-
Posts
2,784 -
Joined
-
Last visited
-
Days Won
141
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by faeran
-
The only strictly XAML way that I found was to wrap textblocks up in a viewbox. Not great for every situation, but it works for most.
-
Hi @adu. Glad you're excited. There were some changes made with the theme to try to help with caching management. I also managed to create a second platform view that you proposed. Last I heard it was undergoing testing, but it may require some changes to how BigBox handles disposing of images.
-
Hi @Vlaryn. Your first issue with the video sounds more like a codec issue of some kind. Go into BigBox's Options > Video and change the playback engine to something different, and see if that makes the video appear. VLC has the more compatibility with the most types of files. The easiest way to universally remove the scanlines throughout the theme is to just delete the scalelines png. In the Retrotastic themes folder, go to the Images\Theme folder and delete or rename the scanlines.png file.
-
Hi @Cookz718. Already is one. It's the same as the game details view in the video.
-
Nothing stopping from making a view that does that. It can make it in the next version.
-
Coming soon to the BigBox themes manager is my theme called Radiance. It's my take on iGarikoitz wonderful Aura theme (that he created for RetroFE). This topic will also be used as the eventual support page.
- 39 replies
-
- 16
-
-
-
-
-
Hi @TheyCallMeCoco. For any of the game views, you'll need to delete the following line: <videos:VideoControl Grid.Column="1" Grid.Row="1" VideoPath="pack://siteoforigin:,,,/Themes/CoinOP/Videos/bg.mp4" StretchVideo="true" CenterVideo="false" />
-
Video always uploads successfully each time. Just checked and the video file is within range (about 650MB). I just tried to upload the theme without the video and getting the same error unfortunately. Before submission, everything looks good, it only errors after I press the submit button, loading the error page. Could it be caused by weird symbols in the description? I added my own bullet points...
-
-
Definitely plausible. I will be looking at getting this theme to officially support the changes made during the 9.4 update. I may look into a slight design change when I do.
-
Hi @llsique.Unfortunately, no. This type of theme would have to be completely re-imagined for it to work on 4:3 screens. Hi @TheNewClassics. Might take a while, as I'm currently working on other themes. But, I will always come back to CoverBox and add systems to it, so definitely expect future additions.
-
Coverbox - change text and/or color for specific platform
faeran replied to Zenotek's topic in Big Box Custom Themes
Oh I see. That's actually a video control, which only reverts to a screenshot if you don't have a video for a game. Find the location in the TextGamesView.xaml where it says: <!-- Video Starts Here --> And play around with the ColumnDefinition and RowDefinition numbers until it fits into the space that you want. The video resides in the ColumnDefinition that says 20*, and RowDefinition that says 31*. -
Coverbox - change text and/or color for specific platform
faeran replied to Zenotek's topic in Big Box Custom Themes
That one is a little bit of a mystery to me. If you are referring to that steam background picture, it looks like it's bugged out a little, as there is no code allowing a picture to be in that location. Instead, the background picture should be stretch to fit the entire background. Can you try this. Open the TextGamesView.xaml file and delete the following code: <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" Grid.RowSpan="3" IsContentVideo="true" /> <!--GCFE Background Image--> <Grid Grid.RowSpan="3"> <Image Source="pack://siteoforigin:,,,/Themes/Coverbox/Images/Theme/GCFE-View.png" /> </Grid> <!--GCFE Background Image Ends--> Replace with this code, in the same spot: <!--GCFE Background Image--> <Grid Grid.RowSpan="3"> <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" IsContentVideo="true" /> <Image Source="pack://siteoforigin:,,,/Themes/Coverbox/Images/Theme/GCFE-View.png" /> </Grid> <!--GCFE Background Image Ends--> -
I have uploaded CoverBox to version 2.0.3 with some code fixes for the default text games view.
-
Coverbox - change text and/or color for specific platform
faeran replied to Zenotek's topic in Big Box Custom Themes
Also, I have found an error in the code of Coverbox, and have uploaded a new version just now. Before you make these changes, I would redownload Coverbox and replace the version you currently have. -
Coverbox - change text and/or color for specific platform
faeran replied to Zenotek's topic in Big Box Custom Themes
Hi @Zenotek. I'm going to answer all your questions in this thread. To change the font of the game list. Open the TextListView.xaml file, located in the Views folder of the theme, and find the following code to change the value to the name of the font you want to use. <Setter Property="FontFamily" Value="{StaticResource BebasNeue}" /> If I wanted to use Calibri, I would change the code to look like this: <Setter Property="FontFamily" Value="Calibri" /> To change the selected highlight colour of a game, find the following code, and change the colours of the GradientStop to the colour codes of your choosing. <Setter TargetName="Bd" Property="BorderBrush"> <Setter.Value> <LinearGradientBrush StartPoint="0,0" EndPoint="1,0"> <GradientBrush.GradientStops> <GradientStopCollection> <GradientStop Color="#00999999" Offset="0" /> <GradientStop Color="#999999" Offset=".5" /> <GradientStop Color="#00999999" Offset="1" /> </GradientStopCollection> </GradientBrush.GradientStops> </LinearGradientBrush> </Setter.Value> If you want to change the font, or colour of the purple text, open the TextGamesView.xaml file, and find the following code: <Viewbox Grid.Column="1" Grid.Row="1" HorizontalAlignment="Left"> <TextBlock FontFamily="{StaticResource BebasNeue}" FontSize="100" HorizontalAlignment="Center"> <TextBlock Text="{Binding Path=ActiveGame.Platform}" /> <TextBlock.Foreground> <LinearGradientBrush StartPoint=".5,0" EndPoint=".5,1"> <GradientStop Color="#8b7ec1" Offset="0.0" /> <GradientStop Color="#35304b" Offset="1.0" /> </LinearGradientBrush> </TextBlock.Foreground> </TextBlock> </Viewbox> Change the FontFamily to the font that you want, or change the GradientStop Colors to whatever you'd like. -
It is definitely possible to have a view with just the box art. This would have to be more of a manual edit though, since I've already used up all the vertical game wheel views a theme is allowed. I'll give you 2 examples. If you want to remove the disc from Vertical Wheel 2: Edit Views\Wheel2GamesView.xaml and remove the following code Then edit Style\RetrotasticDiscAnimations.xaml and remove the following code If you want to remove the cart from Vertical Wheel 3 Edit Views\Wheel3GamesView.xaml and remove the following code Then Edit Styles\RetrotasticAnimationsBasic.xaml and remove the following code As far as the platform backgrounds. Looks like it's working as intended. The logic basically says this. If there is a background with the name of the playlist you are in, then use that, otherwise use the background for the platform of the active game, and if no platform background exists, fall back to the Retrotastic default background. So if you want Playlist B to use platform backgrounds, then go into the Retrotastic\Images\Theme\Background folder and rename/delete the image of the playlist you don't want to see, and it should automatically default to displaying platform background images.
-
Here's a special download of Retrotastic 2.0 with the horizontal marquee in every view. Retrotastic - 2.0 with Marquee.zip
-
Hi @Belgarath. For sure. I can do one of 2 things for you. I can take 2.0 and add the marquee back to it for you. I can update the old version of the theme with the new plugin, and any change I made to make it 9.4 compliant, but not change any other settings.
-
Hi @alnyden. Great to hear. Using the new version of the themer plugin should fix a lot of the plugin related issues you may have been having. My guess about the video problem is that it's related to this theme forcing to use WMP instead of VLC. Are you able to try some testing of this theory by installing a basic version of k-lite codec pack and seeing if that helps? Let me know if that helps. If not, I can find another solution.