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Everything posted by crusadeRGP
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- 55 comments
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- sega
- sega model 2
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(and 1 more)
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Sega Model 3 | Supermodel Git - EVERYTHING Pre Configured inc Controls. For PC, Controller, Mouse & Light Guns. Test Menu's Configured. Free Play. All Games in English. 2 Player Mouse Support. Audio Adjusted. Layout Images...The Whole 9 Yards
crusadeRGP commented on Warped Polygon's file in Sega Model 3
- 92 comments
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This is what I've been looking for. Thanks
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Vote for this feature here
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Have you made a request under the support tab
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I'm having two issues the first is the same as the user above that I have to click on each game for the save icons to appear even after cycling through game platform tabs. Second is that I have Super Nintendo named "Nintendo SNES" and the game save functions with only show if it's named "Super Nintendo Entertainment System"
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When using the auto import for PS3 games using RPCS3 it adds eboot to all the file names in LaunchBox game list how can you remove or hide it?
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@faeran Can Sega MSU-MD be looked at for this update I've found the importer will not find the correct game file extension which is .md but will add .cue which will not load the game
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PS3 auto importer adding game updates and dlc as games
crusadeRGP replied to crusadeRGP's topic in Troubleshooting
The issue here is RPCS3 uses a hard drive folder structure so when a disc game or update is added it will be installed in dev_hdd0 and the importer is looking for eboot so this can not be organized any differently. Also you can not point to just the disc folder because LaunchBox will then not see any digital games which are installed in the game folder of the drive. Update: Game: -
Is there any way to have these files skipped?
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Improvement: Added logic to improve the ability to import SNES MSU-1 ROMs This was added last version and works well. Can Sega Mega Drive MSU-MD be looked at as well? I've found the importer to not find the correct file extension which is .md but will usually add .cue or .wav and the game will not load in Retroarch. Thanks
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I've noticed even before the auto update feature that PS3 games and WiiU take a really long time to search. I have also used a plugin made by the community for each of these consoles and they only take under a minute each.
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I've found that LaunchBox needs to be inside a folder on a drive for the install or updater to work. I changed my setup for an entire main drive to be my LaunchBox but by doing this the above error occurs. Is there any way to fix this @Jason Carr?
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Window pops up with this message when the update is started after download and Launchbox will close. You must enter a full path with drive letter; for example: C:\APP or a UNC path in the form: \\server\share
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I can't find the Super Nintendo hardware set image with the pink buttons in the download anywhere that match up with the USA video only the Europe versions seem to be included?
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I'd like to have this added in a update.
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Is anyone using the latest development builds of Redream?
crusadeRGP replied to crusadeRGP's topic in Troubleshooting
Still having this issue the emulator will open and then close when loading a game. If it is set to windowed in redream and not full screen it will work. Narrowed this down to Launchbox/BigBox because the emulator will load it every time when not using the front end. Also there is an error in the log file that redream creates: [ERROR] MEM [/builds/inolen/redream-private/src/guest/memory.c:698] Check failed: res != (void *)-1 -
Is there a ticket made for this yet?
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Same for PS3 cases (bluray) I don't think they are the correct shape or transparent will they be added in an update?
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Will PS3 cases also be made to look like their real counterparts? Also is a 3D disc and game cartridge viewer possible?
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I've made changes to this theme mainly adding a spinning disc or static cart behind the box when it appears using the CTC program. If I update to the latest version will it undo all the edits that I made and if so how can I update without losing any of my changes?