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X1pheR

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Everything posted by X1pheR

  1. X1pheR

    Discord link?

    I was looking for it too. Wouldn't it make sense to add it to the help and support menu of the website itself?
  2. Thanks, nice! Why wouldn't they just post the image packs on the forum download section? Then even more could benefit.
  3. I was a bit lost with all the settings and only after having downloaded all media for a few systems I noticed the possibility to set a download limit per image group. Is it possible to let it reprocess everything and leave only 1 image per image group without having to start over again?
  4. Unfortunately not;
  5. Wow nice! I was just looking through archive.org for additions to my new install. So this comes in very handy. Since archive.org is so slow, does it support multiple downloads in parallel so it speeds things up a bit?
  6. Trying out the bezel project with a fresh install of Launchbox and imported the Sega 32X set. RetroArch is installed by LaunchBox and uses the PicoDrive core. All bezels show but for some games they overlap the game. For example the overlay for "Blackthorne (USA)" is correctly aligned but "Chaotix ~ Knuckles' Chaotix (Japan, USA).png" is not. I've read through the thread and have everything as it should I believe. Resolution is 16:9 and aspect ratio in RetroArch shows as provided by core. So then I compared the bezels and screen portion is different in size. If I use Blackthorne's bezel for Chaotix it aligns properly. I've tried setting aspect ratio for the core to 4:3 and that solved it for Chaotix. But then Blackthorne shows some black space between game output and bezel on the sides. Are there just incorrect bezels in the set or am I completely missing something? 😇
  7. Did you perhaps select to hide non playable games in the import full set screens?
  8. This is amazing! Very clean setup with the new v4! However, might I suggest to update the first post/description to clarify the installation/configuration process? For anybody else who didn't know exactly what to do; Launchbox contains ScummVM version 2.0.0 in the ThirdParty folder. It is suggested to update this to 2.2.0 first as this includes a mass import option to ease with adding games. You can create a ScummVM (or other named) folder under Launchbox/Games and put your games there. I didn't know what to do with the downloaded dll. Some searching lead me too place it in the launchbox plugins folder and restarting launchbox. Then it showed the extra scummvm options under the tools menu of launchbox. I then choose the option; ScummVM import tool (simple). Very helpful guide. At a point it started ScummVM from the ThirdParty folder. I didn't know you must add the games in ScummVM itself at this point. With having it updated to 2.2.0 I could easily add the whole ScummVM folder under Launchbox/Games and exit ScummVM. I then imported the games in Launchbox as it suggested. When trying to run the imported games from Launchbox this did work however the batrunner.exe console window pops up after seeing the startup screen and ScummVM startup screen. This pushed the ScummVM minimized to the background. I could hear the game running but only see the console window with a cursor and batrunner.exe in the title of the console window. Clicking ScummVM from the taskbar showed the game as it should. I didn't know how to resolve this and tried the Tools command convert batrunner games to launchbox commands. It stated it is experimental and new but solved my problem.
  9. Was also looking for this. You can do this in the audit window. The images count columns are sortable. To truly get the count it seems you have to first set the image priorities in the settings to only show the corresponding images not others. Otherwise in the audit window it will group the images based on the image priorities so you will get for example front and 3d front grouped together in both. Edit: it also seems LB can merge duplicates so this acts partially as a 1G1R mode.
  10. Thanks for the extensive answer. So reading the document the goal is to preserve all game listings.When is a game database complete? I love the possible looks of LB and would like to start adding console sets to it. But how would I know which games I would be missing compared to the LB database. And if I import my games but leave them where they are I also don't know which ones aren't in LB. How do others manage this?
  11. Hi everybody. Newbie here. Just installed LB and imported my No-Intro SNES set. However the imported count doesn't match the Rom count in my folder. I didn't select the merge option. Is there a way to see which roms it didn't import? And are there any Rom statistics to see? Like per system your have and miss? Last but not least. What are the LB Rom databases based on? No-Intro or other? And how are they updated? With each LB update? Sorry for all they questions. Just wanna get a good start at this Verstuurd vanaf mijn SM-G920F met Tapatalk
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