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About Napalm2016

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    16-Bit Artificial Intelligence

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  1. As far as I know it doesn't as I had the same issue came up on the same game infact originally a 4 player game but there is a 2 player version so made that one the main rom, the lights/speech wouldn't show so added it manually each unrecognised game it will be added to unknown games so just went to import unknown games and added the buttons I needed, not ideal as you would need to do this for everything but that's the only solution I can find and believe it goes by the controls.dat file for arcade that hasn't been updated for along time
    Great Theme the best Ive seen so far 😄
  2. Yeah this happened to me too with TMNT just did what Neil said no biggy at the end of the day not everything will be perfect with scraping data
  3. Updated to 0.10 I accept permissions then white screen and app stop working message and closes on Samsung Galaxy s9 on Android Pie
  4. Same here from UK not on the store if you search but if you go into this thread on the device and click the link in the original post it will work
  5. Retro you are a genius feel really stupid changed the grid height to match the resolution of the monitor and works thank you so much 👍 Heres the code that worked for me if you wanted it mate: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:transitions="clr-namespace:Unbroken.LaunchBox.Wpf.Transitions;assembly=Unbroken.LaunchBox.Wpf" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:cal="http://www.caliburnproject.org" mc:Ignorable="d" d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}"> <!-- GRID DEFINITIONS --> <Grid Height="768" Width="1366"> <Grid.ColumnDefinitions> <ColumnDefinition Width="1*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="*" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <!-- GAME MARQUEE --> <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Stretch="fill" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="HighQuality" /> <TextBlock x:Name="GameMarquee" Visibility="Visible"> <TextBlock.Text> <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Arcade - Marquee/_Default.png"> <Binding Path="SelectedGame.Platform"/> </MultiBinding> </TextBlock.Text> </TextBlock> <Image x:Name="MainMarquee" Grid.RowSpan="3" Grid.Row="0" Grid.ColumnSpan="8" Grid.Column="0" Source="{Binding Text, ElementName=GameMarquee, FallbackValue='pack://siteoforigin:,,,/Arcade - Marquee/_Default.png'}" Opacity="100" Stretch="fill" Panel.ZIndex="1" RenderOptions.BitmapScalingMode="HighQuality" /> </Grid> </UserControl>
  6. Ok no probs I have progress on it and doesn't pull up an error now but have given up for now as its getting very frustrating but will get there eventually
  7. If I get chance and further than you I will certainly share what Ive found 😉 I have found that thread also and have played around with settings as they have said but for some reason it errors out on me and doesn't work so don't know Im doing wrong would you mind sharing your xaml so I cant start where you left off?
  8. Hi Johnny T got my marquee screen now unfortunately its not displaying correctly and the image is cut off just wondered if you had the same issue and possibly a fix?
  9. Thanks Johnny T Just seen he had another up for sale so grabbed it before it goes been after one for a while and that is very cheap in comparison to anything Ive found I wanted it to fit in my cab but think this will be too tall but hoping I can doctor the cab abit if not it will just sit ontop :)
  10. Just wondering how people have the bigbox controls assigned Im kinda lost where to start as there is so many different controls lol any advice appreciated
  11. That's what happens to me with that emulator Pause will not show and when I exit the Game Over screen doesn't show tried many emulators with great success but this one seems to be a stubborn beast 😬
  12. Thanks Lordmonkus mines pretty much setup the default way all emulators in the correct folder and media etc where they should be, so I don't even need to install launchbox I can just move it over?
  13. Hi Guys Could do with some advice please I currently have my full setup on my external drive problem is takes a while to load things up so I want to move launchbox and emulators across to my SSD drive to help make things abit snappier and leave all roms/media on the external drive whats the best way to do this do I need to reimport all my roms? I guess Ill have to change the path to the media aswell? Thanks in advance
  14. My Mame goes to a black screen when exiting seems to be to do with the startup screens when I Alt Tab brings up the game over screen then back to Bigbox
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