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nadonate

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Everything posted by nadonate

  1. I don't see the Plugin version listed in the downloads, was that removed? Is there any way to get the background videos to rotate randomly?
  2. Yes, I'll PM you tomorrow
  3. Cool, it looks great. Looks like I have a new project ?
  4. How do you get the nice 1:1 title image tiles you use in the image previews? Did you crop these yourself?
  5. Not necessarily. The pause functionality could be added, than the actual keys required by the emulator could be a separate input section of that platforms details in Launchbox. That way the responsibility to enter the correct state and save keys is on the user, if they want that functionality.
  6. Ah, this makes sense. Thanks for the explanation! So the pause menu would not be part of an overlay, but a separate UI element that could be "switched" (alt-tabbed) to on a button press?
  7. I've used RocketLauncher for a long time and can attest any performance degradation brought by the overly is negligible and not noticeable (IMO). Between NVIDIAs' shadowplay, steams' BPM, & Origins' In-game overlay, chances are you have been playing pc games in non-exclusive full screen mode. As @Lordmonkus stated on the first page: Here is my custom fade screen with loading animation and RocketLauncher pause screen features as they are:
  8. I use rocketlauncher for saves & loads on the pause screen, it is clunky ?.\\ I don't see why an AHK, xpadder, or joy2key plugin can't be made to send the keypresses just like RL does
  9. A Pause/Fade feature would be awesome in Launchbox! I have been thinking the last few weeks about submitting a feature request just for this. I have a few suggestions, first your questions: How important is it to you for the startup screen to fade into the game? Is it worth the performance sacrifice to you while playing the game? Less important than other features How important is it to you to use bezels? Are they worth the performance sacrifice to you? This is already something that works fine in MAME & Retroarch, not a feature I'm interested in LB What features are you most looking for with startup screens? The ability to theme these screens is important; visually cohesive with my theme What features are you most looking for with pause screens? Ability to exit Load and save multiple states View PDFs Here are some suggestions for the pause menu I've been thinking of: MusicBox integration - I don't own a music box license, but I would happily pay $20-$30 for music box integration into the pause menu. The ability to create and play custom soundtracks while playing games would be a key feature for me that would make me want to reinvest $$ into launchbox Play videos - Video player integrated, maybe even YouToube API plugin for searches? Retro-achievements integration - Retroarch hasn't figured out how to display the graphical toasts for retro-achievements, I am not sure how difficult this would be, but definitely a cool feature!
  10. Thanks for the update. Great videos, keep up the good work!
  11. Here are my older overlays from this post ➡️ Final Fantasy VI TLOZ Link to the Past Breath of Fire Secret of Mana Super Mario World Super Metroid Street Fighter II Castlevania For convenience, I've bundled them all. I'll update the package as I finish new ones.
  12. Nate's Overlays View File A compressed package of all the 16:9 bezel overlays I've made. I will continue to update this package and add new overlays as I finish them. ? Currently this pack includes overlays for the following games: Breath of Fire - SNES Breath of Fire II - SNES Castlevania - NES Castlevania II Simon's Quest - NES Castlevania: Symphony of the Night - PSX Final Fantasy VI - SNES Nintendo GameBoy - Platform Nintendo GameBoy Color - Platform Nintendo GameBoy Advance - Platform The Secret of Mana - SNES Super Mario World - SNES (3 Color Variants) Super Metroid - SNES (2 Color Variants) Super Street Fighter - SNES Tetris - Nintendo GameBoy Tetris - NES The Legend of Zelda, A Link to the Past - SNES Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
  13. Version 1.0.0

    360 downloads

    A compressed package of all the 16:9 bezel overlays I've made. I will continue to update this package and add new overlays as I finish them. ? Currently this pack includes overlays for the following games: Breath of Fire - SNES Breath of Fire II - SNES Castlevania - NES Castlevania II Simon's Quest - NES Castlevania: Symphony of the Night - PSX Final Fantasy VI - SNES Nintendo GameBoy - Platform Nintendo GameBoy Color - Platform Nintendo GameBoy Advance - Platform The Secret of Mana - SNES Super Mario World - SNES (3 Color Variants) Super Metroid - SNES (2 Color Variants) Super Street Fighter - SNES Tetris - Nintendo GameBoy Tetris - NES The Legend of Zelda, A Link to the Past - SNES
  14. Here are some of the overlays I've recently finished: Castlevania II: Simon's Quest (NES) Core - FCEUM Core Aspect Ratio - provided Castlevania: Symphony of the Night (PS1) Core - Mednafen PSX (software) Core Aspect Ratio - provided Breath of Fire II (SNES) Core - BSNES Mercury Accuracy Core Aspect Ratio - provided Tetris (NES) Core - FCEUM Core Aspect Ratio - provided Nintendo GameBoy (platform) Nintendo GameBoy Color (platform) Thanks for letting me Share!
  15. Hi! ? I figured we needed a thread for posting user created overlays, like the one over at Libretro Forums. I hope the LB community can use this thread to show off their new overlays! For newcomers; Retroarch allows you to overlay the emulated video output with an image. This is useful if you want to maintain the original aspect ratio of the game's original design. The most beneficial result would be filling the fugly bars on either side of the image with something nice and visually pleasing (nostalgic). @orionsangel has an excellent tutorial for setting up custom overlays in Retroarch: *****Notes for Posting & Usage***** *Please try to list the rendering resolution of the core/emulator, along with the aspect ratio of your overlay. *As a courtesy, please get permission and/or give credit to the original content creators if you re-post, or re-upload elsewhere on the www.
  16. Castlevania II: Simon's Quest - Bezel Overlay View File A 16:9 bezel/overlay themed for Castlevania II: Simon's Quest Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
  17. Version 1.0.0

    129 downloads

    A 16:9 bezel/overlay themed for Castlevania II: Simon's Quest Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
  18. Breath of Fire II - Bezel Overlay View File A 16:9 bezel/overlay themed for Breath of Fire II (SNES) Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
  19. Version 1.0.0

    59 downloads

    A 16:9 bezel/overlay themed for Breath of Fire II (SNES) Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
  20. Version 1.0.0

    85 downloads

    A 16:9 bezel/overlay themed for Tetris (NES) Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
  21. Tetris NES - Bezel Overlay View File A 16:9 bezel/overlay themed for Tetris (NES) Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
  22. Gameboy - Bezel Overlay View File A 16:9 bezel/overlay themed for the Nintendo GameBoy handheld Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
  23. Version 1.0.0

    413 downloads

    A 16:9 bezel/overlay themed for the Nintendo GameBoy handheld Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
  24. Version 1.0.0

    294 downloads

    A 16:9 bezel/overlay themed for the GameBoy color handheld Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. (Gambette core)
  25. Gameboy Color - Bezel Overlay View File A 16:9 bezel/overlay themed for the GameBoy color handheld Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. (Gambette core) Submitter nadonate Submitted 11/05/2018 Category Platform Bezels/Overlays  
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