wowzers! Much better, well done.
  2. For whatever reason, I'm not seeing any performance improvement when searching on the DB. If anything, my average response time is worse. I probably search at least 100 times per day, and search times have been worse since the announcement.
  3. I haven't changed anything specific for DS games/core related settings.
  4. My desmume core is dated 5/1/2025, so probably not the latest.
  5. I'm running LB 13.22 here with Retroarch 1.21.0 with compressed DS games with no issue. I just verfied this.
  6. I doubt you will get that wish fulfilled. Many have lobbied the Libretro devs to address just that and almost without fail, the response has been all the tools you need and the command line switches are all you need. You just need to read the documentation to get the result you want. Most don't realize Retroarch defaults and implementation on Windows is different than what most prepacked Retroarch configurations on Linux offers. Like I said above, the latest version of the Windows utility now follows the Retropie standard which never had the issue of using cores that support multiple systems like a default Windows installation has. It all depends on where you come from, mostly. At least Retroarch offers numerous ways of achieving the result you want, so there is that.
  7. Yep, if you understand retroarch and its structure, it is easy to manually set this up, or use an application like ours. Good job.
  8. Just fyi, the new release of The Bezel Project Windows application now supports Retroarch cores that can be used with different systems like Wonderswan and Wonderswan Color. The app creates custom config directories and a new retroarch cfg file that points to the new config directory structure (this mimics the structure found on RetroPie installations). You just need to use the retroarch -c command line option. This is fully documented in the app startup screens and the Help section.
  9. A new Windows app has been uploaded to Github. The release notes are below. This is the 1.1.14 release of the new Windows based port of the Bezel Project download script used on the RetroPie platform. Changes: Updated the readme.md file for the main repository display page. Added the following text to the application Help page: This utility will created custom cfg files in the Retroarch main directory for any Bezel pack installed for the Retroarch platform. Use the name of the cfg file on the command line when Retroarch is started. Example: retroarch.exe -c "retroarch_mastersystem.cfg" Updated the logic of the application to mimic more closely the Retroarch config directories used on the RetroPie Retroarch installation defaults, e.g. separate config directories for each installed platform. This should resolve the issue where cores that support multiple systems can cause references to games with the same name to overwrite each other, with the last installed bezel set being the only set used for supported systems on that core.
  10. Unfortunately, we don't have Retroarch or MAME support for those two systems. I'll add them to our todo list, but just to be transparent, it will be a long time before we could get to them. We are currently working on updating our existing Retroarch repo sets that were created back in 2018/2019 per community vote. The flow goes like this. We create Retroarch support first (easiest), then we have to create custom logic to map the Retroarch naming to MAME system naming (I wish these guys could get together on a standard!). I do announce here in the main Bezel Project thread all new releases the project creates, so it is worth 'following' that posting.
  11. @d8thstar I work on the Bezel Project team and can address which MAME system files we have already created support for. Just list out here which ones you are looking for and I'll answer here as well.
  12. Just so you know, the archive above we were discussing has multiple versions of the ones you are uploading. If you can figure out how to download that zip, you should have multiple versions of many of the subjects.
  13. Looks like this is the only one.
  14. No idea why you would get that. The file is totally fine. I just downloaded it and checked it and its contents. Do you have a different browser you can try?
  15. That is so strange. The archive has been downloaded quite a few times and this has never come up. Is this the URL you are using (see below)? I just clicked on the red download button and the Zip file downloaded with no problem.
  16. There should be one in the consolidated archive I posted up a few pages ago. You can find it in the download section.
  17. This setting seems to work on all the custom builds that I have tried this afternoon. Everything but official MAME. I even have downloaded source code for some of those custom builds and I see nothing specific about this option outside of normal logic. Since I haven't used official MAME for years, and this has worked for me for at least the last four years, well, why switch things up now! Having said that, I was custom compiling my own nonag builds before that when I happened on this option on a random forum somewhere that for the life of me now, I can't recall the source of. Sorry to hijack the thread.
  18. Well, isn't that a kick in the head. Recent MAME builds from the official mamedev web site act just as you say. What does work are the other MAME builds like mameui and arcade64 using seconds_to_run set to 1. I actually don't ever use the official MAME build, and they one I have is quite old. Lesson learned. I'm now curious what other builds work and do not work with that set.
  19. While I don't have a Linux environment to use and test MAME on, I was given this tip long ago and I use it on all my MAME and variant installs on Windows and this has worked for me without requiring a 'nonag' version. In the MAME.ini file, I either add and change the seconds_to_run value to 1 and I get nonag type behavior. Something to try on your Linux MAME version.
  20. Yes, you are totally correct. I just wish there was a way to not have the + sign throw that error. I perform probably 100 searches every day and while the majority do not have names from various No-Intro, Redump, etc. databases, more than a handful do. Thanks for the reply.
  21. Is the syntax for searching the Games DB posted anywhere? I use the search multiple times daily in my retro work and I have long struggled with knowing what syntax is acceptable. Most things are obvious and work just fine, but when I forget and paste a full game entry into the search field that has an actual + sign in it, I get a database error. Is there a way to include that plus sign as part of the search and not a search parameter?
  22. I don't have the cycles at the moment to update the archive and the pdf, but here is my jaguar mask.
  23. I wouldn't worry about asking. 😁 LaunchBox/BigBox now has so many settings and options that no one can keep up with them! While a searchable wiki or manual would be beneficial for both older and new users, development continues at a high pace. However, as a seasoned developer, I understand why this isn't a reality yet.
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