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OKTrashPanda

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Everything posted by OKTrashPanda

  1. So I'm new to creating content like this and figuring out how to use the upload system. Not sure if this is the right way to announce it but I've made an update to the banners! A I'm still continuing to work on them. I'll be adding more platforms as I go of course but the next step is the Japanese versions. I don't know if anyone wants that but what the heck, why not. Please send comments and requests! What's new: Changes: Changed the Game Gear's logo to match the early US/C version. The logo on the unit itself is the same in all 3 territories but I want to give each region its own banner. New Platforms: Arcade - Cinematronics Arcade - Eighting/Raizing Arcade - Jaleco Arcade - Nichibutsu Arcade - Psikyo Arcade - SNK (that's right, playlist to include pre-Neo Geo games) Arcade - Tecmo Arcade - Universal Adobe - Flash Gakken - Compact Vision TV Boy Nichibutsu - My Vision Pioneer - LaserActive (3 versions; 1 for plain/universal LV, 1 for Mega LD and 1 for LDROM^2, for options in organizing) Steam VTech - Laser 200 Zeebo This brings the total number of platforms to 270! European versions: Atari - Atari 7800 Commodore - CBM Microsoft - MSX Microsoft - MSX2 Milton Bradley - Microvision Milton Bradley - Vectrex NEC - Turbo Grafx Nintendo - Super Game Boy Nintendo - Super Nintendo Entertainment System Philips - Videopac Quick Shot - Supervision Saba - Videoplay Salora - Fellow Salora - Manager Sega - Dreamcast Sega - Game Gear Sega - Mega Drive 32X Sega - Mega Drive Sega - Mega-CD 32X Sega - Mega-CD Yeno - Prof. Weiss-Alles Yeno - Super Cassette Vision
  2. Version 1.3.0

    2,691 downloads

    Started a project a while ago to create a complete set of stylistically coherent banners. And when I say complete i mean complete. I used the LB platform list as a starting point and branched out from there, covering every platform I could think of, and made a few up for my own use. I went with a "nebula" style background since it seems like that's what kids are into these days and searched for high quality assets. Obviously this means the starting point was Evan Amos's photos and THK's logos, but I used many other sources as well and quite a few of the logos were just not available in decent quality online so I actually made a bunch of both company and platform logos by hand. This collection is US centric so American names and images are given priority above international counterparts. I'm already working on a set of Euro-centric banners though, so don't feel left out. After that I might begin working on a Japanese-centric set if I feel up to it. We shall see. Comments and advice are more than welcome. If you notice any glaring mistakes or omissions, please don't hesitate to point them out. These are actually pretty easy to edit and replace. Suggestions on changes needed for the European set are also quite welcome. Anything outside of the obvious (Mega Drive, blue swirl for Dreamcast, different SNES, different Vectrex logo, different 7800 controllers, etc.) is something that I'm likely to miss. I'm aware that not every one of these platforms is emulated yet but I'm less concerned with that and more concerned with getting as many platforms included as possible. Please enjoy! PLATFORMS INCLUDED (254 total): MASTER LIST CONSOLES: 3DO - 3DO Interactive Multiplayer Amstrad - GX 4000 APF - MP 1000 Apple - Pippin Atari - 2600 Atari - 5200 Atari - 7800 Atari - Jaguar Atari - Jaguar CD Atari - XE Game