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dragon57

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Everything posted by dragon57

  1. Use DosBox?
  2. The roms and overlays are included with that emulator and the overlays are loaded automatically when you call the included roms. How are you calling the roms from Launchbox?
  3. Thank you so much! This helps me immensely.
  4. It is still broken. I check it every day.
  5. This is epic! I love it.
  6. If you are still taking requests, may I ask for a "Vector Classics" video? This would cover the vector based games under the Arcade/MAME section. Thanks!
  7. I just installed beta 17 and it seems to have fixed my VLC pixelation issue! Thank you, Jason!
  8. I would download an app like Vidcoder and let it batch through them (http://www.vidcoder.net). You will probably need to play around with creating a custom profile in order to get the results you want, or you might get lucky using one of the predefined ones. It is hard to know at this point.
  9. I don't honestly know how I have missed this thread before now. @Zombeaver, your efforts are truly appreciated.
  10. I have issues w/VLC in BigBox mode as well. When videos start playing, the video is all pixelated for a few seconds. After changing to WMP, the problem went away.
  11. Thanks for the super quick reply. I was afraid of that. I won't have any issue remembering the commands to type afterwards, but the rest of my family will. Sigh. Was one of the other emulators you tried Xroar? I just downloaded it and have finally figured out how to get it to auto-run the games. Unless I hit a lot of issues with it, I might have to go with it so everyone using my arcade cab can enjoy the old time Color Computer hits!
  12. @cammelspitI was wondering if you would share with me how to get my Tandy Color Computer games running under LaunchBox? I have found most of the emulators, but am having issues getting the command line options set so the games start after selecting them. TIA
  13. If you are willing to get your hands a bit dirty, I uploaded a small proof of concept package to It shows how to augment MAME with yet another overlay/bezel via a small AutoHotkey program. You could easily extend the code to support other emulators (something I plan to do myself as I get time).
  14. Just wanted to add my voice so jchasa doesn't feel alone. Same issue w/Tapatalk here.
  15. Seems to work just great! Thank you so much for the quick turnaround.
  16. Thanks for the update! I do get an error when I select just cores in the drop-down. The error says it can't connect to server. Afterward the app seems to do something, but I'm not sure what.
  17. Sorry, I should have mentioned I already tried deleting the config folders. I shall await your test build.
  18. This new v0.8.4 beta version crashes on my Win7 laptop, whereas the v0.8.3 beta version does not. I don't know what to tell you since I don't see a log file. Please let me know what I can do to help debug it.
  19. Version 1.0.0

    145 downloads

    The main purpose of the included AutoHotKey code was a proof of concept. I wanted to add an additional "overlay" to the standard GCE Vextrex overlays that come furnished with the MAME artwork files (see the attached picture). Sort of a single purpose function similar to what RocketLauncher can do. The attached file has two main parts, one, a file with the name of vextrex.zip. This is a replacement for the standard MAME overlays and should be placed in your artwork folder under your MAME installation location. The included png files are higher quality that the default overlays. Note: I did not create these files. I just packaged them up after having sourced them around the Internet. Second, a file with a name of Overlays.7z. Extract this archive in your LaunchBox installation directory. You will then have an Overlays directory with two subdirectories, e.g. Code and Vectrex. The code directory has the "proof of concept" source called showbezel.ahk (Note: this source requires the popular gdip.ahk library, which is allowed to be distributed with this archive). This can be run as-is from the Code directory and should wait until MAME runs a Vectrex rom, then display my custom overlay from the Vectrex directory. You can also take the showbezel.ahk source and paste it into the "AutoHotkey Script" tab if you have created a custom Emulator entry to execute Vectrex roms in Launchbox (don't run a stand alone copy of the script if you do this). For example, I created a new emulator called Vectrex, but it points to my MAME64.exe program. I then created an entry under the "Associated Platforms" tab with "GCE Vectrex" as the "Associated Platform" and with the "Default Emulator" box checked. I also have used the ability to "Use Custom Command-Line Parameters:" for each Vectrex rom so MAME uses the vectrex.zip artwork file, example: vectrex -cart %romfile% -view "star castle" (see the attached picture for more info).
  20. Mame_Vectrex_Overlay_AHK.7z View File The main purpose of the included AutoHotKey code was a proof of concept. I wanted to add an additional "overlay" to the standard GCE Vextrex overlays that come furnished with the MAME artwork files (see the attached picture). Sort of a single purpose function similar to what RocketLauncher can do. The attached file has two main parts, one, a file with the name of vextrex.zip. This is a replacement for the standard MAME overlays and should be placed in your artwork folder under your MAME installation location. The included png files are higher quality that the default overlays. Note: I did not create these files. I just packaged them up after having sourced them around the Internet. Second, a file with a name of Overlays.7z. Extract this archive in your LaunchBox installation directory. You will then have an Overlays directory with two subdirectories, e.g. Code and Vectrex. The code directory has the "proof of concept" source called showbezel.ahk (Note: this source requires the popular gdip.ahk library, which is allowed to be distributed with this archive). This can be run as-is from the Code directory and should wait until MAME runs a Vectrex rom, then display my custom overlay from the Vectrex directory. You can also take the showbezel.ahk source and paste it into the "AutoHotkey Script" tab if you have created a custom Emulator entry to execute Vectrex roms in Launchbox (don't run a stand alone copy of the script if you do this). For example, I created a new emulator called Vectrex, but it points to my MAME64.exe program. I then created an entry under the "Associated Platforms" tab with "GCE Vectrex" as the "Associated Platform" and with the "Default Emulator" box checked. I also have used the ability to "Use Custom Command-Line Parameters:" for each Vectrex rom so MAME uses the vectrex.zip artwork file, example: vectrex -cart %romfile% -view "star castle" (see the attached picture for more info). Submitter dragon57 Submitted 08/03/2017 Category Third-party Apps and Plugins  
  21. Another vote for Antimicro!
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