AndrewVGrainger Posted February 4, 2018 Share Posted February 4, 2018 Hi guys, i have a couple of side by side race rigs i have set up using Launchbox. Is it possible to navigate the menu with the steering wheel controls (logitech g27).? I have followed unbroken software's youtube tutorial on control automation using input mapper but steering wheel is not recognized. I would greatly appreciate any help or advice. thanks Andrew. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted February 4, 2018 Share Posted February 4, 2018 I have a wheel but I have not had it hooked up for a very long but I see no reason why it shouldn't be able to work. Go to Options > Controller and make sure the controller is enabled and your wheel is selected. Then go to Options > Controller Buttons and there you should be able to map them to what you want on your wheel. I say this as theory and it should work. Quote Link to comment Share on other sites More sharing options...
AndrewVGrainger Posted February 7, 2018 Author Share Posted February 7, 2018 Thank you for your response. I have tried this option but keymapper and launchbox wont recognise the g27. It is working and everything is plugged in. All functions work when in game. Thank you once again for you response. I will keep trying to find a way and if I do I will post it here. Quote Link to comment Share on other sites More sharing options...
Sebabav Posted June 3, 2018 Share Posted June 3, 2018 Hi,I ve the same problem....but when I ve downloaded bigbox for the first time it's run perfectly.i could navigate with my g27 and start a game with accelerator pedal. Then I ve downloaded city hunter theme (thanks again) and then I can't use my g27 for navigation(but it works ok for games). so is there a link between the 2??? Thanks guys ??? Quote Link to comment Share on other sites More sharing options...
Sebabav Posted June 16, 2018 Share Posted June 16, 2018 Hello, nobody to help us please? Quote Link to comment Share on other sites More sharing options...
gStAv Posted October 4, 2019 Share Posted October 4, 2019 any news on this? I have a G29 which I would like to navigate with in the LB/BB menus, but it wount show in the the game device drop downmenu. Quote Link to comment Share on other sites More sharing options...
AndrewVGrainger Posted October 6, 2019 Author Share Posted October 6, 2019 I now have both a g29 and g920 but does not seem to be supported. I have full paid version of Big box, but no support yet. Quote Link to comment Share on other sites More sharing options...
gStAv Posted October 8, 2019 Share Posted October 8, 2019 glad that its not just me, sad that they are not supported as gamepads in LB/BB yet though as he recently revisited the controller options ? 1 Quote Link to comment Share on other sites More sharing options...
pahleto Posted February 5, 2020 Share Posted February 5, 2020 Same here. I recently finished a Daytona project with LaunchBox/BigBox premium and a Logitech G27. I was surprised to find that BigBox does not recognize the G27, given the amount of work and all the detail that Jason has put into his program. I love BigBox, but this is a setback. Let's hope that Jason finds the time to implement this feature. Anyone know if there is a poll or a feature request that I can vote on to bring this to Jason's attention? As a workaround: It is possible to create a Logitech profile for BigBox.exe, but after attract mode starts it loses connection. Quote Link to comment Share on other sites More sharing options...
coleroddy Posted February 26, 2020 Share Posted February 26, 2020 I also have the same issue. G27 is not recognized by bigbox and therefore I can't control BigBox with it, which is kinda silly (for the lack of a better word). Maybe the reason is because G27 uses Dinput and newer wheels and Xbox controller uses Xinput? Is that correct, @Jason Carr ? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted February 26, 2020 Share Posted February 26, 2020 Huh, I'm surprised that I'm just now seeing this thread. I'm also baffled as to why it wouldn't be working as-is, because we support just about every kind of controller out there. I happen to have a G29 though, so I'll make a point to hook it up for testing here soon. Quote Link to comment Share on other sites More sharing options...
coleroddy Posted February 26, 2020 Share Posted February 26, 2020 57 minutes ago, Jason Carr said: Huh, I'm surprised that I'm just now seeing this thread. I'm also baffled as to why it wouldn't be working as-is, because we support just about every kind of controller out there. I happen to have a G29 though, so I'll make a point to hook it up for testing here soon. Thanks for taking the time to look at the issue, @Jason Carr. Just one thing to notice: G29 is Xinput device. G27 is Dinput device. If you could add support for both API's, it would be amazing. That's one of the few missing features that LaunchBox/BigBox doesn't have. Thanks again for the continuous support. Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted February 26, 2020 Share Posted February 26, 2020 Both XInput and DInput are already supported, and have been for ages, which is why I'm thrown for a loop that the wheels aren't working. Will review. Unfortunately I can't test with a G27 though so that may be difficult. We'll see. 1 Quote Link to comment Share on other sites More sharing options...
