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Everything posted by faeran
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That does sound like your configuration may be a bit borked. Do you have the option under General > Require Holding Back to Navigate to System Menu turned on?
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Thanks for the report. Hopefully you've noticed since then that this was fixed. It was due to a change made to our image restriction system and was fixed once we got to know about it.
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Thanks for the report. I did some digging and it does look like what we have up on PROD is not what we have on our test server. The test server seems to be more complete with its search results. We are about to undertake a migration of this server, so we'll make sure to include the more complete results when the migration is complete.
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Yes. This documentation should be able to help you out: https://feedback.launchbox.gg/help/articles/0459065-launchbox-media-pack-feature-version-1321 https://feedback.launchbox.gg/help/articles/1120470-creating-controller-input-media-packs-for-big-box
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LaunchBox doesn't do anything special here. If you are using the FBNeo core in RetroArch, then you'll want to find your RetroArch folder, then I'm pretty sure you'd drop them into \\RetroArch\system\fbneo\samples
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Sorry to hear. While I don't have a Shield Pro to test this with right now, there's a few things you can keep in mind. Don't import a merged set. That set specifically is the one that will not work properly on a device like Android. The reason is because Android requires that a file is present to be sent to the emulator, and with merged sets that's not the case. You'll want a non-merged for the least problematic. Also, something to keep in mind is that the Nvidia Shield TV Pro, while it used to be a really nice high end Android TV option hasn't been updated in a very long time and it's running on technology that's around 6 years old at this point, and even when that last refresh came out in 2019, I remember being disappointed that they decided to only refresh the old chipset that was in it (from 2015) instead of doing a complete upgrade. All this to say that there's a huge hole in the Android TV market that's just waiting for a company to take advantage of.
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This will depending on the theme/view you've chosen to use, but the default ones will use the most basic of images: A background or screenshot, a clear logo. Some use a box image, some use a video.
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Should be as simple as: Options > Screensaver It's below Attract Mode.
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Thanks. Yes, this should actually already be tackled internally, so we haven't forgotten. There's also a giant laundry list of other things on our list as well for next beta. Thanks for the update. Surprising that you are still seeing a jump up by 2 for play count, as that's exactly what we tackled and saw it solved internally. We'd need more detailed info about the game in question that you are seeing this on. Whether it's a game on a network, or whether it has additional apps, things like that. We also internally know about 2 issues that could be skewing your results. Both are on the docket to fix before beta 2: We know that games on a network may not show correct play time We know that our play time binding doesn't always visually update with the correct play time, even though the stat behind has. This itself could actually make it super hard to do accurate testing, as you can't really trust what you are seeing with that binding. Beta 2 should make it much easier to test this stuff with just having the binding update correctly, so stay tuned.
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LaunchBox Games Database Update - July 16, 2025
faeran replied to faeran's topic in News and Updates
We ran some tests on the mod approval system and it does seem to be working just fine. We also checked your account and it does look like your account is a moderator. It's possible you are running into some browser caching issue. Are you able to try signing in in private mode, or try to log in using a different browser and see if that helps your situation out. -
LaunchBox for Android 1.19 beta thread is now open:
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Hi Everyone, 1.19 Beta 1 is out with a bunch of fixes and a new addition: Playlist support! Thanks to all who help test these beta versions. Don't forget to include the following information in your feedback to help us out with tracking down with any issues you may face with these betas: Your device specs The version of Android and API version Description of the issue Can it be reliably reproduced on your end? Reproduction steps You can opt into the beta within LaunchBox for Android by going into Option and turning on the Update to Beta Releases option. If a beta release is available, you will get prompted each time the app opens up. Full Changelog: https://www.launchbox-app.com/android-about/change-log Beta 1: You can now create and manage playlists entirely on Android. Open any game’s menu and tap Add to Playlist to create a new playlist or add to an existing one. Once created, a new Playlists section will appear in your library A new Show Playlist Filters option on the Options page lets you show or hide playlist filters under your filter sections Browsing Filter and Game pages just got faster thanks to major behind-the-scenes optimizations The Settings pages have been refactored for quicker loading and smoother transitions The alphanumeric index has been fully rebuilt using a custom control that dramatically improves load times for any view using it and gives theme developers more flexibility Fixed syncing issues with PlayCount and PlayTime, making your game stats sync properly with the LaunchBox Games Database and stay consistent across Android and Windows builds Default text list views (FilterBasicTextList, FilterTextListWithDetails, GameBasicTextList, GameTextListWithDetails, GameTextListWithTwoColumnDetails) have been converted to utilize CollectionView, improving performance and enabling support for the new AlphaNumeric control Known Issues with Beta 1: You are unable to edit the metadata of a playlist right now You cannot change the view of the list of playlists Here's some more Context with our changes to help you with testing: You can now create and manage manual playlists directly on Android. Open any game menu and tap Add to Playlist. You can create a new playlist or add the game to one you have already made. Once you create a playlist, it will appear in your filter section alongside All Games, Favorites, and other filters. Note: Playlist filters are hidden by default. To see them, go to Options then Navigation then enable Show Playlist Filters. You can also assign media to playlists like banners, box art, and clear logos. No media is included by default. Navigation throughout the app is now faster and smoother. The alphanumeric index has been fully rebuilt. It now loads quicker and offers more flexibility for theme developers. Default text list views now use CollectionView, which improves performance and allows support for the new index. Important: Some of these changes require updated themes. Go to Manage Themes and update all themes you are using. Because of the large amount of code restructuring, this update could introduce new bugs. We fixed everything we could find, but your help testing during the beta is greatly appreciated. If you see any strange behavior or navigation issues, please let us know. Updating your themes is also necessary to take advantage of the new index. Syncing issues with play count and play time have been fixed on the Android side. These stats should now sync correctly between Android, Windows, and the LaunchBox Games Database. If you have had problems here in the past, please test and report back with your results.