System Bally - Astrocade Bandai - Datach Bandai - Playdia Bandai - Sufami Turbo Bandai - Super Vision 8000 Camerica - Aladdin Casio - Loopy Casio - PV-1000 Coleco - Colecovision Commodore - Amiga CD32 Commodore - CDTV Emerson - Arcadia-2001 Entex - Adventure Vision Epoch - Cassette Vision Epoch - Super Cassette Vision Fairchild - Channel F Fujitsu - FM Towns Marty Funtech - Super A'Can GCE - Vectrex Interton - VC 4000 Leapfrog - Click Start Magnavox - Odyssey Magnavox - Odyssey^2 Mattel - Hyper Scan Mattel - Intellivision Microsoft - Xbox Microsoft - Xbox 360 Microsoft - Xbox One NEC - PC-FX NEC - Super Grafx NEC - TurboGrafx 16 NEC - TurboGrafx CD Nintendo - Nintendo 64 Nintendo - Nintendo 64DD Nintendo - Nintendo Entertainment System Nintendo - Famicom Disk System Nintendo - Gamecube Nintendo - Satellaview Nintendo - Super Nintendo Entertainment System Nintendo - Wii U Nintendo - Wii Ware Nintendo - Wii Ouya - Ouya ? - PC-50X family Philips - CD-i Philips - Videopac+ G7400 RCA - Studio II Sega - 32X Sega - Sega CD 32X Sega - Sega CD Sega - Dreamcast Sega - Genesis Sega - Master System Sega - Advanced Pico Beena Sega - Pico Sega - Saturn Sega - SG-1000 SNK - Neo Geo AES SNK - Neo Geo CD Sony - PlayStation Sony - PlayStation 2 Sony - PlayStation 3 Sony - PS4 SSD - XaviXPORT Starpath - Supercharger Tsukuda Original - Othello Multivision View-Master - Interactive Vision VM Labs - Nuon VTech - Creativision VTech - Socrates VTech - V.Flash VTech - V.Smile WOW - Action Max Zapit - Game Wave COMPUTERS Acorn - Archimedes Acorn - Atom Acorn - BBC Micro Acorn - Electron Amstrad - CPC APF - Imagination Machine Apple - Apple-1 Apple - Apple II Apple - Apple IIGS Apple - Apple III Apple - Lisa Apple - Macintosh (68k) Apple - Macintosh (PowerPC) Apple - Macintosh (Intel/OSX/modern) Atari - Atari Home Computers (2 versions, one saying 8-bit Home Computers and the other saying 400/800/XL/XE as many box stickers did) Atari - Atari ST Caputers - Lynx Coleco - Adam Commodore - Commodore 64 Commodore - Commodore 128 Commodore - Amiga Commodore - Max Machine Commodore - PET Commodore - 16/Plus/4 (the picture and platform logo are of the Plus/4 though both machines are part of the same family) Commodore - VIC-20 Dragon Data - Dragon 32/64 Eaca - Colour Genie Elektronika - BK 0010 Enterprise - Enterprise 64/128 Exelvision - EXL 100 Exidy - Sorcerer Fujitsu - FM Towns Fujitsu - FM-7 Jupiter Cantab - Jupiter Ace Lviv - PK-01 Matra - Alice Mattel - Aquarius Memotech - MTX MGT - Sam Coupe Micronique - Hector Microsoft - MSX Microsoft - MSX2 Microsoft - MSX2+ Microsoft - MSX Turbo R NEC - PC-8801 NEC - PC-9801 Ohio Scientific - Challenger 1P Ohio Scientific - Challenger II Philips - VG 5000m Radio - Mikrosha Schetmash - Vektor 06TS Sega - SC-3000 Sharp - MZ-2500 Sharp - X1 Sharp - X68000 Sinclair - QL Sinclair - ZX Spectrum Sinclair - ZX81 Sord - M5 Spectravideo - SV-318 Tandy - TRS-80 Tandy - TRS-80 Color Computer Tandy - Color Computer 3 Tangerine - Oric Technosys - Aamber Pegasus Texas Instruments - TI-99/4A Tomy - Tutor VTech - Laser 2001 Zavod BRA - Apogey-BK 01 HANDHELDS Atari - Lynx Bandai - WonderSwan Bandai - WonderSwan Color Bit Corp. - Gamate Entex - Select-A-Game Epoch - Game Pocket Computer Gamepark - GP32 Hartung - Game Master Leapfrog - Leapster Leapfrog - Leapster Explorer Milton Bradley - Microvision Nintendo - 3DS Nintendo - DS Nintendo - Game & Watch Nintendo - Game Boy Nintendo - Game Boy Color Nintendo - Game Boy Advance Nintendo - Pokemon Mini Nintendo - Switch Nintendo - Virtual Boy Nokia - N-Gage Palmtex - Super Micro Sega - Game Gear