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dragon57

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Posts posted by dragon57

  1. 1. Yes.

    2. Just let the software update when prompted. All your settings should carry foreword. I do recommend backing up your data folder from time to time since that is where all the settings are kept. If something causes some of your platform settings to go sideways, you can find backup files for them in the Backups directory.

    3. You will see some performance gains by using the SSD because of the image cache used in LaunchBox. Just be aware the image and video resources can take up a large chunk of space where LaunchBox is installed. You can of course move the image and video directories wherever you want later if you want to reclaim the space.

    4. Shouldn't be an issue as long as you have a controller seen by Windows.

    5. What type of guide are you looking at specifically? The Unbroken Software YouTube channel has all the tutorials for the software. There is a Discord channel where you can usually find one of the moderators online as well.

  2. @Jason Carr, I have checked to see if I still have the missing graphics in .Next with the latest beta, and I do. I performed a close check on both my Windows 7 and Windows 10 machine and both have the issue. Both are running the latest Nvidia drivers (with different video cards) and the latest Windows patches.

    I check the type of graphic in each case and I did not see any strangeness with them. All were non-interlaced png files, with a mix of 72 dpi and 300 dpi files. Most of my png files are interlaced, but not all, and not all non-interlaced files were missing.

  3. @fyrenthenimar, I have uploaded the logos I have for the Wonderswan, Wonderswan Color, Neo Geo Pocket Color and Neo Geo Pocket. That is one more than what you asked for, but I figured I would go ahead and upload it since I had it ready.

    Note: I suspect my library doesn't have all the games for these platforms, so I included the template I used in each case so you can add your own later.

  4. 3 hours ago, fyrenthenimar said:

    Hi,

    Yes, I know and I use them but it's for platform wheel not for Game Wheels.

    Ah, sorry about that. I thought you were wanting the Platform files. I may have some of the game logos. I recall starting to work on them some time ago. I'll check and get back.

  5. 2 hours ago, fyrenthenimar said:

    Hello,

    Could you share or make some rings for:

    Game wheels template:
        *  Neo Geo Pocket
        *  Neo Geo Pocket Color
        * Bally Astrocade

    Thanks.

    Regards.

    @fyrenthenimar, you can find those in the downloads from this link:

    Bally Astrocade is in Console archive and the two Neo Geo files are in the Handheld archive.

  6. 47 minutes ago, Jason Carr said:

    Yeah, it's a more advanced feature anyways, so hopefully people can figure it out by experimentation if they don't understand the verbiage. Setting the aspect ratio at least on a per-platform basis is planned for a future release.

    Just the result of spacing settings that make the boxes run out of room for the selection bar.

    This is normal behavior for both OG and .Next. If there's no platform selected, it will just resume using whatever the last image group was. It's been this way for a long time, though I agree that there are probably better ways to do it. For the future, I'm thinking of reverting to the default image group instead.

    @Jason Carr That was sort of my point, and I should have been more specific. OG DOES seem to save the image group for 'ALL'. I just tried changing 5 different platforms to something different and clicking on ALL after clicking on each of those in turn do not change the setting for 'ALL'.

  7. OK, this is a weird one I almost didn't catch. It appears the 'All' platform category does not save the Image Group selection. When I click on 'All', it uses the Image Group from the previous Platform.

    I hope I am explaining this well enough. This is in .Next, btw.

  8. I am getting strange behavior in .Next when I change platforms via clicking in the left side of the .Next window. When .Next brings in the images for the currently set view it will often not draw anything for certain graphics. I must hit F5 to force a refresh before everything is drawn (sometimes it takes two or three refreshes). I am waiting on the cache bar at the top to finish its operations before doing anything. I just updated to Beta 11 and nothing has changed. I also just shutdown all LaunchBox apps, cleared the .Next cache folder, then started .Next again. I continue to see the same behavior. Is any of this normal and expected behavior? The regular LaunchBox doesn't seem to have any issue in regards to this.

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