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CPS1, CPS2, CPS3 - One Emulator to Rule them All?


Saraph

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also i just found out that to be able to use this files need to have multiple .rar files for each game not only multiple files inside a rar file just mention this for people that dont know like me if you search for an arcade rom pack no matter the system eexcept mame i think you need to have rom packs that the games inside the pack will have multiple rar files for each game !!!

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2 minutes ago, kostas said:

either i gues its the rom files that launchox and retroarch doesnt like

Launchbox doesn't care about the file, it's whether or not the emulator likes them.

The best place to get up to date roms for up to date emulators is pleasuredome, especially for the arcade stuff. Getting the roms from other sources especially if you don't know the exact rom set version number is unknown you really are guessing and you have no idea if they are good working rom dumps.

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1 minute ago, kostas said:

also i just found out that to be able to use this files need to have multiple .rar files for each game not only multiple files inside a rar file just mention this for people that dont know like me if you search for an arcade rom pack no matter the system eexcept mame i think you need to have rom packs that the games inside the pack will have multiple rar files for each game !!!

Arcade roms are always in a zip file with multiple files inside of them, they have to be packed up in a very specifically named zip file for the emulator to use them. You can find them in some places as a set and that set is split up into multiple rar / zip archives which do have to be extracted but the actual game rom files themselves have to be in their individual zip files.

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If you are uncomfortable with that site I will say that emuparadise  does have a full 161 Mame set on their Complete ROM Sets page, they have update packs to get that set up to 193 but that is a much more advanced thing to do, it's not just a simple extract over top and write over the previous files.

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Just now, kostas said:

but this mame packs will work for cps2 and 3 roms that i want to import with the way that PRIME showed in his Cps videos , or the pack is specificaly for use with mame ?

They may or may not work with the FBA core, I have seen some compatibility but I cannot guarantee it..

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also what is that error 

 

The given key was not present in the dictionary.

App:     LaunchBox
Version: 7.16
Type:    System.Collections.Generic.KeyNotFoundException
Site:    System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean)
Source:  System.Windows.Forms

   at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
   at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
   at (<>c__DisplayClass142_0 )
   at Unbroken.LaunchBox.Desktop.Forms.MainForm.<>c__DisplayClass142_0.<playButton_Click>b__1()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:14:20 AM GameDetailsGui.RedrawDetails End
   3:14:20 AM Music.Play Start
   3:14:20 πμ Music.Kill Start
   3:14:20 πμ Music.Kill Finished
   3:14:20 πμ Music.Play Empty Music Path
   3:14:20 πμ Music.NotifyTrackList Start
   3:14:20 AM Music.NotifyTrackList Invoke
   3:14:20 AM Music.Pause Start
   3:14:20 AM GameDetailsGui.RedrawDetails Start
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:14:20 AM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:14:20 AM GameDetailsGui.RedrawDetails End
   3:14:20 AM Music.Play Start
   3:14:20 πμ Music.Kill Start
   3:14:20 πμ Music.Kill Finished
   3:14:20 πμ Music.Play Empty Music Path
   3:14:20 πμ Music.NotifyTrackList Start
   3:14:20 AM Music.NotifyTrackList Invoke
   3:14:21 AM Music.Pause Start
   3:14:21 AM GameDetailsGui.RedrawDetails Start
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:14:21 AM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:14:21 AM GameDetailsGui.RedrawDetails End
   3:14:21 AM Music.Play Start
   3:14:21 πμ Music.Kill Start
   3:14:21 πμ Music.Kill Finished
   3:14:21 πμ Music.Play Empty Music Path
   3:14:21 πμ Music.NotifyTrackList Start
   3:14:21 AM Music.NotifyTrackList Invoke
   3:14:22 AM Music.Pause Start
   3:14:22 AM GameDetailsGui.RedrawDetails Start
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailRating
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailFileName
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailNotes
   3:14:22 AM GameDetailsGui.RedrawDetails Before ShowDetailDates
   3:14:22 AM GameDetailsGui.RedrawDetails End
   3:14:22 AM Music.Play Start
   3:14:22 πμ Music.Kill Start
   3:14:22 πμ Music.Kill Finished
   3:14:22 πμ Music.Play Empty Music Path
   3:14:22 πμ Music.NotifyTrackList Start
   3:14:22 AM Music.NotifyTrackList Invoke
   3:14:26 AM Exception

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one last question that might sound a little weird but in every 2 player game my controler cant seperate the 2 select boxes and i play 2 characters with with the same controler the game thinks that i have 2 controlers insterted i presed instert coin only one time thow :(?

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