Sega - VMU SNK - Neo Geo Pocket SNK - Neo Geo Pocket Color Sony - PlayStation Portable Sony - PlayStation Vita Sony - PocketStation Sony - PSP Minis Tapwave - Zodiac Tiger - game.com Tiger - R-Zone Tiger Telematics - Gizmondo Time Top - Gameking Watara - Supervision Welback Holdings - Mega Duck ARCADE PLATFORMS: Arcade (general) Stone Age (for era based playlists that I use) Golden Age Silver Age Dark Age Bronze Age Modern Age American Laser Games (for company based playlists, let me know if you'd like more) Atari Games Atari Capcom Cave Data East Irem Konami Midway Namco Nintendo Sega Taito Technos Williams Laserdisc (Daphne/Singe) (Based on platforms, often needed due to specific emulators being used) Capcom - CP System Capcom - CP System II Capcom - CP System III Namco - System 22 Namco/Sega/Nintendo - Triforce Sammy - Atomiswave Sega - Chihiro Sega - Hikaru Sega - Lindbergh Sega - CG Board/Model 1 Sega - Model 2 Sega - Model 3 Sega - Naomi Sega - Naomi 2 Sega - RingEdge Sega - ST-V Sega - System 16 Sega - System 32 SNK - Neo Geo MVS Taito - Type X OS/INTERPRETER/OTHER Apple - iOS byuu - MSU1 Digital Research - CP/M Google - Android Infocom - Z-machine Interactive Fiction Interpreter Lightgun Games Linux Microsoft - MS-DOS Microsoft - Windows (original) Microsoft - Windows 3.x Microsoft - Windows 9X Microsoft - Windows (modern) Elecbyte - MUGEN Open Beats of Rage Pinball ResidualVM ScummVM Web Browser Games Zinc
  3. Nebula Banners View File Started a project a while ago to create a complete set of stylistically coherent banners. And when I say complete i mean complete. I used the LB platform list as a starting point and branched out from there, covering every platform I could think of, and made a few up for my own use. I went with a "nebula" style background since it seems like that's what kids are into these days and searched for high quality assets. Obviously this means the starting point was Evan Amos's photos and THK's logos, but I used many other sources as well and quite a few of the logos were just not available in decent quality online so I actually made a bunch of both company and platform logos by hand. This collection is US centric so American names and images are given priority above international counterparts. I'm already working on a set of Euro-centric banners though, so don't feel left out. After that I might begin working on a Japanese-centric set if I feel up to it. We shall see. Comments and advice are more than welcome. If you notice any glaring mistakes or omissions, please don't hesitate to point them out. These are actually pretty easy to edit and replace. Suggestions on changes needed for the European set are also quite welcome. Anything outside of the obvious (Mega Drive, blue swirl for Dreamcast, different SNES, different Vectrex logo, different 7800 controllers, etc.) is something that I'm likely to miss. I'm aware that not every one of these platforms is emulated yet but I'm less concerned with that and more concerned with getting as many platforms included as possible. Please enjoy! PLATFORMS INCLUDED (254 total): MASTER LIST CONSOLES: 3DO - 3DO Interactive Multiplayer Amstrad - GX 4000 APF - MP 1000 Apple - Pippin Atari - 2600 Atari - 5200 Atari - 7800 Atari - Jaguar Atari - Jaguar CD Atari - XE Game System Bally - Astrocade Bandai - Datach Bandai - Playdia Bandai - Sufami Turbo Bandai - Super Vision 8000 Camerica - Aladdin Casio - Loopy Casio - PV-1000 Coleco - Colecovision Commodore - Amiga CD32 Commodore - CDTV Emerson - Arcadia-2001 Entex - Adventure Vision Epoch - Cassette Vision Epoch - Super