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The Papaw

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Posts posted by The Papaw

  1. I noticed something that caught my attention. I am working on some Sega Saturn roms (scanning for removed & scanning for new). I am checking ALL the boxes concerning downloading artwork & videos.

    I noticed when LB moves on to scrape Emu, it is scraping for all the platforms in LB (see screenshot, notice in it, it is searching SNK NeoGeo AES), but it is going through all the platforms in LB. Is it suppose to do that?

    Untitled.thumb.jpg.fc0b6a16850512f6eb1a7f18fc074f0a.jpg

  2. Seems to be a "timed-out" issue for me. Getting 1000's of error the past couple days, especially with video snaps and taking forever to scrape (many minutes).

    As it stands, Emu is kinda useless in LB for me if it doesn't improve somewhere.

    I noticed folks from here are posting there as well with no response yet. Hopefully we will hear something from somewhere soon:)

  3. Is anyone having issues with EmuMovies using v12.10.3 or is it on Emu side? I started getting tons of errors after updating to v12.10.3.

    UPDATED: I noticed it seems to be mostly the video snaps, get 100's of these "timed out" errors:

    Untitled.thumb.jpg.1f72b7f1cd2ab5366fc47328658e591d.jpg

  4. Dark Bounce

    View File

    This theme uses a dark rock wall background with blue-ish white shadows. This one works great on larger gaming rigs and folks that have their gaming media stored on a NAS. The video below was made on my main rig with 22,000+ games and all the media and roms being stored on NAS using mapped drives, Launchbox was installed on mechanical HDD.

    The video does much better showing the theme than the screenshots. (the bouncing and the slides)

    I used my custom icons for genres, play modes, number of players, custom controllers, etc..

    I designed this one mainly for Large Screens and TVs (16:9), but this time I created it in Stretch Mode in CTC. This is the first theme I have tried using the Stretch mode, so if you run into strange looking issues let me know, preferably with screenshots, I am not sure how to properly test the other screen ratios yet, but from I was able to do, the theme was looking decent on the different views in CTC.

    This time I put a more focus on the Arcade (MAME) platform, using game specific Arcade Cabinets and the Arcade Controls (looks will depend on your artwork) as well as play modes specific to the Arcade platform. (the ones like 2-Player Alternating or 2-Player Simultaneous) if you use them.

    My custom Genre Icons have grown to over 300+ now (includes the PS template to make more if you need them) and I have over 100 controller images in this theme.

    The Platform audio I used was a male voice. I increased the volume a bit and added some reverb.

    Video (wall views in video are showing original version, version 2 is different-see changelog below):

     

    Installation:
    Download, unzip, copy the folder "Dark Bounce" into your Launchbox "Themes" folder.
    The Windows Media Player in Bigbox will work best with this theme

    You can also set the theme up to show if the game can be played in Virtual Reality, Online, PvP, etc. if you want. Artwork is included and already in place. Instructions for setting up the 4-5 custom fields can be found on my "Game On" theme page. (https://forums.launchbox-app.com/files/file/3256-game-on/). It's pretty simple.

    Thanks goes out to @y2guru, @faeran for there awesome contributions to CTC/LB/BB work and videos. Also @viking for his great stuff as well as @RetroNi. Some of the logos and videos used from their contributions. And of course anyone else I may have un-intendedly forgot to mention.

    Leave comments and suggestions and I'll see what I can do. Spring is here, so gonna be slowing down with this stuff. If I can keep away from it :ph34r:

    -Enjoy & thanks for trying the theme!


     

  5. Use too, if you had a video name with certain punctuation characters in it, it had to be replaced with an "_" (underscore), but in some like ":" (quotation) you could also use a "-" (minus). In the last release or two, this no longer works. Example:

    Star Wars Jedi- Fallen Order-01.mp4 (was working fine)

    Now I am having to go and change MANY videos named this way to use the underscore - Star Wars Jedi_ Fallen Order-01.mp4

    Any chance this can be fixed in upcoming release?

  6. Okay, got down to the last 88 video snaps, then it hung after last one and never finished the process. I closed LB, and re-opened it. It starts downloading the same 88 videos again and never finishes. It won't allow me to cancel either.

    Now my LB is stuck in a constant loop. >:(O.o

    Debug 2022-02-27 04-48-01 AM.log

    HOW do I get LB out of this loop?

  7. 9 hours ago, Fugus said:

    Been messing with the beta release.

    Tried to get the front box art from Gameboy Advance games using EmuMovies as the source, it is set to only download a single image of the type and it appears to ignore that limitation when downloading from them. Keeps downloading 2 front box images from them instead.oes though.