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Hey all, Just wanted to fill you guys in on some of the changes that have been made to the LaunchBox Games Database behind the scenes. Game Deletion Workflow Overhaul We’ve completely revamped how games are deleted to prevent long term issues with user's LaunchBox libraries and future GamesDB Integrations: Users can now submit one of 3 reason types when requesting a game deletion. If marking a game as a duplicate, a link to the duplicate is now required. All deletion requests will go through both our standard moderation and a new Tier 2 moderation process, which has the final say. If a duplicate is approved for deletion, a new system will now link the deleted game to its replacement, so metadata and media can still be accessed by users who had it in their libraries. This change is especially important as we begin to integrate services more deeply with the Games Database. We want to avoid situations where deleted entries break integrations or game links for users. Bug Fixes Some sneaky little bugs have been squashed: Fixed an issue where ESRB ratings, Wikipedia links, and Video links weren’t sticking after moderation approval. These should now save reliably. Resolved a problem where some users saw part of their Changes Status pages mysteriously vanish. They’re back where they belong and you can now rejoice! Search results got a tune-up: Multi-page results are now back. Relevance has been improved across both the main search bar and the mini search on game pages. For users running into API limit issues (you legends), we’ve put in place a few improvements to help reduce those headaches. Most folks wouldn't have hit this limitation, but hopefully with the changes we made it should happen much less often, if not at all. Image Upload Restrictions Refreshed Some upload restrictions have returned from the dead to ensure media quality stays top-notch. Here’s a quick refresher: PNG with transparency required for: Clear Logo, Box - 3D, Cart - Front, Cart - Back, Cart - 3D, and Disc Icon images: must be no larger than 256x256 Square images: must be a 1:1 ratio Poster images: must be 2:3 ratio, with a minimum width of 600px All other media types can be JPG or PNG
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Link to the 13.23 Beta Thread:
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Hey All, We are back with another beta round! Thanks to everyone helping us test the latest beta builds. Your feedback is super valuable, so please include the following info when reporting any issues: 📝 When submitting feedback, include: Your Windows version A clear description of the issue Whether the issue can be consistently reproduced The steps to reproduce it 🎮 How to Join the Beta To opt into the beta: In LaunchBox, go to Tools > Options > General > Updates Enable Update to Beta Releases When a beta is available, you will be prompted at startup or can check manually via Menu > Help > Check for Updates 🔌 A Quick Note on Plugins Some beta builds include early versions of official plugins that are not yet live in the Plugin Manager. Because of this: You may see update prompts for plugins that are actually newer in the beta Please avoid updating plugins while using a beta if you are planning to provide feedback. This helps us get accurate data and avoids breaking improvements 🎞️ VLC is now considered legacy If you are reporting any issue in either LaunchBox or Big Box, you must first ensure your video engine is set to Windows Media Player. For Big Box: Go to Options > Video and set the Video Playback Engine to Windows Media Player For LaunchBox: Go to Tools > Options > General > Video Playback and do the same Note that these settings are separate. Changing the setting in one does not affect the other. Always re-evaluate the issue after changing this setting before submitting a report. Beta 1: New Premium Feature: Added a new Screensavers feature to Big Box, letting users discover games with fully themeable views and interact directly with the games shown Improvement: Platform detail views in both LaunchBox and Big Box now display numerical counts for games that are beaten, completed, or mastered, based on Game Progress Tracking stats Fixed: RetroAchievements were not loading in Game Details when using a List View, resulting in no achievement data being shown Fixed: Removed the outdated Change Badge Images option from the Badge menu in LaunchBox, which no longer applied after the media manager overhaul in version 13.21 Fixed: Legacy Big Box themes using Old Default theme code had a stray completed graphic that would always show, regardless of user data Fixed: Selecting a game too quickly in Big Box could prevent LEDBlinky from displaying the correct lighting behavior Fixed: A specific crash related to the MAME High Score system is now caught with error handling, and logging has been added to help identify the root cause The screensaver feature is a bit of a work in progress, but the core principles are there. The view itself is designed to be an alternative to Attract Mode. It cycles through games, giving you another avenue to discover games in your library. There's an action button that allows you to quickly navigate to the Game Details page of the game you are looking at. The default theme currently comes with 3 completed views, and 1 placeholder. By release, all 4 views should be filled in for the default theme. Each theme will have the ability to have up to 4 distinct screensaver views, and theme devs have the full breadth of game bindings at their disposal when building out these views. More detailed theming info for theme devs will be coming soon.
