-
Posts
129 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by Eirulan
-
Which game and which emu?
-
Correct, but for my old GOG games I don't need launchbox's built-in DOSBOX I'm having a bunch of old PC game boxes which I try to digitalize at the moment. That would be very cool, I'm searching for *.conf files for these games: - Strike Commander - Wing Commander Prophecy - Crusader No Remorse - King's Quest 7 - Tie-Fighter (CD ROM version) If possible, I wanna use my HOTAS with the space/flight games... If you have any of these I'd appreciate to try them out.
-
Tried it, working as intended, very good Do you know of a site that has optimized *.conf files for games?
-
Thanks for the answers, I tried re-installing DX with no success. The problem is much more prominent when using VLC. Guess I have to wait for the new version - I'm no user of betas normally, that's way too risky for me
-
Check the md5 checksum of your bios files before searching for new ones. Suggested md5sums: 8dd7d5296a650fac7319bce665a6a53c = scph5500.bin 490f666e1afb15b7362b406ed1cea246 = scph5501.bin 32736f17079d0b2b7024407c39bd3050 = scph5502.bin
-
It depends of the perspective. For me, it's much more hassle to find a working config for a specific game than rely on already tried-and-trusted config from a whole community. But I did it with WinUAE exactly like you before :-) I looked into FS-UAEs sqlite files and the info is really easy to get. In fact, it's only a matter of one simple inner join to get all UUIDs for all games that I have (file is named launcher.sqlite). with a list of all those IDs and a little .NET it will be very easy to auto-generate everything. I've started working on a little program that does the work and plan on sharing it here :-) Regards...
-
Thank you very much!
-
Hi, is it safe to have custom dosbox.conf files in the "dosbox" subfolder inside the Launchbox installation or do they get deleted/overwritten with the next update? Cheers...
-
Hi all, I think I found a very good solution for integrating Amiga games via FS-UAE in Launchbox, that I did not find mentioned here before so I wanted to share my method. This is especially helpful if one does not want to use zipped WHDLoad files (because of the save-state problem). For me, the big advantage of FS-UAE over WinUAE is that it comes with it's own built-in database that relies on the data of the openretro.org database. FS-UAE knows exactly which CPU to emulate, which disks have to be mounted etc. for all the variants of a game you have. And if this config-information is already there, I want to make use of it, right? ;-) I do not want to create my custom configs for games, when this program already has all the config information set up for me once it scraped all my Amiga games. So I searched for a way to utilize this info and found it. FS-UAEs launcher can get started with the UUID of a games variant directly, e.g.: "launcher.exe 28362cf6-e280-5703-93af-65030c950d72" for the above example. You can find this ID by clicking on the pencil button: It then takes you to the openretro.org website and there you can get the needed ID: I then create a new folder with the name of the game, e.g. "Battle Isle" and in this empty folder I create a new empty file with the ID as name (no file extension). Doing this for each game you want to add takes some time, approximately 1 minute per game. The final explorer structure looks like this: with files like this inside: Now I have a perfectly scrapable folder structure! :-) In Launchbox, my settings for the emulator are: you then can import the whole folder, just make sure to check "use folder names instead of rom file names": Of course this is not suitable when wanting to mass-import thousands of Amiga games, but this won't work either way, because most of them need config adjustments. If there would be a way to scrape the existing games someone has and their UUIDs out of FS-UAEs sqlite files, then this whole process could maybe get fully automated... What do you think of this method? Regards
-
That's not correct, the save state system is working fine when using adf's etc., it's just not supported when using zipped WHDLoad files. However, it is possible to enable even then with “unsafe_save_state = 1” in the settings.ini, but it's hit or miss when trying to load them. Regards...