    I have this issue as well. Also, when using the Update Media feature, trying to download video snaps for Arcade, it downloads 50-100 or so, then it hangs, I have to close LB and re-open to get it going again. With beta 3 it is resuming now when I re-open LB. I left it running all night and it only downloaded around 100 videos. After restarting LB, it downloaded that many in a few minutes. (media is stored on a mapped drive and haven't tried it with media stored on local drive)

    If it is of any help, it does seem to hang after I get an error or two, but not really sure

     

  8. I really wish the sort could be fixed / added to this.

    So when you are importing game like Xbox, you could just click on the Extension Title and it would sort them by file type. You could delete the unwanted files so much easier. Hint, hint....:P

    Untitled.thumb.png.e65817055a37f7fb949a27f811019c7f.png

  9. Was doing a new build using 12.8.2. I was importing a platform and it was downloading from emu, I closed LB and it isn't resuming any more when I re-open it.

     

    UPDATED: Well, after opening it a couple times, I went ahead and was going to run finish downloading the media using the Download Missing Media feature, and it triggered it O.o

  10. 1 hour ago, faeran said:

     

    Thanks. These will be fixed for the next beta.nything can be done.

    I forgot to update my post on the manuals. Emu errored almost all of them, it only downloaded a fraction of them, like less than 100

  11. So far, I can say that downloads have improved for me and so far had no errors with emumovies, but I have encountered one strange thing with downloading manuals.

    Only 18194 total games in collection, I used the Games Missing Data option, it finds 18183 missing manuals, the screenshot shows it's downloading 43858 manuals????

    Untitled.thumb.png.6e19c406bd1c968bc21e517aa36e3f6c.png

     

  12. On 1/7/2022 at 6:39 AM, The Papaw said:

    v12.7.1 - When I use the "Games Missing Media", allow it to check the metadata, then trying to update what it finds, say box fronts or 3d boxes for the 400+ games, it just hangs on "Initializing process" for me. Cancel isn't working right either. I can close LB and try again, does same thing. Anyone else? 

    Untitled.thumb.jpg.b8d8dff9112933b89f3c1760e331dcc1.jpg

      

    I believe this issue is being caused by the Epic Games Integration login when it is being triggered. Trying to Log in and out of the account within LB does nothing to help. The best I can tell, it happened when I updated to v12.7.1. When I tried using the "Games Missing Media" and "Update metadata and media" features. (I may have said NO when prompted me if I wanted to log into the Epic account)

    The "EpicToken" was missing in the non-working versions and LB was not showing me the prompt asking if I wish to log in to Epic after that. That is where it was hanging on the "Initializing" When I updated to v12.17.1, I'm not sure when LB deleted the token or why it would no longer prompt for login, but after I fixed the Settings.xml file, it worked as expected. Of course when I would install v12.5 or v12.6 over top of broken v12.7.1, the Settings.xml isn't changed so I still had the problem.

    I know that there are some major migrations going on and @Jason Carr and others really have their hands full (BTW I am already seeing improvements as a end-user, thank you). Rant: Anyone notice how many times the log files I uploaded in a later post were downloaded. ZERO! Not one single time. Kinda sad to see. 😥

  13. 11 hours ago, C-Beats said:

    Right click the small item and hit "View Fullscreen"

    Is it possible to add the Right Click & delete context menu to the video as well?

    • Like 1
  14. 8 minutes ago, C-Beats said:

    Yeah, that square is null. Nothing in the square is "No" and Checked is "Yes". We don't have it set by default because ROMs aren't "Installed" that flag really only pertains to PC games

    Gotcha, makes sense, thank you Sir, I'll just have to keep that in mind from now on....

  15. 38 minutes ago, C-Beats said:

    Installed by default should be null (black square)

    Would this be null?

    WYLeYtAaq4.thumb.png.7d17763ad7fd4577c4e7e7acb9fee550.png

    If you are adding a game manually, wouldn't you want this to be checked by default, since you've probably just installed the game and just want to add it to Launchbox?? Just curious

  16. 7 minutes ago, C-Beats said:

    I don't BELIEVE so, but I can check. In regard to that issue how are you adding the Windows game where you see this issue?

    Going to Windows platform, click the Add button, pick the Launching on the left, then navigate to the Application Path and selecting the exe I want. After fixing/downloading meta and media, the checkbox for installed is white, rather than checked

  17. 1 minute ago, C-Beats said:

    Yeah. I'm pretty positive I know what is causing this and will be corrected in the next beta release. Thanks for the report and additional information.

    Is this related to the issue I reported about something similar happening with games installed earlier in the thread?

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