Sebabav Posted February 27, 2020 Share Posted February 27, 2020 Hi ,when i started bigbox at the begining 2018 the g27 was reconized in the Wheel . It was perfect. But nearly june 2018 it was finish, the g27 only works with my games not in bigbox. It could be an update which make that? I dont now. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted February 27, 2020 Share Posted February 27, 2020 Jason looked into this earlier today and I believe he is hoping to have a fix for it in the next beta. 1 1 Quote Link to comment Share on other sites More sharing options...
coleroddy Posted February 27, 2020 Share Posted February 27, 2020 1 hour ago, Lordmonkus said: Jason looked into this earlier today and I believe he is hoping to have a fix for it in the next beta. That's great to know, Lordmonkus. I never used a beta version of a frontend, but I'll be very tempted to do so. 11 hours ago, Jason Carr said: Both XInput and DInput are already supported, and have been for ages, which is why I'm thrown for a loop that the wheels aren't working. Will review. Unfortunately I can't test with a G27 though so that may be difficult. We'll see. I never got G27 working with the software. This gonna be the first time if you manages to fixe it. Let's hope for the best. 1 hour ago, Sebabav said: Hi ,when i started bigbox at the begining 2018 the g27 was reconized in the Wheel . It was perfect. But nearly june 2018 it was finish, the g27 only works with my games not in bigbox. It could be an update which make that? I dont now. It never worked for me though. Maybe some update broke compatibility. Quote Link to comment Share on other sites More sharing options...
gStAv Posted February 27, 2020 Share Posted February 27, 2020 (edited) Tested with a simple AHK script and its sure doable this way but even better if Jason kicks it in the code of course Pastebinned the code in the yt description if anyoun want to have a go! Edited February 27, 2020 by gStAv 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted March 4, 2020 Share Posted March 4, 2020 Hey all, I'm hoping that 10.11-beta-6 adds support for DInput flight and racing devices. XInput stuff is proving to be less intuitive, so that's still on my plate. Let me know if the G27 is working for you guys. 1 Quote Link to comment Share on other sites More sharing options...
coleroddy Posted March 5, 2020 Share Posted March 5, 2020 (edited) 8 hours ago, Jason Carr said: Hey all, I'm hoping that 10.11-beta-6 adds support for DInput flight and racing devices. XInput stuff is proving to be less intuitive, so that's still on my plate. Let me know if the G27 is working for you guys. Hi Jason. Thank for trying to solve the issue. I tested the new beta with my G27 while on BigBox and it can detect the wheel pretty fine. The default mapping for the wheel was all over the place like pressing gas pedal would make the menus to scroll down, instead of navigating using the d-pad. I then proceeded to try remmaping the controls and I couldn't because BigBox would not detect buttons press for d-pad or any button on the controller mapping menu, even after I selected "Use All Controllers". I hope you can fix it in the next beta. If you need any help like a log or something we could do, please let me know. EDIT: Ok I can use the wheel fine, but only if I map the buttons with the Xbox One controller first. I can't map the G27 by using the wheel only. And because of that, I have to guess which button does what while using the G27 on BigBox (except for the D-pad) because I don't now for example which button is button 9 or button 10 on the wheel due to not been able to remap the wheel controls on the remaping menu. I can however know which button is what by looking at the logitech profiler but not all buttons though (button 9 is 1st gear for example). Also when I enable the "Use all controllers" on controller menu, BigBox hangs and I have no other option besides killing the task on Windows Task Manager. Aside from all that, it works fine and it's possible to use the G27 on BigBox now. It just need to fix the remaping bug issue. Edited March 5, 2020 by coleroddy Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted March 5, 2020 Share Posted March 5, 2020 2 hours ago, coleroddy said: Hi Jason. Thank for trying to solve the issue. I tested the new beta with my G27 while on BigBox and it can detect the wheel pretty fine. The default mapping for the wheel was all over the place like pressing gas pedal would make the menus to scroll down, instead of navigating using the d-pad. I then proceeded to try remmaping the controls and I couldn't because BigBox would not detect buttons press for d-pad or any button on the controller mapping menu, even after I selected "Use All Controllers". I hope you can fix it in the next beta. If you need any help like a log or something we could do, please let me know. EDIT: Ok I can use the wheel fine, but only if I map the buttons with the Xbox One controller first. I can't map the G27 by using the wheel only. And because of that, I have to guess which button does what while using the G27 on BigBox (except for the D-pad) because I don't now for example which button is button 9 or button 10 on the wheel due to not been able to remap the wheel controls on the remaping menu. I can however know which button is what by looking at the logitech profiler but not all buttons though (button 9 is 1st gear for example). Also when I enable the "Use all controllers" on controller menu, BigBox hangs and I have no other option besides killing the task on Windows Task Manager. Aside from all that, it works fine and it's possible to use the G27 on BigBox now. It just need to fix the remaping bug issue. Yikes, that sounds like a mess. It doesn't sound like I'll be able to fix any of those issues without getting my hands on a G27 set myself. Unfortunately I'll probably have to turn support back off until I can get one. Quote Link to comment Share on other sites More sharing options...
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