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epicfail

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About epicfail

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  1. My Notes, Starting from nothing. 1.) Download and install launchbox 9.10. Ensure its close before continuing. 2.) Download the ScummVMImport.dll to your Launchbox/Plugins directory 3.) Right click the ScummVMImport.dll Select Properties Check the Unblock Click Apply, Then Click OK 4.) Put your ScummVM Games where you want to keep them. Games need to be extracted already. I used Launchbox/Games/ScummVM 5.) run Launchbox 6.) Select Tools -> ScummVM Import Tool (simple) Click OK Click No (I didn't have one to import) Click No (I didn't have on to import) Click No (I didn't have on to import) Click No (I didn't have on to import) 7.) From the ScummVM 2.0.0 Window, Update prompt Select Never, then click Proceed 8.) From the ScummVM Window Hold Shift and select Mass Add... Click Yes Navigated to the Launchbox/Games/ScummVM directory and clicked Choose 9.) Scan Complete, Click OK 10.) Select Quit. 11.) Answer Yes. 12.) Answer Yes. 13.) Answer Yes. 14.) Answer Yes. 15.) Answer Yes 16.) Answer Yes 17.) Click OK 18.) Click OK 19.) CLick OK 20.) From Launchbox Click Tools->Import->Rom Files Click Next, Add Folder, Select Launchbox/ScummVM/epicfail_launchers Click Next Select ScummVM, Then Click Next Select ScummVM, Then Click Next Select "Use the files in their current location" Click Next Click Next Click Next Click Next Click Finish 21.) Wait while they import. Then click OK 22.) Done your game will now launch from launcbox To Configure ScummVM or any of your games its important to follow one of these options. Option A: 1.) From Launchbox, Click Tools->Configure ScummVM 2.) ScummVM will launch with the portable ini file created automatically earlier. Same one your games launch with. 3.) Configure and make sure you Quit from ScummVM. Option B: 1.) Right Click the game from LAunchbox and select Configure ScummVM 2.) ScummVM will launch with the portable ini file created automatically earlier. Same one your games launch with. 3.) Configure and make sure you Quit from ScummVM.
  2. The link to the old file from the video is still linked in the post above about half way in. The new plugin based should make it more automatic, I haven't messed with it in the new versions. I will run through take notes and get back to you in the next day or so. I do plan to update this some more at some point.
  3. Yes its a .dll file now. Drop it in your launchbox plugin folder. This post should help.
  4. Your choice should get saved to the ScummVM config file that you are using. Make sure your exiting ScummVM cleanly so the ini get wrote. You could try using my launching system for ScummVM from the plugins page, if you keep having issues.
  5. Try my update. Honestly I couldn't figure out the MT-32 setup with or without my launcher. It always sounded the same for me. Its probably something dumb. I think my update may work for you. I added local save folder and local extra folder. The drop down will let you import your existing extra and saves into the local. The *.bat launchers will have to be recreated with the new version. EDIT: I went back I missed the setting with the default audio device. Once I set that to MT-32 all was good, I left my extra and save game folders unset in the .ini. Sound is amazing, thanks for showing me this.
  6. Good catch, sounds like I missed some stuff. The squeaky wheel gets the grease. Your squeaking, I think I have the grease to fix it. Give me a day or so to attempt to deal with that. Do you know where the save files are going? I may need to address that aspect of portability as well.
  7. I updated my launcher tool into a plugin, it uses relative paths, and a local ini. So that seems to help with portability. Just keep it all inside the launchbox folder and you should be good. Unfortunately scummvm will write absolute paths into its ini file, but that shouldn't matter unless you try to launch the game directly out of scummvm. My launcher/*bat files will have the relative path as parameter. The plugin will put the BatRunner.exe into your main launchbox folder when you create the launchers, DO NOT MOVE IT. WHY? Well because the .bat file contains relative paths which are based on the the main launchbox directory. Use the BatRunner.exe as your ScummVM emulator application. Scan the *.bat files as yours ScummVM roms. Once you create launchers don't move your games relative to the launchbox directory. Portability will be at the entire launchbox directory for this.
  8. Name: Bulk add ScummVM games to Launchbox Category: Tutorials Date Added: 2017-08-17 Submitter: epicfail Hopefully the easiest way to add ScummVM games in bulk! Download it here: Bulk add ScummVM games to Launchbox
  9. @cammelspit Try the update I just added to handle some of those reserved characters, that are illegal for filenames in windows.
  10. Not sure, try Ctrl+F5. Does that work?
  11. (1) is the real location, this is the one to use. This is where you put your the ScummVMLauncher.exe and this is the ScummVM.exe that you need to pick before generating your launchers. Make the executable in launchbox point here to the ScummVMLauncher.exe. (2) These are your shortcuts for your Windows start menu. Don't use this location for anything.
  12. Try the new version I just uploaded and regenerate your launchers.
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