-
It is possible to do this in Launchbox, I made this the last two days (and made a video of it here: But... it has to be done almost completely by hand. The one advise I have is: do NOT scrape any data at all (just import and uncheck all scrape-sources), because you'll end up deleting this wrong information that's being scraped anyway. Some tables will get recognized as the wrong games, e.g. the "Rome" table gets scraped as "Rome: Total War". Set the table names manually during the import according to this list: filename tablename Atlantis Secrets of the Deep BioLab Biolab CastleStorm CastleStorm Citadel Sorcerer's Lair EarthDefense Earth Defense Eldorado El Dorado Excalibur Excalibur Football Football Super League - Zen Studios F.C. Football_Arsenal Football Super League - Arsenal Football_Barcelona Football Super League - FC Barcelona Football_Juventus Football Super League - Juventus Football_Liverpool Football Super League - Liverpool F.C. Football_Milan Football Super League - A.C. Milan Football_RealMadrid Football Super League - Real Madrid C.F. Football_Roma Football Super League - A.S. Roma Looter Epic Quest Mars Mars MARVEL_Age_of_Ultron Marvel - The Avengers Age of Ultron MARVEL_Avengers Marvel - The Avengers MARVEL_Blade Marvel - Blade MARVEL_CaptainAmerica Marvel - Captain America MARVEL_CivilWar Marvel - Civil War MARVEL_Deadpool Marvel - Deadpool MARVEL_DrStrange Marvel - Doctor Strange MARVEL_FantasticFour Marvel - Fantastic Four MARVEL_FearItSelf Marvel - Fear Itself MARVEL_GhostRider Marvel - Ghost Rider MARVEL_Guardians Marvel - Guardians of the Galaxy MARVEL_InfinityGauntlet Marvel - The Infinity Gauntlet MARVEL_IronMan Marvel - Iron Man MARVEL_MoonKnight Marvel - Moon Knight MARVEL_SpiderMan Marvel - Spider-Man MARVEL_Thor Marvel - Thor MARVEL_Venom Marvel - Venom MARVEL_Wolverine Marvel - Wolverine MARVEL_WWH Marvel - World War Hulk MARVEL_XMen Marvel - X-Men Paranormal Paranormal Pasha Pasha PlantsVsZombies Plants vs. Zombies Portal Portal Rome Rome Shaman Shaman SouthPark1 South Park - Super Sweet Pinball SouthPark2 South Park - Butters' Very Own Pinball Game SplosionMan Ms. Splosion Man STARWARS_Boba_Fett Star Wars - Boba Fett STARWARS_CloneWars Star Wars - The Clone Wars STARWARS_Darth_Vader Star Wars - Darth Vader STARWARS_Droids Star Wars - Droids STARWARS_Episode_4 Star Wars - A New Hope STARWARS_Episode_5 Star Wars - The Empire Strikes Back STARWARS_Episode_6 Star Wars - Return of the Jedi STARWARS_Han_Solo Star Wars - Han Solo STARWARS_Light_VS_Dark Star Wars - Masters of the Force STARWARS_Rebels Star Wars - Rebels STARWARS_SFA Star Wars - Starfighter Assault Tesla Tesla TheWalkingDead The Walking Dead V12 V12 Western Wild West Rampage As for the game media: You can find a lot of videos, artworks etc. either on arcadepunks, emumovies or the hyperspin forums. And here is also a good source: mega:///#!mRBAAQQY!liOSuUUOx4I-Y026ek0DJp3tFYkGH1c4bnM7ohAbBlo Hope this helps. Regards...
-
Oh I can't tell you exactly where I got them, because I searched so many sites for game media. I think it was either arcadepunks or the hyperspin forums. I've attached them here. PinballFX2.zip Edit: Ah I found it, it was a part of this media pack: mega:///#!mRBAAQQY!liOSuUUOx4I-Y026ek0DJp3tFYkGH1c4bnM7ohAbBlo
-
Thank you :-) It would be nice to have e.g. several platform intro videos for a platform and BigBox chooses one randomly. Looking forward to this.
-
Hi, to set up Pinball FX2 in Launchbox was the "hardest" platform to do for me to date, simply because almost everything had to be done and added manually because it's no actual scrapable platform in the database. But it was a good exercise to learn Launchbox better. I'm pretty pleased with the final result Cheers. https://youtu.be/BZ8ezHJLe44 (And this is by the way my first youtube upload ever *lol* )
- 18 replies
-
- 10
-
-
Hi all, now I know that it is possible to have multiple images per game via naming them *-01.jpg *-02.jpg etc. However, I tried to do the same with videos, but it didn't work. Is this not supported at the moment? Regards..
-
The one I mean has. This one is gone in the newest version: But that's okay for me, old version is working fine :-)
-
Awesome theme, great work :-) I use the old Version, the one without a TV screen at all. Why has this option been removed in the new version?
-
Hi all, I have the following two issues with BigBox, does someone know a workaround or solution to these? For of all, I'm running Windows 10 Pro Version 1607 and the "stable" Launchbox Release 6.8 (no Beta). I hope my descriptions are clear, I'm no native-speaker 1.) When I'm over a game and while it's video is playing, I do a search via the magnifying icon, the video is not stopping playing and won't until I exit out of BigBox completely. It plays over and over endlessly (I only hear the sound of the video of course). It then gets mixed into all other videos/sounds that play while continuing to navigate through the games. I tried both VLC and WMP. 2.) After a while of using BigBox, I sometimes (randomly, not every time but often enough) get "crackling" sound issues. I then have to either re-initialize the sound device or restart Windows, simply stopping BigBox does not fix this. This one comes definitly from BigBox, I never had this issues before using BigBox and only have them when using BigBox. I again tried VLC and WMP. This issue happens on both of my sound devices: Soundblaster (desktop mode) and the graphics' card's HDMI sound output when playing on the couch. Kind regards, Eirulan