rrichter Posted October 18, 2016 Share Posted October 18, 2016 (edited) ok so I have zero experience with daphne/singe emulation. I got time travel and emulator from a download and its preset up to run. just click the timetravler.bat file and fires up. my problem is when trying to run it I cant get it to go fullscreen and really cant find and thing on this. any help would be great. I'm running this in launchbox but I just created a fake emulator and directed the exe at the bat file so it fires right up. so I cant and any command lines under emulator Edited October 18, 2016 by rrichter Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 18, 2016 Share Posted October 18, 2016 look in your batch file for the parameter -fullscreen Quote Link to comment Share on other sites More sharing options...
rrichter Posted October 18, 2016 Author Share Posted October 18, 2016 ive messed around adding that but it keeps crashing it not sure where it goes Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 18, 2016 Share Posted October 18, 2016 Ok I am not too up on Time Traveler itself but if you are going through Daphne itself but you find out how to make a bat file for a game by doing this. Open your DaphneLoader.exe click the Configure button and go to the Advanced tab. The bottom drop down menu "Display command line", set this to Enabled, click apply and ok. Now when you start that game it is going to popup with a bunch of text, select it all and copy. The game will launch but just exit back out. I have done this for several Daphne games to generate batch files and they all work. Here is the batch file I have for Dragon's Lair daphne.exe lair vldp -framefile H:\Emulation\Roms\Daphne\vldp\lair\lair.txt -blend -ignore_aspect_ratio -blank_searches -precache -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir H:\Emulation\Roms\Daphne -fastboot -bank 0 11011001 -bank 1 00100111 -nocrc -noissues -noserversend -sound_buffer 2048 -fullscreen -x 1600 -y 1200 Quote Link to comment Share on other sites More sharing options...
rrichter Posted October 18, 2016 Author Share Posted October 18, 2016 so it not exactly daphne from what I understand(there is no daphneloader.exe in the folder), I have that emulator also. this is daphne singe emulator that in the folder, it wont let me open the daphne exe it says I have a bad command line then if I just click the bat file it loads the game. ive dealt a little with the main daphne emulator but ive never seen this before Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 18, 2016 Share Posted October 18, 2016 Not sure if this will be of any help to you or not but I found this with a quick search. http://forum.arcadecontrols.com/index.php?topic=150889.0 Quote Link to comment Share on other sites More sharing options...
rrichter Posted October 18, 2016 Author Share Posted October 18, 2016 Bam u are the man, funny I read that same forum but skipped completely over the command lines here it is if it helps anyone else Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted October 18, 2016 Share Posted October 18, 2016 Glad you got it sorted out. Quote Link to comment Share on other sites More sharing options...
Beati3 Posted October 1, 2020 Share Posted October 1, 2020 I realise this is an old thread, but the topic is relevant, so rather than starting a new one ... I've got American Laser Games working well. I have one glitch. When I use the -fullscreen parameter I get no audio. The Daphne log says: --DAPHNE version 1.0.10 --Command line is: daphne.exe singe vldp -x 800 -y 600 -fullscreen -noserversend -framefile singe/crimepatrol/frame-crimepatrol-cdrom.txt -script singe/crimepatrol/cdrom-crimepatrol.singe --CPU : GenuineIntel 3500 MHz || Mem : 2048 megs --OS : Windows NT Derivative || Video : Intel(R) Iris(R) Plus Graphics 650 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 800x600 at 32 bpp with flags: 80000001 Initializing sound system ... WARNING: Audio device could not be opened: DirectSoundCreate: No audio device found Joystick #0 was successfully opened Remapping input ... Framefile parse succeeded. Video/Audio directory is: singe/crimepatrol/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 I can run them in a window with sound no problem. Then the log looks like this: --DAPHNE version 1.0.10 --Command line is: daphne.exe singe vldp -x 800 -y 600 -noserversend -framefile singe/crimepatrol/frame-crimepatrol-cdrom.txt -script singe/crimepatrol/cdrom-crimepatrol.singe --CPU : GenuineIntel 3500 MHz || Mem : 2048 megs --OS : Windows NT Derivative || Video : Intel(R) Iris(R) Plus Graphics 650 --OpenGL: Compiled In --RGB2YUV Function: MMX --Line Blending Function: MMX --Audio Mixing Function: MMX Setting screen width to 800 Setting screen height to 600 Set 800x600 at 32 bpp with flags: 0 Initializing sound system ... Joystick #0 was successfully opened Remapping input ... Framefile parse succeeded. Video/Audio directory is: singe/crimepatrol/./ YUV overlay is done in software (ie unaccelerated). Booting ROM ... Starting Singe version 1.14 Would someone know what I'm getting wrong, please? Thank you. Quote Link to comment Share on other sites More sharing options...