Cassette Vision Fairchild - Channel F Fujitsu - FM Towns Marty Funtech - Super A'Can GCE - Vectrex Interton - VC 4000 Leapfrog - Click Start Magnavox - Odyssey Magnavox - Odyssey^2 Mattel - Hyper Scan Mattel - Intellivision Microsoft - Xbox Microsoft - Xbox 360 Microsoft - Xbox One NEC - PC-FX NEC - Super Grafx NEC - TurboGrafx 16 NEC - TurboGrafx CD Nintendo - Nintendo 64 Nintendo - Nintendo 64DD Nintendo - Nintendo Entertainment System Nintendo - Famicom Disk System Nintendo - Gamecube Nintendo - Satellaview Nintendo - Super Nintendo Entertainment System Nintendo - Wii U Nintendo - Wii Ware Nintendo - Wii Ouya - Ouya ? - PC-50X family Philips - CD-i Philips - Videopac+ G7400 RCA - Studio II Sega - 32X Sega - Sega CD 32X Sega - Sega CD Sega - Dreamcast Sega - Genesis Sega - Master System Sega - Advanced Pico Beena Sega - Pico Sega - Saturn Sega - SG-1000 SNK - Neo Geo AES SNK - Neo Geo CD Sony - PlayStation Sony - PlayStation 2 Sony - PlayStation 3 Sony - PS4 SSD - XaviXPORT Starpath - Supercharger Tsukuda Original - Othello Multivision View-Master - Interactive Vision VM Labs - Nuon VTech - Creativision VTech - Socrates VTech - V.Flash VTech - V.Smile WOW - Action Max Zapit - Game Wave COMPUTERS Acorn - Archimedes Acorn - Atom Acorn - BBC Micro Acorn - Electron Amstrad - CPC APF - Imagination Machine Apple - Apple-1 Apple - Apple II Apple - Apple IIGS Apple - Apple III Apple - Lisa Apple - Macintosh (68k) Apple - Macintosh (PowerPC) Apple - Macintosh (Intel/OSX/modern) Atari - Atari Home Computers (2 versions, one saying 8-bit Home Computers and the other saying 400/800/XL/XE as many box stickers did) Atari - Atari ST Caputers - Lynx Coleco - Adam Commodore - Commodore 64 Commodore - Commodore 128 Commodore - Amiga Commodore - Max Machine Commodore - PET Commodore - 16/Plus/4 (the picture and platform logo are of the Plus/4 though both machines are part of the same family) Commodore - VIC-20 Dragon Data - Dragon 32/64 Eaca - Colour Genie Elektronika - BK 0010 Enterprise - Enterprise 64/128 Exelvision - EXL 100 Exidy - Sorcerer Fujitsu - FM Towns Fujitsu - FM-7 Jupiter Cantab - Jupiter Ace Lviv - PK-01 Matra - Alice Mattel - Aquarius Memotech - MTX MGT - Sam Coupe Micronique - Hector Microsoft - MSX Microsoft - MSX2 Microsoft - MSX2+ Microsoft - MSX Turbo R NEC - PC-8801 NEC - PC-9801 Ohio Scientific - Challenger 1P Ohio Scientific - Challenger II Philips - VG 5000m Radio - Mikrosha Schetmash - Vektor 06TS Sega - SC-3000 Sharp - MZ-2500 Sharp - X1 Sharp - X68000 Sinclair - QL Sinclair - ZX Spectrum Sinclair - ZX81 Sord - M5 Spectravideo - SV-318 Tandy - TRS-80 Tandy - TRS-80 Color Computer Tandy - Color Computer 3 Tangerine - Oric Technosys - Aamber Pegasus Texas Instruments - TI-99/4A Tomy - Tutor VTech - Laser 2001 Zavod BRA - Apogey-BK 01 HANDHELDS Atari - Lynx Bandai - WonderSwan Bandai - WonderSwan Color Bit Corp. - Gamate Entex - Select-A-Game Epoch - Game Pocket Computer Gamepark - GP32 Hartung - Game Master Leapfrog - Leapster Leapfrog - Leapster Explorer Milton Bradley - Microvision Nintendo - 3DS Nintendo - DS Nintendo - Game & Watch Nintendo - Game Boy Nintendo - Game Boy Color Nintendo - Game Boy Advance Nintendo - Pokemon Mini Nintendo - Switch Nintendo - Virtual Boy Nokia - N-Gage Palmtex - Super Micro Sega - Game Gear Sega - VMU SNK - Neo Geo Pocket SNK - Neo Geo Pocket Color Sony - PlayStation Portable Sony - PlayStation Vita Sony - PocketStation Sony - PSP Minis Tapwave - Zodiac Tiger - game.com Tiger - R-Zone Tiger Telematics - Gizmondo Time Top - Gameking Watara - Supervision Welback Holdings - Mega Duck ARCADE