n33k33 Posted May 25, 2023 Share Posted May 25, 2023 17 minutes ago, ThePolish said: Honestly I wonder now with basic scripting and coding more available to more people vis a vie things like chatgpt I wonder of this sort of thing might finally be solved since we might not have a master coder interested in finding a fix, we have a bunch of amateurs who now might have tools to bodge it into working. I'm by no means an expert but feels so, so close too. Multiple mouse support exists. Wiimotes react independently in Mode 3 in DXDiag. Touchmote's Trackpad mode too, and is even detected in some MAME builds ... It's just this tiny link missing but I suppose this is quite a niche concern indeed. Quote Link to comment Share on other sites More sharing options...
Trihy Posted July 11, 2023 Share Posted July 11, 2023 (edited) There are some updates to touchmote here https://github.com/simphax/Touchmote/issues/65 by ryochan7 with great fixes. Still trying to figure it out how to add calibration and 2 mouse support. Ideas are welcome. Edited July 11, 2023 by Trihy Quote Link to comment Share on other sites More sharing options...
Trihy Posted July 11, 2023 Share Posted July 11, 2023 (edited) BTW flycast added support for Left analog stick as pointer on Naomi, Atomiswave. Works great with touchmote set to left analog stick. Edited July 11, 2023 by Trihy Quote Link to comment Share on other sites More sharing options...
crleny Posted August 7, 2023 Share Posted August 7, 2023 I am trying to use WiiMotes in mame .256 for lightgun games. I have the WiiMote connected to my computer through BT with a wireless sensor bar. I can get everything working in touchmote and can even see my cursor moving. Have played some HOTD 1/2 in Model 2 Emulator and Demul but every time I go into mame I cannot get it to recognize the mouse cursor from touchmote. I have every input device option set to mouse just to cover my bases and I still get zero response... Quote Link to comment Share on other sites More sharing options...
Trihy Posted August 26, 2023 Share Posted August 26, 2023 (edited) On 8/6/2023 at 10:35 PM, crleny said: I am trying to use WiiMotes in mame .256 for lightgun games. I have the WiiMote connected to my computer through BT with a wireless sensor bar. I can get everything working in touchmote and can even see my cursor moving. Have played some HOTD 1/2 in Model 2 Emulator and Demul but every time I go into mame I cannot get it to recognize the mouse cursor from touchmote. I have every input device option set to mouse just to cover my bases and I still get zero response... For mame you can use analog stick emulation with IR pointer. Just set IR to right or left analog stick on touchmote. Launch any lightgun game in mame and configure X and Y axis on mame tab input settings. No need to set mouse. Edited August 26, 2023 by Trihy Quote Link to comment Share on other sites More sharing options...
Trihy Posted October 18, 2023 Share Posted October 18, 2023 (edited) Anyone found a way to change Y position? Edited October 18, 2023 by Trihy Quote Link to comment Share on other sites More sharing options...
Trihy Posted June 23 Share Posted June 23 Touchmote now supports IR calibration. You can find info and builds here https://github.com/simphax/Touchmote/issues/65 1 Quote Link to comment Share on other sites More sharing options...
Trihy Posted August 9 Share Posted August 9 (edited) It also supports rumble too now. Three modes: -Constant -On button press. -Machine Gun. Edited August 9 by Trihy Quote Link to comment Share on other sites More sharing options...
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