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Posts posted by The Papaw
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Just updated to Official LB v12.4 just before adding a game. When I try to scan for added roms for Nintendo Switch, it does nothing. Tried in a couple the Atari platform and does nothing either. No dialog or anything.
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Platform Voice Packs - 190-200 Platforms in Each Pack
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These are Platform Voices & Voiceover packs I made to use in themes I have been working on in @y2guru's Community Theme Creator. Each pack has the 190+ platforms and Categories with a couple extra variations for a few of them.
From 3DO Interactive Multiplayer to ZiNc. They also have a few playlists like "Favorites", "Recently Added", "Broken", etc. They're all in the MP3 format (48kbs)
136 different voices and voiceover packs. Half were made using a single female voice, made using Amazon Polly (Salli) and the bottom half which were made using a male voice Amazon Polly (Mathew). I think the male voices turned out better, but some of the female ones turned out pretty cool as well.
Some of the voiceovers variants are:
Child
Gnomes
Goblins
Mutants
Radio Chatter
Sephius-X
Space Squirrel
Various Male and Female
Whiney Squire
WraithSamples made using a male voice:
Nintendo GameCube (Mathew).mp3Nintendo GameCube (Android Male).mp3
Samples made using a female voice:
Nintendo GameCube (Salli).mp3Nintendo GameCube (Android Male).mp3
Each pack Includes:
3DO Interactive Multiplayer.mp3
3DO Interactive.mp3
Aamber Pegasus.mp3
Acorn Archimedes.mp3
Acorn Atom.mp3
Acorn Electron.mp3
Amstrad CPC.mp3
Amstrad GX4000.mp3
Android.mp3
APF Imagination Machine.mp3
Apogee BK-01.mp3
Apple II.mp3
Apple IIGS.mp3
Apple iOS.mp3
Apple Mac OS.mp3
Arcade.mp3
Atari 800.mp3
Atari 2600.mp3
Atari 5200.mp3
Atari 7800.mp3
Atari Jaguar CD.mp3
Atari Jaguar.mp3
Atari Lynx.mp3
Atari ST.mp3
Atari XEGS.mp3
Bally Astrocade.mp3
BBC Microcomputer System.mp3
Broken.mp3
Camputers Lynx.mp3
Casio Loopy.mp3
Casio PV-1000.mp3
Coleco ADAM.mp3
ColecoVision.mp3
Commodore 64.mp3
Commodore 128.mp3
Commodore Amiga CD32.mp3
Commodore Amiga.mp3
Commodore CDTV.mp3
Commodore MAX Machine.mp3
Commodore PET.mp3
Commodore Plus 4.mp3
Commodore VIC-20.mp3
Computers.mp3
Consoles.mp3
Dragon 32_64.mp3
EACA EG2000 Colour Genie.mp3
Elektronika BK.mp3
Emerson Arcadia 2001.mp3
Enterprise.mp3
Entex Adventure Vision.mp3
Epoch Game Pocket Computer.mp3
Epoch Super Cassette Vision.mp3
Exelvision EXL 100.mp3
Exidy Sorcerer.mp3
Fairchild Channel F.mp3
Favorites.mp3
Fujitsu FM Towns Marty.mp3
Fujitsu FM-7.mp3
Funtech Super Acan.mp3
Future Pinball.mp3
Game Wave Family Entertainment System.mp3
GamePark GP32.mp3
GameWave.mp3
GCE Vectrex.mp3
Handhelds.mp3
Hartung Game Master.mp3
Hector HRX.mp3
Interton VC 4000.mp3
Jupiter Ace.mp3
Linux.mp3
Magnavox Odyssey 2.mp3
Magnavox Odyssey.mp3
Matra and Hachette Alice.mp3
Mattel Aquarius.mp3
Mattel HyperScan.mp3
Mattel Intellivision.mp3
Mega Duck.mp3
Memotech MTX512.mp3
Microsoft MS-DOS.mp3
Microsoft MSX.mp3
Microsoft MSX2+.mp3
Microsoft Xbox 10.mp3
Microsoft Xbox 360.mp3
