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dragon57

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Posts posted by dragon57

  1. 3 hours ago, Masamune3210 said:

    Currently working my way through complete romsets of consoles and have found 1 and I'm sure will find more as I go. What is the process for adding a platform or having it added? The one I just ran into is the SuperGrafx for instance, which doesn't exist in the database as far as I can see, just the TurboGrafx and the Turbo-CD

    https://gamesdb.launchbox-app.com/platforms/games/162

  2. If this is a new install of Retroarch and you have never downloaded any cores (the Retroarch emulator pieces), you are out of luck for a few days. The Libretro/Retroarch servers were hacked a few days ago and the core update/download function is currently offline. Keep checking the Libretro web site for updates.

  3. 1 minute ago, slickrickstyles said:

    Absolutely and amazing response time...Thanks for doing what you do! 

    Really sorry for the mix-up in those Lay files. Just FYI, the app only supports normal 1 screen horizontal & vertical configurations now. I am working on enhancing logic to handle the 2, 3, and 4 screen games and outputting the appropriate Lay files.

    • Like 1
    • Thanks 1
  4. 25 minutes ago, coolspot said:

    Yes, you're right - I noticed the offsets in the LAY files have changed as well. The old April 2020 LAY files I had right=14, new ones got switched to an offset of 12 and 1/2 the emulated output gets cut off.

    Hopefully it's a quick fix for @dragon57 and the Bezel Project team ?

    A new version is up on Github, 1.1.12.1.

    I rolled back the lay file changes I had made. Hopefully this gets things back on track. Thanks for reporting this.

    • Like 1
  5. 1 hour ago, slickrickstyles said:

    so I have a native mame (.165) install with a full romset and a bezel pack from emumovies' ftp that works fine under my artwork folder (just not the greatest quality and no structure between roms. Allin zip files) but once the bezel project is installed (these are moved to the bpsave folder) no game will launch. Mame just hangs with a black screen. If the artwork folder is renamed all games work again. Any suggestions please?

    Not sure what the problem may be. I can install to my MAME 0.165 version here and display bezels from the bezel pack with no issues. Here is Space Invaders running under 0.165.

    Standard debugging procedure for bezels is to start with a fresh MAME directory and make one change at a time until you identify the issue.

    What I would do is start with a fresh install of 0.165 and start there. I would then copy over only a handful of roms and the artwork directory from the original bezel project install to the new directory structure. Test running those roms and see what happens.

    image.thumb.png.7bf34032584b978289bb21f9e7498d8d.png

  6. 9 hours ago, dagosal10 said:

    Hi. I wanted to request, please, a logo of favorites. I saw that one already exists, but my request, if possible, is that they be with the text Favoritos, read in Spanish, my mother tongue. Thanks in advance.

    How is this?

    Favoritos.png

  7. 6 hours ago, supes123 said:

    Hi, I'm trying to switch my LB/BB mame away from RL in order to use mame high scores. Therefore need to set up bezels in native mame, without RL or retroarch. Using mame 0.199. I downloaded the bezel project and its created a subfolder in mame/artwork for each Rom. Each containing a bezel.png and default.lay. Bezels are activated in Mame.ini. HOWEVER, when launching mame games in lb, some games show bezels, but most don't. My files are following standard naming conventions. Any ideas?

    Thanks 

    Some MAME rom names change over time, so it is possible the names used in our MAME bezel pack don't actually match the rom set you are using.

    Have you manually checked a few rom names with the files/directories the installer put in your artwork directory?

  8. 4 hours ago, Fredyyy said:

    True when the app was working yesterday I saw a new icon that says unregister. However I don't see it anymore. When I re-downloaded the file and unzipped I only get 3 files, (config, changelog, exe of the app, and help), I run the exe file as an administrator, but doesn't do anything and the unregister icon doesn't show up either.  Is there a way to remove/modify something in the registry?

     

    Readme says:    To silently uninstall use the -su switch like this:         c:\path\to\Files2Folder.exe -su

    what does -su mean?

    The -su is for 'Unregister'. I would open a cmd window in the directory that contains files2folder.exe and try it, then run the exe by itself and see if it fixes everything.

  9. 2 hours ago, Fredyyy said:

    Thank you the program worked great! I had the program on my desktop and I just i reorganized my files and now when I rightclick file2folder. I get a message a message: this  app doesn't have an app associated with it. I tried to reinstall the program again and place it in its original place and it doesn't work. The app doesn't have a regualr uninstaller. Any help to fix the issue, either erase it entirely and re installing it or just fixing what I currently have? thank you in advance

    If you moved the original .exe from the zip you downloaded, that probably caused things to be out of sync when you right-click.

    What happens when you run the Files2Folder.exe program from its current location? It is supposed to create a shortcut that allows you to unregister the right-click service. If it does, execute that shortcut, then run the .exe again. That should get things back in sync.

  10. The easiest way to find out which directory name a Retroarch core is expecting under ...\retroarch\config is to start Retroarch with a game for the core in question. Press F1 to return to the gui, then make a change under core settings that you can recognize in the filesystem. Save a custom core configuration and/or a core override. Exit Retroarch and look for the new cfg file under config. See what directory that file resides in and compare it to the directory containing the bezel project files. If they are the same, the issue is with your rom names. If different, rename the directory under config to match what the core is using and see if the bezels now show up when  running your games.

  11. 6 hours ago, Headrush69 said:

    These are my preferred bezels, but one thing I miss is some of the features of the built in MAME layouts, like color overlays and lamp support.

    Many of these are trivial to add so you have both the bezel and these features, Color overlays only require changes to the layout file, but lamp support requires additional images as well.

    I've done several myself. curious if there a way to submit these changes other than setting up github and using pull requests? (At least for adding color overlays which requires no other files)

    The bezel packs the project creates is first and foremost for Retroarch on a Raspberry Pi. My Windows app adapts those files for different platforms like Native MAME. I don't see the project supporting native MAME features like lamp images in the near future, but down the line, who knows? So never say never.

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