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PlayingKarrde

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  1. Whoops didn't intend to start any drama. Anyway, for clarification, the wall part is based on the default Pegasus theme which isn't made by me, but the other part is based on the original gameOS which is also a theme for Pegasus. The game view has nothing to do with either though.
  2. An acknowledgement of where you took the designs from would have been appreciated (Pegasus default and original gameOS themes). But looks good all the same.
  3. The launcher I made the theme for is still very much in alpha but even so it was clear to me it was exactly what I was looking for from a theme development point of view. It was written in a language that was already very familiar to me and has lots of resources for help, plus it's extremely powerful (I can pretty much do WHATEVER I want) and is still lightweight. It's not ready for primetime yet though but it's getting there. LB is still a lot easier to set up and continue to keep adding to. Anyway I didn't post the theme to try and cast shade on LB. I still think it's great - it just became a bit too heavy for my liking (and it's only on a single platform. Pegasus thankfully is is cross platform so my theme works on Windows, Mac, Linux, android (phone or a TV box like a Shield) or a Raspberry Pi. Regardless, once Pegasus is ready for showtime I do recommend checking it out. I think you'll like it and I'm trying to get them to add LB support so if you have a launchbox build already you should be able to check it out fairly hassle free.
  4. I decided to make my own but with a different launcher. You can check it out at http://www.github.com/PlayingKarrde/gameOS
  5. Have to say I wholeheartedly agree. While it's great all the work that goes into BB themes, I really want something that I can use as my main hub for games that feels elegant and modern. I might do it myself although if there are already lots of limitations then I don't want to get 50% of the way there before finding out it's not possible. It's not like learning XAML will have many other uses for me. I also find BigBox just a little cumbersome to use from a user experience point of view so even with a theme to my liking I'm not sure if it will be the steam big picture replacement I want.
  6. Could you elaborate on this a little? Adding that to the coverFlow just makes my images crazy large. I'd like to have them at the correct scale but not blurry.
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