Jump to content
LaunchBox Community Forums

bbweiners

Members
  • Posts

    368
  • Joined

  • Last visited

Everything posted by bbweiners

  1. Yeah, that makes sense. Is there a way to have a black screen load when the pause screen closes for 0.1-1.0 seconds? The black screen wouldn't be active, so the emulator would take the key strokes from the ahk script. I've done this before in ahk. Obviously the black screen would be something people could choose to enable and adjust how long it's active. This seems like an easy way to cover up the exit messiness as well as the load state messiness. Thanks!
  2. Jason, One odd thing I found is when you use the exit button, it closes the pause screen, shows the game for about 0.5-1.0 seconds, and then exits the emulator and opens the shutdown screen. Is there a way to make the process more seamless? I noticed this using Retroarch and Dolphin. It behaves the same using shutdown screens or not. Thanks for doing such a great job!
  3. I can help you in about a week. Right now I have limited access to my computer. So if this is still an issue for you towards the end of next week feel free to message me.
  4. Thanks @neil9000. I'm on vacation so I'm not going to be around much until I get back.
  5. I'm not entirely sure what you mean by activating the games menu. I think you might be referring to game details, which is an option that can be enabled/disabled in your Bigbox settings.
  6. Good question. It should be able to now that it doesn't require any font installation.
  7. Thanks @Dawson1989. Every time I think I'm done, something else comes up, haha. The last things I need to do is get it working with the new font system, take a few screenshots and make a couple of videos. I'm going to end up having to break this theme with all the new views into two themes. Unfortunately, there's only so many views you can do in one theme. I can't give any specifics on when I'll be done, but I'm hoping less than a week.
  8. Yep. I'm about done. I just need to get everything organized. It should be updated soon.
  9. I didn't have spaces in the directory, Random Image Selector. This is awesome! Thanks!
  10. Hey @jayjay, Thanks for this. Unfortunately I can't get it to work. I put the RandomImageSelector.dll in my theme plugins folder. I added xmlns:ris="clr-namespace:RandomImageSelector;assembly=RandomImageSelector" to UserControls I added <ris:RandomImage HorizontalAlignment="Center" VerticalAlignment="Center" Grid.Column="1" Grid.ColumnSpan="1" Grid.Row="1" Grid.RowSpan="1"/> to my HorizontalWheel2GamesView.xaml (I also have the grid stuff setup). I threw some image files in the root of RandomImageSelector directory, which resides in the root of my theme folder as well as Launchbox/Images. I threw some more images in every subfolder that is titled RandomImageSelector. So what am I doing wrong? Am I completely off (most likely)? Thanks
  11. Does anyone know if it's possible to have a directory with image files that you could have randomly selected from? That way if you have multiple images you'd like to use in a view you could have them be chosen at random from a directory rather than assigning a static image. Thanks!
  12. Hi, I'm trying to create a theme where I have some auto sizing for the width of several things. The problem is I can't figure out how to use auto size and be able to have my column start at specific spot no matter the resolution it's being displayed on (scaling). All I can figure out is how to have it start at an absolute spot, so it won't scale properly. Does anyone know how I can get around this? <!-- RELEASE DATE/PLAYMODE/GENRE/RATING GRID --> <Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}"> <Grid.ColumnDefinitions> <ColumnDefinition Width="310" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="1025*" /> <RowDefinition Height="20*" /> <RowDefinition Height="35*" /> </Grid.RowDefinitions>
  13. These look great! Do you happen to have the .psd still? I might want to try creating a few myself.
  14. Thanks! I'll upload the new views when everything is ready. The switch theme isn't using wallgamesview, which is what I'm using. It's using boxesgamesview. They are not the same. Boxesgamesview only shows one row of games, while wallgamesview shows 3.
  15. Awesome! One quick note. I'm picky. For all the console and playlist icons, I like to have the logo width take up 75% of the square/banner that it's on. It seems to be what works the best with this theme.
  16. Here are some images of a few new views/modifications.
  17. That PSP image looks great! I'd love to include that style artwork with this theme. I think your artwork and my theme compliment each other well.
  18. Thanks! I can always send you a version where there's an image file instead of video. It isn't hard to do. Also, if you know a way to be able to highlight the selected game in WallGamesView that would be awesome. As far as I know it's not currently possible to do. But if you know of a way, please let me know and I will include it.
  19. Did you switch views? Can you post a screenshot?
  20. I'm in the process of working on two new games views and one platform view. Here is the first --
  21. Thanks Adu. It's currently not possible to do what you asked. You can hide the video for three seconds and show a screenshot, but the video still loads and plays. So, that kind of defeats the purpose of what you're asking. I actually wanted to do the same thing on another of my themes.
  22. @Sath -- Right now I pretty much have everything updated and just need to put it all together. I like your platform background ideas and might do those in future versions. I'm not a big fan of the "wheel." So when I make themes I try to get away from that, to a certain extent.
  23. Thanks! I plan to update it in the next month or so.
  24. Old or new, sports games are always fun.
  25. All good ideas.
×
×
  • Create New...