sundogak Posted October 2, 2020 Share Posted October 2, 2020 I have never gotten around to setting up SINGE so might be a bit different, but looking at my Daphne command line I would try a couple things: move the -fullscreen flag before the x and y flags. if that doesn't work, try moving the fullscreen and x,y flags to after your framefile reference. Quote Link to comment Share on other sites More sharing options...
Beati3 Posted October 2, 2020 Share Posted October 2, 2020 Thank you for the suggestions. Unfortunately they didn't work. When I change to -fullscreen_window I get audio, but I also only get the top left corner of the window, even with -x 800 -y 600. It's an odd one. I've also tried using -volume_vldp 50 to try and set that at the end of the command, but no joy. Very odd. Quote Link to comment Share on other sites More sharing options...
Gooster Posted October 13, 2020 Share Posted October 13, 2020 Sorry I can't help with the sound issue. But for people using standard Daphne I will point out that you can run daphne fullscreen windowed, rather than fullscreen, by using DxWnd. Anything that goes hard fullscreen on a smaller resolution than my desktop, personally, it drives me nuts :-D. Quote Link to comment Share on other sites More sharing options...
spacemonkey Posted October 17, 2020 Share Posted October 17, 2020 (edited) Maybe this will help someone.... Create an Emulator called "American Laser Games" point it to a .bat file called "American Laser Games" Ensure the .bat contains this line... daphne.exe singe vldp -scanlines -noserversend -sound_buffer 2048 -fullscreen -x 800 -y 600 -opengl -framefile singe/%1/%1.txt -script singe/%1/%1.singe When importing the games, import the "gamename.txt" from within the \singe\gamename\ folder Emulators\American Laser Games\singe\timetraveler\timetraveler.txt <---- Import this as the game My folder structure is:- \\Launchbox\Emulators\American Laser Games\singe\timetraveler\timetraveler.txt <--- This is called by the %1.txt above AND what you import as the ROM \\Launchbox\Emulators\American Laser Games\singe\timetraveler\timetraveler.singe <----- This is called by the %1.singe above The above command is suitable for the following "American Laser Games" Crime Patrol, Drug Wars, The Last Bounty Hunter, Mad Dog McCree, Mad Dog II The Lost Gold, Ninja Hayate, Space Pirates, Time GAL, Time Traveller and Who Shot Johnny Rock? PS/ The Daphne.exe used for American Laser Games is NOT the same as the one used for Dragons Lair etc Edited October 17, 2020 by spacemonkey Quote Link to comment Share on other sites More sharing options...
Beati3 Posted October 18, 2020 Share Posted October 18, 2020 Thank you for responding. I'm using a similar approach but I have a .bat file for each game. I tried you -sound-buffer 2048 but still no sound with -fullscreen. I might work for someone else though. Quote Link to comment Share on other sites More sharing options...
spacemonkey Posted October 19, 2020 Share Posted October 19, 2020 On 10/18/2020 at 3:51 AM, Beati3 said: Thank you for responding. I'm using a similar approach but I have a .bat file for each game. I tried you -sound-buffer 2048 but still no sound with -fullscreen. I might work for someone else though. I will see what my setup does if I remove -sound_buffer 2048 and the -opengl entry. Maybe both are redundant I am not sure. \\Launchbox\Emulators\American Laser Games\ contains the following on my system... (if you need to check .dll files). Could it be a .dll that is needed ? Your error log says WARNING: Audio device could not be opened: DirectSoundCreate: No audio device found which is rather odd given it managed to find it when running in a Window. The following folders are totally empty.. data, framefile, ram, roms, videos Quote Link to comment Share on other sites More sharing options...
