Jump to content
LaunchBox Community Forums

PanteraZombie

Members
  • Posts

    95
  • Joined

  • Last visited

Everything posted by PanteraZombie

  1. For anyone interested, I figured out how to modify the code for this Startup Theme to add "Play Count" to the game info portion. Modify these lines from "10*" to "8*" and add 2 more lines at the bottom located at the top in <!-- METADATA GRID --> section. This will reduce the space between game info lines to create more room for the new Play Count lines. <Grid.RowDefinitions> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> <RowDefinition Height="8*" /> </Grid.RowDefinitions> and add these lines at the bottom of the <!-- METADATA GRID --> section <TextBlock Grid.Row="10" Grid.Column="1" Text="Play Count:" FontFamily="Bangers" TextWrapping="Wrap" FontSize="45" Foreground="Red" VerticalAlignment="Center" HorizontalAlignment="Center"> <TextBlock.Effect> <DropShadowEffect ShadowDepth="4" BlurRadius="0.0" Color="#FF000000" RenderingBias="Quality"/> </TextBlock.Effect> </TextBlock> <TextBlock Grid.Row="11" Grid.Column="1" Text="{Binding SelectedGame.PlayCount}" FontFamily="Gobold" TextWrapping="Wrap" FontSize="32" FontStyle="Italic" Foreground="White" VerticalAlignment="Center" HorizontalAlignment="Center"> <TextBlock.Effect> <DropShadowEffect ShadowDepth="4" BlurRadius="0.0" Color="#FF000000" RenderingBias="Quality"/> </TextBlock.Effect> </TextBlock>
  2. No, I haven't messed with it in a while... I'm thinking it might have something to do with the the code to move the mouse cursor to the bottom right of the corner of the window, but we can now easily hide the cursor within BigBox. Or it might need tweaking to force the focus on the magazine.
  3. No problem. So I just downloaded the corrected version and it is working great! The layout is awesome and it's really great to see some game stats with the images now. I wasn't totally sure that was going to be possible, but this theme really shows how good they can be while making RocketLauncher seem more irrelevant to use with LaunchBox. Thanks.
  4. This Startup Theme look awesome, I've been waiting for an animated loading graphic and integrated metadata info... but there's an error somewhere and won't launch a game. I followed the installation instructions but I did notice an incorrect path in the xaml file listed below, but even after correcting it and removing the "Icons Test" folder from the path, it still didn't work. I'm assuming there might be an error somewhere else that's not as noticeable. Once I switched back to my previous theme, games launched as usual. <Image gif:ImageBehavior.AnimatedSource="{}pack://siteoforigin:,,,/StartupThemes/Icons Test/Images/Gifs/Default.gif" Grid.Row="0" Grid.RowSpan="3" Grid.Column="1" Grid.ColumnSpan="1" VerticalAlignment="Center" HorizontalAlignment="Center" Stretch="Uniform" RenderTransformOrigin="0,0"> </Image>
  5. Awesome work with the new update Jason! The new startup and shutdown screens are working great once tweaked for a few emulators, even for Windows games. I have a question though... I know how to duplicate and rename platform xmls for disc games to get them to spin, but is there a way to make it work per game? I'm just thinking I might run into a situation where a computer platform might have both cds and disks/carts. Thanks!
  6. Another thing this affects that I just noticed, is that it now takes forever to load the platform/playlist theme video downloader. With the newest version, the new playlists created for system genres etc. inherit the platform theme video anyway. Maybe these new playlists should only be included with a checkbox or some kind of option.
  7. Thanks for pointing me in the right direction! I was looking in the xaml file, what ended up working was setting my background priorities in LaunchBox options. Everything was unchecked. Edit: Although this works now, this overrides my default custom background for LaunchBox that I prefer as a global background. I'm sure this will be worked out later in the Game Startup options for more specific settings.
  8. How are you getting the game backgrounds to show? By default, I'm just getting a black background.
  9. This is great to be able try this feature out so quick! One thing I noticed that was cool and wasn't expecting, is that the disc spins for disc games on the start up screen if you're already using a theme that supports it. I did notice that PCSX2 is one of the emulators that stays covered by the startup screen and never shows the game. This first iteration without even being themed yet is already showing a lot of promise. Looking forward to watching the progress in future betas!
  10. I'm more looking forward to startup screens and pause menu. Bezels and fades aren't necessary to me, more of a nice option to have. For the startup screen, it would be nice to display the platform image with the current game selected logo. Along with the game details such as number of times played and/or last time played. Videos or animations would be great too. Pause menu, I would like to see a quick way to access a controller button layout image for that system... I.e. n64 button layout translation for my Xbox controller [maybe even have the ability to select it as the background of the pause menu]. Access to save states, manuals & artwork. Ability to view retroachievements for the game you're in. Would also love to be able to have the pause menu mappable to the Xbox home button, as that would be a nice global shortcut for that. Love all the progress launchbox/bigbox has been making, and even more excited about these new features coming! Thanks.
  11. Holding select and pressing start to exit the emulator first exits the emulator and then automatically closes Launchbox.Next. It seems to only be happening within Dreamcast, I'm guessing it's because of the NoMousy AHK exit script I'm using. This doesn't happen in regular Launchbox and works perfectly. Not sure if the script is necessary but I'm using this: Run, E:Program Files\LaunchBox\NoMousy\nomousy.exe /hide $Esc:: { Run, E:Program Files\LaunchBox\NoMousy\nomousy.exe Process, Close, demul.exe } Edit: No longer an issue with current updates and new mouse cursor hiding features.
  12. This works almost perfectly for viewing magazines... but I'm having a problem with it opening and not being the active window. In BigBox, when I open a magazine, it displays it but the controller continues to control BigBox behind it. I have to use my mouse to left click on the viewer to active it. So far I've had no luck finding a solution...
×
×
  • Create New...