Microsoft Xbox One.mp3
Microsoft Xbox X.mp3
Microsoft Xbox.mp3
Mobile.mp3
MS-DOS.mp3
MUGEN.mp3
Namco System 22.mp3
NEC PC-8801.mp3
NEC PC-9801.mp3
NEC PC-FX.mp3
NEC TurboGrafx-16.mp3
NEC TurboGrafx-CD.mp3
Needs Installed.mp3
Nintendo 3DS.mp3
Nintendo 64 Disc Drive.mp3
Nintendo 64.mp3
Nintendo 64DD.mp3
Nintendo DS.mp3
Nintendo Entertainment System.mp3
Nintendo Famicom Disk System.mp3
Nintendo Game & Watch.mp3
Nintendo Game Boy Advance.mp3
Nintendo Game Boy Color.mp3
Nintendo Game Boy.mp3
Nintendo GameCube.mp3
Nintendo Pokemon Mini.mp3
Nintendo Satellaview.mp3
Nintendo Switch.mp3
Nintendo Virtual Boy.mp3
Nintendo Wii U.mp3
Nintendo Wii.mp3
Nokia N-Gage.mp3
Not Installed.mp3
Nuon.mp3
OpenBOR.mp3
Oric Atmos.mp3
Ouya.mp3
PC Engine SuperGrafx.mp3
Philips CD-i.mp3
Philips VG 5000.mp3
Philips Videopac+.mp3
Pinball.mp3
RCA Studio II.mp3
Recently Added Games.mp3
Recently Added.mp3
SAM Coupé.mp3
Sammy Atomiswave.mp3
ScummVM.mp3
Sega 32X.mp3
Sega CD.mp3
Sega CDX.mp3
Sega Dreamcast VMU.mp3
Sega Dreamcast.mp3
Sega Game Gear.mp3
Sega Genesis.mp3
Sega Hikaru.mp3
Sega Master System.mp3
Sega Model 1.mp3
Sega Model 2.mp3
Sega Model 3.mp3
Sega Pico.mp3
Sega Saturn.mp3
Sega SC-1000.mp3
Sega SC-3000.mp3
Sega ST-V.mp3
Sega System 16.mp3
Sega System 32.mp3
Sega Triforce.mp3
Sharp MZ-2500.mp3
Sharp X1.mp3
Sharp X68000.mp3
Sinclair ZX Spectrum.mp3
Sinclair ZX-81.mp3
SNK Neo Geo AES.mp3
SNK Neo Geo CD.mp3
SNK Neo Geo MVS.mp3
SNK Neo Geo Pocket Color.mp3
SNK Neo Geo Pocket.mp3
Sony Playstation 1.mp3
Sony Playstation 2.mp3
Sony Playstation 3.mp3
Sony Playstation 4.mp3
Sony Playstation 5.mp3
Sony Playstation Portable.mp3
Sony Playstation Vita.mp3
Sony Playstation.mp3
Sony PocketStation.mp3
Sony PSP Minis.mp3
Sony PSP.mp3
Sord M5.mp3
Spectravideo.mp3
Super Nintendo Entertainment System.mp3
Taito Type X.mp3
Tandy Trash-80.mp3
Tandy TRS-80.mp3
Tapwave Zodiac.mp3
Texas Instruments TI 99_4A.mp3
Tiger Game.com.mp3
Tomy Tutor.mp3
TRS-80 Color Computer.mp3
Vector-06C.mp3
Virtual Reality.mp3
VTech CreatiVision.mp3
VTech Socrates.mp3
Watara Supervision.mp3
Web Browser.mp3
Windows 3.X.mp3
Windows.mp3
WonderSwan Color.mp3
WonderSwan.mp3
WoW Action Max.mp3
XaviXPORT.mp3
ZiNc.mp3-Enjoy
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Submitter
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Submitted11/12/2021
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Category
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5 hours ago, faeran said:
Not a big deal, either way. More of an interesting observation.
I had a few extra minutes and Thought I'd try to upload the files again, just to see what happened. I may have found something that may be of interest to ya'll. One of the files name contains the "+" sign. When I uploaded them again, I noticed (they still have numbers being added to the begining of the file names) that the "+" was not recognized as it was in the past. Instead just 2 files with different numbers, I had to download both of them to differentiate them. Then I thought I would just change the name of the xip to say "Plus" instead, and now I am back into that "error 200" again and can't upload anything. Just thought I would share the findings.
