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Posts posted by Klopjero
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4 minutes ago, seaview59 said:
Can you get a higher resolution scan?
No. I've been looking for weeks. If I could I would have cut the logo my self. I was hoping someone with more talent could trace/redraw it in illustrator and blow it up. The logo looks simple enough. I could be completely wrong of course..
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Okay Annoyance all around..
photoshop crashes everytime I want to start one of the actions to make a box..
and none of the usual reset workarounds work.. I'll carry one creating box covers but I'm hoping someone could help run the actions for me.. -
4 minutes ago, proghodet said:
I actually got this, and wasn't sure what to do with it, so I just skipped it - wouldn't want to reject it without more info.
I don't know if this is the intended usage of the Alternative Title field?
@Lordmonkusthe reason why I pose the question here.. in so many words..
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the title is just plain Commercial script Std.
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3 hours ago, voicesinthedark said:
Now where would the fun in that be? lol
You don't need to recreate the entire thing.. I was just wondering if you would have been able to get a higher resolution out of them..
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Hi
Recently I've added the name sword25 as alternative title for a game for scummvm.
I'be added this title because some Rom sets use the shortnames as is handled internally in scummy. Furthermore emulsies uses the short names to differentiate between videos naps .
So I was thinking of adding all of the shortnames as alternative titles to the games db of scummvm.
Are there people who oppose this? This will take time.. and i'd hate to put in all the effort just to see it rejected
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8 minutes ago, voicesinthedark said:
Actually those may help a lot, but this definitely isn't going to be a quick and easy one like the Darby one was. I'll try to clean them up as best as possible and hopefully I can get rid of the amiga sticker on the front....and doing the text on the back is going to suck, but that's only because I don't know all of the codes for the special characters those languages are using so it could take a bit. I'll start messing around with them a little later once I'm more awake. lol
PS: I have a Dr. appointment on the 29th (may end up being sooner) and chances are I'm going to have to be admitted to the hospital for a few days/week, so this may take me sometime into next month to get finished.
Dude.. If this is going to cause stress in anyway.. then please step away from those files
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he just mailed back sayng he doesnt have time.
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i found them on the german ebay... and yes there is absolutely nothing to be found . I e-mailed the seller asking if he could find it in his heart to make good scans or verry good pictures and donate them to an internet archive like moby games..
I was asking if you could make box front and box back's from those images. -
@voicesinthedark how are you at the getting a proper front and back view from these picture's
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Some new artwork that made for this project.
I found my old source art files from my Hyperspin days.. including the original cover art PSD that I received from the Devs of Brokensword 2.5. glorius.. I made some new clear logos for that title.
I also re-created the box art for the Password to Adventure demo's.. I still owe @klizine a debt of gratitude for providing those source art files ...awesome !!
I've made a list of demo's and mini games that can be played with scummvm but will not have any artworkwork.. So far I've created a clear logo for the king's questions and a box front..- 4
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seriously ? I don't want this to turn into an argument. but.. mp4's are a prerendered file fortmat with a set play time... it's not dynamic.. it will not play longer if the loading takes longer. Rocketlauncher ..takes a percentage of extraction time and fills up the bar accordingly..when it's done unpacking and loading it will report that the loading is complete, the loading bar is 100%.. in my world I call that elegant.
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On 8/4/2018 at 7:24 AM, RetroHumanoid said:
I don't see why it wouldn't be possible to add fade in loading screens tbh...I converted a ton of my fades to mp4 for use in the ODROID ORA image release,and if launchbox wanted to do so,it could also use mp4's and avoid all the complicated artwork stuff. Pause would be a whole different story,but,I did see someone working on a Pause menu of sorts that looks very promising.
that wouldnt be the most elegant solution now would it.
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3 hours ago, Robin55 said:
Who would be the best person to ask @Klopjero ?
I don't know... I was hoping some mod would pick it up.
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could this topic be stickied ? I think it deserves it.
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nicely done.. I See you used some elements from the blood omnicide project...I hope those devs will one day finish their demo..
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Hi, a while back I saw topic over at rocketlauncher, saying that better integration was being looked at.. I was wondering.. dare i say it.. how that is comming along ?
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now comes the frustrating part.. not all games have boxes available on the internet. I might have dive into some the hyperspin themes and base the box on that.. ThatPurplestuff where are you !?
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Maybe it's a good idea to add the shortnames to the gamesdb, any database admins got a problem with that ?
Clear Logo Requests
in Game Media
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