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Posts posted by dragon57
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Have you tried the Retroarch core for Genesis (genesis_plux_gx)? Does it act the same way?
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On 8/25/2018 at 5:37 PM, Starbuck said:
Dragon57
Your silver ring sets are awesome. I have a request Please. I have Collections by year 1970 thru 2020. Could a set be made for these. I have attached my ones for 70's, 80's, and 90's. These contain all Mame Games for those periods.. But would like one for each year., as I also have collections for MAME by Year. !970 Collection, 1971 Collection etc.
@Starbuck Sorry, I don't know how I missed this. Do you still want/need these?
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Here is a download from the RocketLauncher forums I grabbed a few months ago. If you run the exe in the archive instead of the HOTD launcher, it should work for you.
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8.9 working fine here with Emumovies.
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Yeah, I have the ones you listed as existing, but I also have a few for systems you list as not available. If you can, post a picture of what 3D view you prefer for your carts and I'll see what I have. I also have a few cart templates from my searching over the years. I might have something for you there as well.
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For what systems? Many systems already have some nice 3D cart pics, so may not have to duplicate effort if there are sets you haven't seen as of yet.
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Looks great. These should be a nice complement to the existing sets.
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Yes, you can go crazy twiddling with all the settings in MAME. Here is a YouTube video where the person really goes all out with different settings. Here it is just to give you an idea.
If you are in the old MAME vector games, you can also tweak MAME to give a pretty convincing scanning vector effect. Here is an example.
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I know this isn't a solution to games looking worse on modern displays, but some people use shaders to try and recreate the 'look' from old CRTs. If done correctly, your brain will be tricked into filling in some gaps created by the shaders. Just a thought, and of course you need to use emulators that support these shaders. Retroarch is a good one to try if you decide to go down this road. MAME standalone also supports a number of shader effects.
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You could add them to the Game Art section of the website:
https://forums.launchbox-app.com/files/category/18-game-box-art/
You could also upload them to the LaunchBox database (see the Games DB link above).
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57 minutes ago, bbweiners said:
I'm looking for a bunch --
NES, SNES, N64, GameCube, Wii,
Sega Master System, Genesis, 32X, Saturn, Dreamcast
Atari 2600, 5200, 7800
Colecovison
PS1, PS2
I just uploaded an archive that contains many of the platforms you listed. I hope some of them work for you.
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Platform Box Art Collages/Contact Sheets
View File
Box art wallpaper arranged in contact sheet/collage format.
The archive contains wallpaper for the following platform/categories.
2-Player Games
4-Player Games
Amiga CD32
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Classics
Atari Jaguar
Atari Lynx
Atari ST
Ball & Paddle Games
Beat Em Ups
Board & Card Games
Capcom Classics
Capcom Play System
Capcom Play System II
Capcom Play System III
Cave
ColecoVision
Computers
Consoles
Data East Classics
Fairchild Channel F
Fighting Games
Flying Games
GCE Vectrex
Handhelds
Irem Classics
Konami Classics
Light Gun Games
Magnavox Odyssey 2
Mattel Intellivision
Maze Games
Midway Classics
Mugen
MultiGames
NEC PC-FX
Namco Classics
Namco System 22
Nintendo 64
Nintendo Classics
Nintendo DS
Nintendo Entertainment System
Nintendo Famicon Disk System
Nintendo Game Boy
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo GameCube
Nintendo Pokemon Mini
Nintendo Satellaview
Nintendo Virtual Boy
Nintendo Wii
Nintendo Wii U
Nintendo WiiWare
PC Engine
Panasonic 3DO
Pinball Arcade
Platform Games
Puzzle Games
Racing Games
Rhythm Games
Run & Gun Games
SNK Classics
SNK Neo Geo CD
SNK Neo Geo MVS
SNK Neo Geo Pocket
SNK Neo Geo Pocket Color
Sega 32X
Sega CD
Sega Classics
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Master System
Sega Model 2
Sega Model 3
Sega Naomi
Sega Naomi 2
Sega SG-1000
Sega ST-V
Sega Saturn
Shoot Em Ups
Shooter Games
Sinclair ZX Spectrum
Sony PSP
Sony Playstation
Sony Playstation 2
Sports Games
Steam
Super Nintendo Entertainment System
Taito Classics
Tandy TRS-80 Color Computer
TrackBall
Turbografx 16
Turbografx CD
Wii_Lightgun
Williams Classics
Windows
WonderSwan
WonderSwan Color
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Submitter
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Submitted10/06/2018
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Category
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Those are generally easy to recreate if you have the source art. Which ones are you looking for? From which computer/console? If I have the source files, I'll whip them up for you.
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Depending where you got the roms, there is usually two different rom sets offered. One is the normal Arcade roms in split, non-merged, or merged format. Second is normally the 'software list' roms which are the ones for computers, consoles, etc. This second set is what once was called MESS roms. MESS is now a part of MAME, so recent, full versions of MAME can run everything. I hope this isn't clear as mud. :)
Are you sure you downloaded the correct rom pack?
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The October Win10 update dropped on my dev machine. I did have strange Explorer issues, so many thanks for the quick beta.
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Needing to use "Dinput" mode makes sense. You have to set MAME up the same way if you want to use AutoHotKey, or other key mapping apps with it.
Glad you got it working. I hate having what seems to be one-off problems that no one can replicate.
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Hmm, not sure what to tell you. I set up the latest build of Dolphin with a couple of games. After starting each one separately, I used Shift-F1 while in game to set a save state. I then used your original code above, but used F1 instead of F3, since I used the default key config. Everything works just fine here with the two games I used. Just a second or two after Dolphin goes full screen, the save state is loaded as I would expect.
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11 hours ago, Ghostlines said:
I just tried that and it didnt work.
So when I use ahk2exe to convert the text doc to an exe file, it keeps flagging up my anti-virus. It never did this before, so I'm not sure why it's doing it now. It's finding it as Ludicrous.Q. Looks like a false positive so when I white list the ahk I just made, it doesnt work. So I dont know if that's windows cutting off the exe before it even has a chance to work or not? Have you run into this issue before?
Everything I've made for PCSX2 works like a charm and I feel like this is just something stupid I'm over looking.
Yes, a ton of Anti-Virus products is coming down hard on AutoHotKey and AutoIt scripts. I have to make exceptions all the time so my utilities will run.
I try to get an AutoHotKey script working with Dolphin and report back. -
You may need to increase the delay from 3000 to 5000, or even 6000. It depends on how fast the version of Dolphin you are using starts up the game and gets to a state where it can accept input.
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1 hour ago, Kondorito said:
I am doing some tests (I am not affected by this issue but feel the urge to help in solving it). I "think" I am seeing a pattern in all the users being affected by the controller lag.
If you read this post, have the issue and you are NOT running Windows 10, let me know below.
If you have the issue and are running Windows 10, let me know if either you are using the default Windows 10 drivers for the controller, or have installed them manually.
Thanks!
I'm am running Windows 10. I am running the Windows default driver for my 3rd party 360 controller and the DS4Windows driver for my OEM Dual Shock 4 controller.
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@fyrenthenimar , your last four requests have been posted.
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Mattel Intellivision Silver Ring
View File
Template and Platform logo files are included in the archive.
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Submitter
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Submitted09/28/2018
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Category
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Show Games Missing Media Buttons
in Features
Posted
You can edit the arcade xml file from the data\platform directory, then search for the string Hide>true.