It's well known that the emulator Phoenix doesn't take command line options so it's integration with Launchbox it's quite
difficult, I've read there's a RocketLauncher module that does that but I really don't want to use RL, so I made this little
script that will act as a Phoenix loader. It works pretty well for me and just decided to share it because I think it might be useful
for some people. It doesn't have a gui and works just by calling the exe with 2 parameters, first the
platform to use and second the full path to the game rom or cd image. I just made it to recognize 3DO and Jaguar because it's
in those plataforms that Phoenix excels, the other platforms can be emulated just as good or better with less complications
with another emulator. The script will edit the emulator .xml and change just 2 lines, one that indicates the current selected
platform and the other is the one that tells wich image or rom is currently selected, then it will execute Phoenix and simulate
the keystrokes to launch the game and F11 to put it on full screen, after that the script will close.
These are two examples of how to run a game:
ROMLauncherPhoenix.exe platform=Jaguar file=K:\EMU\Atari Jaguar\Space War 2000 (World).j64
ROMLauncherPhoenix.exe platform=3DO file=K:\EMU\Panasonic 3DO\Incredible Machine, The (USA).img
In the download I will include the source of the script, the script compiled and a .ini file that, for now, just include the
option to turn de logging on or off. The compiled script and the .ini must be located in the Phoenix emulator folder because
the script will only try to find the .ini and the emulator executable in the same folder where it is located.
1 - Make sure Phoenix works and have loaded in the frontend all the images you are going to use, Phoenix won't recognize a file
that the script loads in the .xml if that file isn't in its "database"
2- copy ROMLauncherPhoenix.exe and RomLauncherPhoenix.ini in your Phoenix install folder
3 - Make a backup of phoenix.config.xml just in case.
4 - In Launchbox go to Tools -> Manage Emulators -> Add, and select ROMLauncherPhoenix.exe as the "Emulator Aplication Path",
then tick the option "No space before ROM (Primarily for NullDC)".
5 - In the same Window go to "Associated Platforms" and add the two we are going to use: "3DO Interactive Multiplayer" with the
Command-Line Parameters "platform=3DO file=" and "Atari Jaguar" with "platform=Jaguar file=". Click OK to save everything
6 - Assign the new emulator to your 3DO or Jaguar games.
That should do it but just consider some things.
- In case that something doesn't work, the log file (ROMLauncherPhoenix.log) can be helpful.
- The script it's made with Autoit because it's what I know how to use better, one big problem with AutoIt it's that antivirus
programs tend to mark as thread anything made with it, so if you download the compiled script and your antivirus warns you
about the file, you can trust me and add an exception or even better compile the script yourself, it's easy, just download
Autoit and install it, after that just right click in the .au3 file in the explorer and a there should be a "Compile Script"
- I really don't know how well all this will work with relative paths, I have my launchBox and all the emulators and rom in a
virtual drive k: that is created every time I execute LB, I made it that way since day one so I never had to consider anything
- The script it's definitely not a good example of good programming, in fact could cause laughs on some people 🙂 . I know
there must be better and more elegant ways of doing this, but It's what I could do and what I had time to do. If you have any
advice about that I will welcome an appreciate it.
ROMLauncherPhoenix Compiled.zip ROMLauncherPhoenix Source.zip