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I believe their server was restarted and things look like they are back up again on their side.
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Sounds like you may be using the deprecated VLC video playback engine in Big Box instead of WMP. You can change that in Big Box options, or if you can't make it in there, change it in your LaunchBox\Data\BigBoxSettings.xml file. It should be: <VideoPlaybackEngine>Windows Media Player</VideoPlaybackEngine>
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Beta 6 is out with the following: Improvement: Game Progress value is now included in the Cloud Game Statistic Syncing service (Tools > Cloud > Enable Game Statistic Syncing) Improvement: A new Game Progress button has been added to the default LaunchBox theme for quickly changing a game's progress manually Improvement: Auto-import now supports non-emulated platforms (such as Windows) Improvement: Pause screen's Achievement window now displays the new RetroAchievement types Improvement: Game Progress changes made during gameplay are now better reflected when returning to Big Box Fixed: Automated Progress is now correctly triggered by more import methods, including startup and manual import scans Fixed: Disabling automatic game progress now correctly takes effect in all scenarios Fixed: Xbox storefront logout now properly respects your choice to log out Fixed: Big Box's Hybrid View 3 alphanumeric index now scrolls in the correct direction Fixed: Big Box now better respects your selected badge pack
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Sorry to hear. It should work just fine. If you would like to troubleshoot this, we can do it here. What you'll want to do is follow the path of 1 ROM file through LaunchBox to make sure everything seems good. You'd be answering the following questions: Does the game in LaunchBox point to a ROM that exists The game exists in a platform, what Emulator is set up for that platform to launch and what core (there are multiple versions of RetroArch, so you'll want to make sure you are pointing to the one that you have installed on your device. That's basically it. In order to do this, first you'll pick a ROM file, find out where it exists on your drive, then in LaunchBox, edit that game's metadata and make sure it's pointing to that same file. Then open up the platform's Emulator settings and make sure it's pointing to the correct Emulator. You can use the validate button to make sure it exists. Since it's RetroArch, you'll also want to make sure that the core you are telling RetroArch to use is actually downloaded inside of RetroArch, or alternatively, you can switch to a core that you know for sure is in use. If you need extra help, take screenshots along the way, and post them here.
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I ran a few tests internally but I'm not seeing any issues with Achievements. Might be worth opening up a separate troubleshooting thread to see if anyone else in the community is seeing what you are seeing. Try Filter.Name instead of Platform.Name. There are many differences with the hybrid view. I'll try and whip up an article before release over on our WIP documents, but for now there's the 4 views available you can look through for help (try the Aetherial theme for more hints). If you haven't seen the new strategy guide area, you can find it here: https://feedback.launchbox.gg/help . It has a dump of the Big Box documentation file, and I'll be continuing to update it with future additions.
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Beta 5 is out with the following: Improvement: Added two new Hybrid View options to the default theme, bringing the total to three Improvement: The default theme in Big Box now displays your Game Progress status Fixed: Adjusting the time on automated Game Progress rules now properly saves (no longer stuck at the default 30 minutes) Fixed: Storefront imports from the EA app now work correctly after adapting to the takedown of EA's deprecated Origin API Fixed: In Big Box, all available options in pop-up menus can now be selected as expected Fixed: Non-English characters in the installer should now display correctly again Fixed: The media installer header now properly reflects the correct version of LaunchBox Known Issues: Default Big Box theme - Platform Hybrid 3 - Alphanumeric Index navigates incorrectly Big Box - FlowBadge element - the correct badge pack is not always being used The EA "fix" ended up being an entire rewrite due to EA taking down their old Origin API. For users that do have EA games, testing would be much appreciated. At this point we have all the default hybrid views we are looking to add to this release, including the 3 default views and the custom theme (called Aetherial) that can be downloaded from the Manage Themes section. Appreciate the help in testing the 4 views. We are approaching the end of this cycle, but we are not quite there yet. Everyone has at least one more week to test the changes of this release out. Thanks everyone!
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While I won't be able to do this, I'm open to anyone wanting to take the code and make this a reality.
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Thanks for the reports. We did some extensive testing and while there doesn't look to be any issue with launching games, nor was there any code changes to our launching logic, we did find an issue with selecting items in a pop-up that we will fix for the next beta. Basically, choosing the first selected item on the list in a pop-up is not currently performing the intended action. Whether choosing "Launch With", or "Additional Apps/Versions" and choosing the first selected item, or really anywhere in the app when choosing the first selected item. Also, the minutes not saving with the Game Progress Automation rule will also be fixed in the next beta as well. We are currently finishing up work with other fixes and a couple more default hybrid themes that each have a unique aspect to them that highlights what's achievable, and as soon as everything is ready to go, beta 5 will drop with all of this. Thanks for continued testing of our betas, which makes our releases better. Don't forget to include all the details listed out in the first post, as it helps us with reproducing whatever you guys are seeing on your end without us having to read between the lines.
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There's a lot that we are working on in the background. We'll have something to beta within a week or so, with the focus being on navigational performance.