Huda_Thunkit Posted September 3, 2021 Share Posted September 3, 2021 In regards to the sound issue with Daphne Singe in fullscreen...I'm having the same problem. Everything works fine running through my gaming computer, but when running through my Intel NUC using HDMI, I have this issue. I think audio over HDMI may be the issue here. Did anyone ever find a fix? By the way, I tried setting up Hypseus Singe and the audio issue doesn't happen with it! The only problem I have with Hypseus Singe is trying to get the -scanline command to work correctly. In Daphne Singe, setting a resolution of 640x480 and enabling scanlines looks great on a 1080p screen! In Hypseus Singe, scanlines set the same resolution look awful, and I can't find a good resolution to use. So, I'm basically trading one problem for another... Quote Link to comment Share on other sites More sharing options...
Charlie Chump Posted September 16, 2021 Share Posted September 16, 2021 On 9/3/2021 at 9:48 PM, Dindu Nuffan said: By the way, I tried setting up Hypseus Singe and the audio issue doesn't happen with it! The only problem I have with Hypseus Singe is trying to get the -scanline command to work correctly. In Daphne Singe, setting a resolution of 640x480 and enabling scanlines looks great on a 1080p screen! In Hypseus Singe, scanlines set the same resolution look awful, and I can't find a good resolution to use. So, I'm basically trading one problem for another... Looks like an update to scanlines has been pushed into Hypseus Singe. I have been watching Hypseus for a while, I grabbed the Windows version after seeing your post, scanlines look somewhat better in 640x480 ..... But try settings crazy resolutions with -scanlines and -fullscreen -fullscreen -scanlines -x 3200 -y 2400 -fullscreen -scanlines -x 6400 -y 4800 Even with these large resolutions, -fullscreen seems to keep in under control to overall desktop resolution. 1 Quote Link to comment Share on other sites More sharing options...
Huda_Thunkit Posted September 16, 2021 Share Posted September 16, 2021 16 minutes ago, Charlie Chump said: Looks like an update to scanlines has been pushed into Hypseus Singe. I have been watching Hypseus for a while, I grabbed the Windows version after seeing your post, scanlines look somewhat better in 640x480 ..... But try settings crazy resolutions with -scanlines and -fullscreen -fullscreen -scanlines -x 3200 -y 2400 -fullscreen -scanlines -x 6400 -y 4800 Even with these large resolutions, -fullscreen seems to keep in under control to overall desktop resolution. I've tried every crazy 4:3 and 16:9 resolution imaginable...and I could get close to making the scanlines work, but I would always be chopping a blocky text pixel in half or thirds or something. I just never could get it to actually line up like it should with the actual pixel resolution from the game. BUT...with an update, maybe they fixed it. I'll give it another go! Thanks for the heads up!! 2 Quote Link to comment Share on other sites More sharing options...
Charlie Chump Posted September 16, 2021 Share Posted September 16, 2021 Yeah, Hypseus (although Daphne) seems to do a few things differently. I guess the original Daphne is over a decade old, so some things are gonna change. Singe looks to be quite improved, with proper lightgun support according to the repo discussions. Lots of extra arguments too. Definitely one to watch. Quote Link to comment Share on other sites More sharing options...
Beati3 Posted September 16, 2021 Share Posted September 16, 2021 Thank you! I'll have to try it out. I suspect part of my problem is I'm running Windows 10, not just at high resolutions, but scaled to my 65" TV. I think that's what breaks it in fullscreen. I'll try it out though. (It's been the knitting season here. Haven't had LaunchBox running in quite some time.) Thank you! Quote Link to comment Share on other sites More sharing options...
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