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Everything posted by dragon57
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All, a themed bezel pack for the Atari ST has just been released. Also, the issue where the Bezel Project app for Windows disables the overlays setting in Retroarch has finally been identified. A new build of the app is forthcoming, but no date can be given at this time. If you want to know when a new version of the app is released, follow this post as I will be announcing it here. You can also watch the repository on Github: https://github.com/thebezelproject/BezelProject-Windows
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Thanks for posting this solution so others can benefit. I only recently started receiving comments the Bezel Project App was turning off overlays. I knew it didn't originally do this, so I was baffled what could be doing this. It took a deep dive through my source history and versions of Retroarch to figure it out. Initially, I had to make several assumptions about Retroarch and its configuration parameters. Everything was fine until relatively recently. As the Retroarch devs are wont to do, they changed and added many overlay-related settings. The fix is simple, but I'm in the middle of refactoring all my code, so not sure when a new version of the Bezel Project app can be posted, but I'm aware now, and a fix it in the pipe, so to speak. Thanks again.
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Using MAME ini files named for the software list systems is the way to go, IMO. Been doing it that way for years. Seems to be more frontend agnostic that way too.
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As with the original post, more info/pics are needed so your question can be answered. Is this in LaunchBox, BigBox? Are you using the default theme(s)?
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Not sure how this will help, and assuming you don't want to get down into weeds of the actual compression algorithm used to create the chd file (hint: there are different versions supported by chdman, the MAME utility originally used, mostly likely, to create the chd files). Think of chd as another type of compression format like zip, 7z, rar, etc. A utility like chdman is used to create the file, then the end user program like MAME, and the other emulators that now support CHD, decompress the CHD file 'on the fly' directly into memory so the emulator can use it. Does any of this help?
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The Bezel Project files are not compatible with vertical monitors, sorry.
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If you are willing to use something outside of LaunchBox, you can use something like Notepad++ under the "Find in files" tab to mass edit by replacing all the directory references in the XML files. Make sure LaunchBox is not running if you do this.
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Automatic per-game bezel overlays in Retroarch
dragon57 replied to TheShedHead's topic in Troubleshooting
Do your rom names exactly match the names of the overlays/bezel files? -
You could always use a symbolic link/junction for this. Use the HardLinkShellExt utility.
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The app isn't supposed to do that. I will have to do some testing here to see what is going on. The app hasn't changed in a very long time. No one else has mentioned the symptoms, but doesn't mean much in the real world. Thanks for bringing this to my attention. I will report back.
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The app does not turn that option off, per sec, but it does copy the default retroarch.cfg file, so if you haven't turned that option on and saved that in your default settings, you will see that behavior.
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Are you talking about installing Bezels with the Bezel Project Windows App, or via LaunchBox?
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MAME's bezels should be located in the 'artwork' directory directly underneath the main MAME directory.
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All, a themed bezel pack for Atari 800 has just been released.
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Not sure why the zip option isn't working for you. Works fine here. I just tested with random repositories.
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This site has a few: https://www.verticalarcade.com/overlays/all-overlays
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Hyperspin original platform video themes in 16x9
dragon57 replied to user3000's topic in Platform Media
EmuMovies has some 16:9 platform videos on their ftp site under /Official/Platform Videos. -
Really not sure then. I switched cores to Gearcoleco and renamed the bios rom file and Retroarch runs all my Coleco games with no issue. Just for info, I'm running Retroarch 1.16 and Gearcoleco 1.0.1.
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What name is your bios rom file? Gearcoleco requires colecovision.rom.
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These are the steps I use. There are probably others that work just as well, or better. 1. Make sure LaunchBox is not running. 2. Start RetroArch manually and go to Online Updater/Core Downloader, select the SNES 2010 core and hit Enter 3. Exit RetroArch and start LaunchBox and goto Tools/Manage Emulators, scroll down and select RetroArch, then Edit. Select Associated Platforms, then scroll down to Super Nintendo Entertainment System, select the drop-down in the Core column and select the snes9x2010_libretro entry. Select OK. If prompted to update all SNES games to use this emulator, select Yes. 4. Run a SNES game and see if you see anything different.