Styphelus Posted October 1, 2016 Share Posted October 1, 2016 I tried importing my Amiga games last night but when I do, Launchbox does not rename them. LB keeps the file name GameABC_v1_1234. I thought this problem had been fixed during one of the live streams a few weeks ago. Am I doing something wrong? Is there a special setting for importing Amiga games? Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 1, 2016 Share Posted October 1, 2016 Read this thread this guy has a real easy way of importing Amiga games. that us know if you need anymore help Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 1, 2016 Author Share Posted October 1, 2016 Doesn't work for me. I'm not using FS-UAE. I'm using WinUAE. I really didn't want to switch emus at this point. Quote Link to comment Share on other sites More sharing options...
kyoken Posted October 1, 2016 Share Posted October 1, 2016 Styphelus, try it, FS-UAE its the same, with the best game config available by game, whdload hyperspin set works ok. If you want metadata for amiga, its the only way.Enviado desde mTalk Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 2, 2016 Author Share Posted October 2, 2016 FS-UAE is not the same because after spending a couple of hours trying to configure it, I still don't know how to get a game to work with it. All I get is a purple screen to insert a disk. Is there a proper tutorial somewhere? I'm using the WHDLoad roam set by the way. For the life of me, I can't get this thing working. Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted October 2, 2016 Share Posted October 2, 2016 I'm not sure about a tutorial, but I do have this working, with and without rocketlauncher. Are you sure you're launching fsuaeloader.exe and not fsuae.exe. If you launch the regular exe, you get that insert disk screen. Quote Link to comment Share on other sites More sharing options...
kyoken Posted October 2, 2016 Share Posted October 2, 2016 First create folder structure, then run and configure fs-uae, you have to login and update database, and configure whdload rom folder in fs-uae, then import folder structure, and setup launchbox with fs-uae emulatorEnviado desde mTalk Quote Link to comment Share on other sites More sharing options...
kyoken Posted October 2, 2016 Share Posted October 2, 2016 Check your settings too: Eirulan escribió:EDIT I think I found a way... I tried this out in the cmd and it worked!! If you start FS-UAE with this: Launcher.exe Configurations\5a431769-af86-557d-956f-247be96be00e.fs-uae 5a431769-af86-557d-956f-247be96be00e (that means passing two parameters: first the config.fs-uae and second the uuid) then the game starts AND uses the config name!! What it needs is an empty dummy config file in the configurations sub-folder with the uuid-name and the ending *.fs-uae. But those could be generated by my app... Now I don't know if it is possible to configure Launchbox to send a command line like this. Do you know if it is possible to do this in Launchbox? Interesting. Is the Configurations\5a431769-af86-557d-956f-247be96be00e.fs-uae static? Is the second UUID the only one that changes? If so, I think it could be done. All you should have to do is paste that section into the "default command line parameters" section of the emulator entry. Enviado desde mTalk Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 2, 2016 Author Share Posted October 2, 2016 (edited) Now I'm even more confused. Create a folder structure? Login to where? What database? Dummie configs? I'm assuming you are very familiar with this but I have no clue what I'm doing. Would you be able to zip up your emu folder and share your setup? Edited October 2, 2016 by Styphelus Quote Link to comment Share on other sites More sharing options...
Eirulan Posted October 2, 2016 Share Posted October 2, 2016 @Styphelus unfortunatly there is no easy way using WINUAE except adding games one by one manually. With FS-UAE just follow my post and instructions mentioned in the Thread linked by @orac31 in here. Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 3, 2016 Author Share Posted October 3, 2016 Ok. I finally got it working. Now I have 2 other problems. 1. Do the roms need to be in the Downloads folder of FS-UAE or can I have them in my normal roms folder? I don't see an option anywhere to change the default folder. I don't like keeping roms inside the emulator folders. 2. My roms are in .lha format. Rocketlauncher complains that it doesn't support .lha. I'm assuming it's a problem with the module because it works fine with WinUAE. How did you manage to get it working with Rocketlauncher? Quote Link to comment Share on other sites More sharing options...
Eirulan Posted October 3, 2016 Share Posted October 3, 2016 Hi, 1. of course the roms can be anywhere you want them to be. Just add the path to your roms in "Update file database" in FS-UAE and do a re-scan. 2. I don't use Rocketlauncher, so no idea ... HTH Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 3, 2016 Share Posted October 3, 2016 Ugh, sorry I really need to do that tutorial video - had a bunch of personal crap going on lately and haven't had a chance to do it yet Full disclosure, it won't include RocketLauncher at all as I don't use it. The current outline for things I want to cover is as follows: -Changes from default settings in FS-UAE -Importing Kickstart files -Connecting to the Open Amiga Games Database -Importing Games into FS-UAE -Exporting UUIDs from FS-UAE -Setting up FS-UAE (normal/non-UUID) and FS-UAE UUID in LB -Importing UUIDs into LB -Creating custom configs in FS-UAE -Importing custom configs into LB -Using a custom WHDLoad.prefs file to override the QuitKey for all WHDLoad games -Adding custom controller hotkeys (warp, QuitKey, etc.) in FS-UAE -Fixing "half color" bug games -Miscellaneous fixes (Hostages fix; games that use A600) 1 Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 3, 2016 Share Posted October 3, 2016 How can I set warp to a button you told me how to do quit thank you. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 3, 2016 Share Posted October 3, 2016 It's the same basic instructions as that - you just assign a button in the advanced settings to: [your button] = action_warp Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 3, 2016 Share Posted October 3, 2016 Thank you and even though mine is all most fully working i think a video will be great to bring it all together. I watched brads videos on systems I had all ready working and by watching them found better ways of doing things. Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 4, 2016 Author Share Posted October 4, 2016 Thanks everyone for the help. I got it working for the most part. I do have an issue with some games being too dark. I think I saw a fix somewhere in these forums. The other issue I have is aspect ratio. If I go with Auto, everything is great but the games are not all the same size. Makes it hard when using a bezel. Some are wider than others and in some the menu screen will be bigger or smaller than the actual game. This makes it hard to use a bezel. If I go with a set size, I get blank spaces, or a frame, or even a game that stretches past the edges of the screen. Is there a setting that crops and stretches when needed but maintains a set size? Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 4, 2016 Share Posted October 4, 2016 5 minutes ago, Styphelus said: I do have an issue with some games being too dark. I think I saw a fix somewhere in these forums. Try this: 6 minutes ago, Styphelus said: The other issue I have is aspect ratio. If I go with Auto, everything is great but the games are not all the same size. Makes it hard when using a bezel. Some are wider than others and in some the menu screen will be bigger or smaller than the actual game. This makes it hard to use a bezel. If I go with a set size, I get blank spaces, or a frame, or even a game that stretches past the edges of the screen. Is there a setting that crops and stretches when needed but maintains a set size? Try messing around with the "Zoom Amiga display (crop)" settings in the video section: Quote Link to comment Share on other sites More sharing options...
Styphelus Posted October 4, 2016 Author Share Posted October 4, 2016 Thanks Zoombeaver. I messed around with those settings yesterday but haven't found a happy medium yet. I'll try a few more things tonight. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.