PLATFORMS: Arcade (general) Stone Age (for era based playlists that I use) Golden Age Silver Age Dark Age Bronze Age Modern Age American Laser Games (for company based playlists, let me know if you'd like more) Atari Games Atari Capcom Cave Data East Irem Konami Midway Namco Nintendo Sega Taito Technos Williams Laserdisc (Daphne/Singe) (Based on platforms, often needed due to specific emulators being used) Capcom - CP System Capcom - CP System II Capcom - CP System III Namco - System 22 Namco/Sega/Nintendo - Triforce Sammy - Atomiswave Sega - Chihiro Sega - Hikaru Sega - Lindbergh Sega - CG Board/Model 1 Sega - Model 2 Sega - Model 3 Sega - Naomi Sega - Naomi 2 Sega - RingEdge Sega - ST-V Sega - System 16 Sega - System 32 SNK - Neo Geo MVS Taito - Type X OS/INTERPRETER/OTHER Apple - iOS byuu - MSU1 Digital Research - CP/M Google - Android Infocom - Z-machine Interactive Fiction Interpreter Lightgun Games Linux Microsoft - MS-DOS Microsoft - Windows (original) Microsoft - Windows 3.x Microsoft - Windows 9X Microsoft - Windows (modern) Elecbyte - MUGEN Open Beats of Rage Pinball ResidualVM ScummVM Web Browser Games Zinc Submitter strizzuth Submitted 01/28/2019 Category Platform Banners  
  4. I see no way within the program's menus to play Jag CD games. Am I missing something? I tried the website and forums but since they're all in Russian I didn't get very far even with translation turned on.
  5. Some screenshots are bad representations of what the game was intended to look like though. A lot of CPS2 games look stretched to hell in screenshots because the machine has a very wide resolution that's squished back into a 4:3 shape. So in MAME and on real hardware, the image is 4:3 but the screenshot is closer to 16:9. There's another game that came up for moderation recently whose resolution was even more jacked up than that to the point where the text was unreadable. The image was basically a thin pillar. Maybe hard and fast rules about what is "correct" aren't going to work every time and we should be open to flexibility?
  6. For some reason, the DB has no platform entry for the MB Microvision. I know it's not exactly the hottest system of all time, but its absence is a head scratcher. The DB says "let us know" and links right to this board.
  7. Is there an issue with the guidelines doc not coming back up? It's been a while now.
  8. I appreciate you taking the time to help but unfortunately this driver doesn't fix the problem. On a lark I tried plugging it into my laptop just to see if anything changed but it gave the exact same results. Perhaps the thing is DOA? That would be weird since the device properties claim it's working properly and connected AND the analog button lights up.
  9. So... Please don't judge me. I got one of those cheap as heck blue triangle Playstation/PS2 to USB adapters. Surprise surprise, it's not working for me. But it's not just straight up not working, it's showing some signs of life. Windows 10 64 bit detects the device properly. Plugging in a Dualshock 2 that I confirmed is working doesn't make any chime, but pressing the analog button makes the LED light up. The problem is that it's not recognizing any inputs. None. I tried a different USB port. I tried restarting. I tried using a 3rd party driver for Windows 10 (which apparently only adds rumble and nothing else). Still nothing. Supposedly this thing is a simple HID controller that doesn't need drivers so no, I can't check for a new one. Without saying "get a better adapter" does anyone have any advice? I'm fairly determined to make this work somehow.
