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Suhrvivor

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Posts posted by Suhrvivor

  1. I mostly use RocketLauncher for adding bezels to Gamecube games running on Dolphin (Resident Evil 2 and 3 with HD textures and other 4:3 only games) and also for old pc games that have very poor or no gamepad support (Manhunt, Prince of Persia trilogy, Call of Duty: Black Ops, Assassin's Creed, etc).

    Since I have RL running just fine and don't even mess with it that much I don't feel to need to eliminate it.

  2. I just got this on my LaunchBox a few days ago and also noticed that it doesn't have a fullscreen option other than Alt+Enter.

    You can make a script that sends those keys right after launch though, I did that and it works like a charm. this is the script I use:

    Set WshShell = WScript.CreateObject("WScript.Shell") 
    obj = WshShell.Run("""cotton_reboot.exe""", 3, False) 
    WScript.sleep 3000
    WshShell.AppActivate ("Cotton Reboot! ver1.00") 'Focuses game window just in case
    WScript.sleep 200
    WshShell.SendKeys "%{ENTER}" 'Sends ALT+ENTER to enter in fulscreen mode (720p)

    Paste the above code into a text editor, save as cotton_reboot.vbs, put it next to the game's exe, then make LaunchBox launch that vbs file instead of the game's exe (or Steam URL).

    • Thanks 2
  3. Looking forward for the updated script.

    I've just managed to make the current rpcs3-launcher.exe work, note that you need a couple of extra tweaks for it to close properly like rpcs3 would.

    In case someone is curious, this is what you need to change:

    Spoiler

    Go to Manage Emulators on LaunchBox and select the rpcs3-iso emulator.

    On the Running Script tab of the emulator add the following (this closes the emulator when you press Escape on your keyboard)

    $Esc::
    {
        Process, Close, rpcs3.exe
    }

    On the Exit Script tab, add the following:

    Process, Close, rpcs3.exe

    Also, don't forget to check attempt to hide console window on startup/shutdown. On the Details tab of the Edit Emulator window.

     

  4. I've compared with a couple of discs and I'm getting about 50MB difference per disc between cso and chd. It's a small difference but I think it's worth it, I'm definitely switching to chd.

    Now I'd hope for the Ps3 emu devs to start supporting chd or at least any disc image format, dumping and storing games in folders having thousands of files it's a royal pain in the ass.

  5. 5 hours ago, retroNUC said:

    Hey folks, happy to be contributing to the database and helping to work through the mod queue. Could I get Mod/Admin clarification on a few issues that seem to currently be on the queue?

    • Currently a fight between two people across Fanart entries for all the games in the Need for Speed series - Person #1 is deleting all Fanart that contains logos/texts because they want to use it as a background to combine with Clear Logos, while Person #2 is getting a bit heated in the comments and adding them all back in. I assume Person #1 is in the wrong with the deletions? No rules for Fanart regarding text/logos, and if Person#1 wants to have clear logos for a particular Clear Logo / Theme combo they're using, they should just manually remove/audit any fanart on their local machine.
      image.thumb.png.39ce8eceac13f84bfe7f6ed253b8c07e.png

    Fanart - Backgrounds are used as backgrounds for several Launchbox, Bigbox, startup and pause screen themes, having text or logos in the background plus the text and logos in the foreground of the themes makes it hard to read the foreground text and makes for an overall (and in my opinion) "bootlegged" feeling experience.

    • Like 1
  6. 1 hour ago, faeran said:

    11.14 is now live with the following fixes:

    • Fixed: Potential errors on Windows 7 with the new system tray icon features (introduced in 11.13)
    • Fixed: The platform category view in Big Box wasn't transitioning as smoothly between platform categories, platforms, and playlists (introduced in 11.13)
    • Fixed: Random game videos were playing for playlists in Big Box even when the option to play random game videos for missing platform/playlist videos was disabled (introduced in 11.13)
    • Fixed: The new option to hold the back button in Big Box wasn't working properly with the All Games view (introduced in 11.13)
    • Fixed: Jumping between View Platform Categories, View Platforms, and View Playlists in Big Box would sometimes cause wheel images not to be cached, leaving them blank

     

    @Deam @Clarg - Can you let us know if the issues you were seeing are now fixed?

    @Suhrvivor - Holding back when All games is your default view should be fixed.

    @RULLUR - some potential fixes to your wheel caching issue went in, are you able to confirm if there's any difference with this build?

    Looks like my issue was solved too. Thanks for your hard work! ?

  7. Wow, lots of submissions, Thanks for replying!

    5 minutes ago, seaview59 said:

    And here's my version with a dark outer glow to match the box art

    logo.png

    This is the one I like the most, thanks!

    • Like 1
  8. 5 hours ago, zugswang said:

    Another difficult one for you to try if possible ?

    Thanks again

    life-of-fly-switch-hero.jpg

    This is actually pretty easy and quick to do by converting the colors to black using the Black and White adjustments in Photoshop:
    life-of-fly-logo.thumb.png.50cc80bab4419d8019bedbdcb6572d1c.png

     

    • Like 2
  9. On 2/11/2021 at 4:26 PM, ReignerDeustcher said:

    I mean in the game screenshots, when i add games i found that there's a lot of images with the worst quality ever and diminute size, this annoys me a lot

    Can you give us an example? In my experience, the screenshots in the database are either native resolution or higher. A very small number are what you would call "worst quality".

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