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12 minutes ago, faeran said:
This most likely started happening due to a forum update, although shouldn't cause any issues with the contents.
I've also not be able to get it to happen in my testing today, are you still seeing it?
I just noticed it the first time this morning. I didn't figure it would hurt anything. I could try to upload them again if you'd like me to?
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I updated & uploaded 3 theme files and when I checked them, they have strange names when downloading them.
Instead of it normally being FadingElegancev1.zip it is 1460358908_FadingElegancev1.zip.
All 3 files did this. Is this something new to the website? Just curious.
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10 hours ago, JoeViking245 said:
How about creating a Playlist?
By Joe, that was a brilliant idea. Thanks much Joe
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I have multiple LB/BB setups though out the home. All my roms and media are being stored on NAS HDDs. So when I add new games to a platform, they work on all my different setups in the house.
What I am wanting to accomplish is add a RSS feed to one of my BB themes (scroller) that will show newly added games that I can edit with a txt or xml file.
I'm currently doing this in my Kodi fork using xml files, but having newly added games in the media center isn't the best way to do it. I would like to be able to do this within LB/BB itself. Is there anything out there. I have done some searching in the forums and am not finding anything like this.
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1 hour ago, faeran said:
It should move the images to the appropriate folder.
You could also click on the LaunchBox ID link (next to the game name) and check the database to see if the image type is mislabeled, and if they are, you can put in a request to correct it.
Was just curious, thats a good tip on the request option. I didn't know that
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I setup a new copy of LB and have been downloading a fresh images. Especially in Windows, I have gotten a bunch of cd disc images as Box Front.
My question is this, if I use the context menu and tell LB the image type is "Disc" does it move the image to the appropriate folder or just change the xml file?
I know if I delete theme they are deleted from the folder.
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32 minutes ago, faeran said:
Hi @The Papaw Can you PM me a screenshot of your submission entry?
I got it uploaded, it was my fault and naming issue, thank you Sir
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28 minutes ago, C-Beats said:
You can do that but not with Big Box default ImageVideoView. Would need to use the new FlowVideo controls to do that. It is possible though, just requires quite a bit more custom XAML to pull off.
Can you point me to some info on the FlowVideo controls and how one would use them? Thanks for the replies BTW
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8 minutes ago, C-Beats said:
Isn't built into the CTC but you can use the RandomGame binding to access a random game from the platform currently being hovered over.
With the theme I just did, if there are no Platform Videos present it is pulling a random game video. What I was hoping to do, was a overlay on the video its showing to display it's game title on it. Yeah I know, that a bit much haha
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Is it possible to pull a game title in the platform views? If so how? I don't see a way to do it with CTC
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Trying to submit Startup theme for review here: - https://www.launchbox-app.com/themes
I just did a Pause theme without issues.
Everything goes well until I hit the final submit button then I get this:
I have double checked everything, not sure if it is on my end or the server end.
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I am trying to record a sample of my startup theme. Using OBS to record it. It records everything expect the Exit screen, it is just a black section in the video.
It shows on the monitor every single time.
I disconnect my 2nd monitor to see if that would correct it, it does the same thing.
Anyone have any ideas???
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Generic Television Commercial Platform Videos
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I did a similar set of Television Commercial Platform Videos that had a background & borders and was more designed for themes using video snaps on the right side.
hey have been pretty popular. So I decided to do a generic set without the borders and backgrounds.Some of the screenshots are more blurry than the actual videos. Keep in mind, Television was 480 and over-the-air back then. These things are really hard to find, especially with a decent quality.