  10. I don't see a way to do that, but you can assign two sets of controls per controller if that helps. I have my C buttons set to the right stick but also to a set of buttons.
  11. I never load the dashboard. I don't think I have it, in fact. Let me see if I can launch it. This might take me a while...
  12. It's worth seeing how many of those work. Panzer Dragoon Orta and Jet Set Radio Future are working well for me. I also don't think it can run games from the discs themselves but I don't have one handy to test that out.
  13. *facepalms for own derpiness*
  14. But... You can already do that...
  15. Zerodoujin: The solution is to add bootlegs to the DB. There isn't a guideline saying "no bootlegs", just that the game in question has to exist for the specified platform. If it's supported by MAME it can go in the arcade section with ease. If it's Neo-Geo specific, put it there as well. ThePowerPlayer: Why do you want a separate category for hacks that play on the same platform? I'm not sure I understand your position. The hacks that are lacking info would probably still lack info in a separate category. If what you want is to separate your hacks from original ROMs you can already do that with a custom platform but I feel like that's not what you're after.
  16. I wish there really was an Ulak Tartysh arcade game.
  17. Have you tried adding "arcade marquee" to box front priorities? That's what I do and it works well. I have it at the highest priority since only arcade games should have those so it doesn't hurt anything.
  18. Start Demul, make sure no disc images are loaded (hit eject if one is) then go to the file menu and select Run Dreamcast. This should bring you to the DC's main system menu. Select the VMU icon that says "file". If you see VMUs with Xs over them, select that one and choose the option "Delete all (memory reset)". This should format it. If it still has an X over it, from Demul's menu select Config -> Maple Device Manager, select the controller port the VMU is plugged into, and click the drop down menu on that VMU's slot. Make sure it's set to "VMU" or "VMS" (VMU has the screen and controls on it, VMS is a plain memory card). Next, hit the "Edit" button next to the device in the Maple Device Manager and click "Select VMS". You should see a list of .bin files there. Select any one that you want. If a valid one was already selected, try reformatting it from the VMS editor or creating a new one. From there, go back to the Dreamcast's main menu and try browing the VMU. If you need to reformat it again from there it should work and you should have an icon on the VMS's screen.
  19. OMG it's better in every way! Trying to transfer my pokemon snap save over. Once I have that done I'm deleting P64.
  20. I'm sure people have some feelings about Project64 but I got it working with GlideN64 and it mostly runs alright. How would this setup compare to Mupen64plus and Parallel?
  21. My scache is currently 117 MB. I have DS ROMs that are bigger than that.
  22. It doesn't require much LaunchBox setup. Tweaking settings won't take you long either since there just aren't a whole lot. Getting LB to find the XBEs might take a while depending on how many you have but it's a lot like dealing with Cemu and RPCS3.
  23. ALL the cuss words! ALL.?? OF.?? THEM.??
  24. I modded my PS2 with scotch tape and my Wii has more games on hard drive than I have physical copies of. That's not the point. The point is emulation itself is progressing and this is exciting. I'm still gonna use PCSX2 and Dolphin just because I want to. The results are far from perfect. I think JSRF was a target game for them. Metal Wolf Chaos goes black screen after the intro movie and then crashes and Otogi is at the barely playable stage. The floor is invisible. You can imagine how that might make it tricky. But this is improving bit by bit. I'm hoping the 1.0 release has a few big fixes that gets more games working. After that release, the team intends to iron out the existing code before adding more features. That's an exciting stage from my perspective.
  25. I have a very, very bad graphics card that doesn't want to run much of anything. It's not 60 FPS but I can usually get it to go at 45ish. It's VERY playable. I recruited Beat and started the Poison Jam mission at Shibuya Terminal and saved my game successfully, no crashing. The FPS dips quite a bit for me but didn't get bad until Shibuya Terminal where it hovered around 30. A few graphics errors like cop cars not displaying in a cut scene, and the graffiti I put over Poison Jam's tags didn't display. But other than that, holy shit it's WORKING. Do you know how long it's been since I understood the concept of love?!
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