Some of the videos are the same commercials, some are new
These are being showcased in my NEW Fading Elegance v1+ theme
Still looking for more commercials, so feel free to share if you have some!This set includes (so far):
3DO Interactive (Multiplayer - you may have to rename depending on your setup)
Arcade
Atari 2600
Atari 5200
Atari 7800
Atari Jaguar
Atari Lynx
Atari ST
ColecoVision
Commodore Amiga
Mattel Intellivision
Microsoft Xbox 360
Microsoft Xbox
NEC TurboGrafx-16
Nintendo 3DS
Nintendo 64
Nintendo DS
Nintendo Entertainment System
Nintendo Game Boy Advance
Nintendo Game Boy Color
Nintendo Game Boy
Nintendo GameCube
Nintendo Switch
Nintendo Wii U
Nintendo Wii
Pinball
ScummVM
Sega 32X
Sega CD
Sega Dreamcast
Sega Game Gear
Sega Genesis
Sega Saturn
SNK Neo Geo AES
SNK Neo Geo Pocket Color
Sony Playstation
Sony Playstation 2
Sony Playstation 3
Sony PSP
Super Nintendo Entertainment System
Windows
WonderSwan Color-Enjoy
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Submitter
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Submitted10/18/2021
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Category
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The Mix
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Mixed up batch of sounds. I use with my Fading Elegance theme.
Startup - Retro Pac-Man Get Ready
Back - Sci-Fi
Move - Software NO or Error
Select - Swords-Enjoy!
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Submitter
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Submitted10/16/2021
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Category
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Looks pretty cool!
Are there any plans on adding a way we can use Badges in the themes? Would love to see that!
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Jason had fixed this a couple days ago, but starting to look like the issue has returned. Been trying to upload an update (66.2mb) and just keep getting the -200 error as before.
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Fading Elegance Pause Theme - Designed with 4k Large Screens & TVs in mind.
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PauseTheme that matches the Fading Elegance theme. Designed with 4k Large Screens & TVs in mind.
"Fading Elegance v1" and "Fading Elegance v1+" Theme
Matching Startup-Exit Theme - can be used with any theme of courseThe pause button in the center is animated. It loops from Pause to Play.
Includes a text file with instructions
Funny Fact - Look at the Play Count on the screenshot; well I used the 4 different 007 games in Gamecube to test my changes every time I would make a change. Between the 4 games in my collection, I have played them 430 times when you add them together. Thats a lot of starting and stopping. -
The video shows the Startup, Pause and Exit
Thanks @faeran & @Retro808 for the help
-Enjoy
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Submitter
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Submitted10/15/2021
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Category
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Fading Elegance - StartupTheme - Designed with 4K Large Screens & TVs in Mind
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Startup/Exit Theme that matches the Fading Elegance theme. Designed with 4k Large Screens & TVs in mind.
"Fading Elegance v1" and "Fading Elegance v1+" Theme
Matching Pause Theme - can be used with any theme of courseThe star-burst smoothly slides in from the right resting behind the Clear Logog and then continues to rotate making it look like a live star.
There's a green animated loading bar above the "NOW LOADING (not in real-time)"
Funny Fact - Look at the Play Count on the screenshot; well I used the 4 different 007 games in Gamecube to test my changes every time I would make a change. Between the 4 games in my collection, I have played them 430 times when you add them together. Thats a lot of starting and stopping. -
The video shows the Startup, Pause and Exit
-Enjoy
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Submitter
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Submitted10/14/2021
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Category
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6 hours ago, Retro808 said:
Default may not have the UserControl line for the gif. At the top of your theme you may need to add this line. Paste in where you see the other xlmns lines (starts at line 1).
xmlns:gif="clr-namespace:WpfAnimatedGif;assembly=Unbroken.LaunchBox.Wpf"
Thank you sir, I got it going. On to the Pause Theme! hahaha
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Thx Retro, I almost got everything working. I was using an animated gif in it, but since switching to the Default Startup, editing it like I wanted, I can't get the animated gif to work any more. Been stuck on that for a while
Scan for New Roms Not Working
in Troubleshooting
Posted · Edited by The Papaw
Added more info
I posted in the last beta thread a couple days ago, but no replies.
Using 12.4. When I try to scan for new roms in any platform it does pretty much nothing. Has something changed that I need to edit or is it broken?
Also noticed that even though I have Yuzu set as default switch emulator, every time I add a game manually, it always defaults to Ryujinx instead??
Attached log file
Debug 2021-11-24 09-40-55 AM.log