eatkinola Posted April 24, 2019 Author Share Posted April 24, 2019 13 minutes ago, maikolik said: the plugin works in launchbox or need use in bigbox mode? It'll work with either LB or BB. Quote Link to comment Share on other sites More sharing options...
maikolik Posted April 24, 2019 Share Posted April 24, 2019 25 minutes ago, eatkinola said: It'll work with either LB or BB. Thx, today i test the plugin Quote Link to comment Share on other sites More sharing options...
eatkinola Posted April 24, 2019 Author Share Posted April 24, 2019 4 minutes ago, maikolik said: Thx, today i test the plugin Great. Please review the PDF manual bundled with the download. It should be ready-to-go out of the box for the common emulators, but you might need to define button mappings in one of the config files. Quote Link to comment Share on other sites More sharing options...
eatkinola Posted April 27, 2019 Author Share Posted April 27, 2019 Updated to v1.4 -- see download page for details. Changes are mostly minor, but the deployment is different. The download file is now called Ao.Bigbox.Dropins and as before contains WL and also additional plugins (which also as before are disabled by default). Enjoy. https://forums.launchbox-app.com/files/file/1619-wootlauncher/ 1 Quote Link to comment Share on other sites More sharing options...
eatkinola Posted June 8, 2019 Author Share Posted June 8, 2019 Updated to v1.5 -- see download page for details: https://forums.launchbox-app.com/files/file/1619-wootlauncher/ 1 Quote Link to comment Share on other sites More sharing options...
eatkinola Posted August 22, 2019 Author Share Posted August 22, 2019 Updated to v1.5.1 -- see download page for details https://forums.launchbox-app.com/files/file/1619-wootlauncher/ 1 Quote Link to comment Share on other sites More sharing options...
espidie79 Posted December 9, 2019 Share Posted December 9, 2019 Hi eatkinola I would like to ask you a question (Sorry for my english) Is it possible to add the following emulators manually? and if possible, Is there some generic way to add them? Sega Model 2 Emulator Supermodel (for arcade Sega Model 3 Daphne (Laserdisc Games) I am interested in the possibility of using bezels and i would like to get rid of Rocketlauncher i´d like to use your plugin for the Hikaru and Gaelco games too, but i think i could duplicate some Demul configs. Thanks a lot! Quote Link to comment Share on other sites More sharing options...
eatkinola Posted December 10, 2019 Author Share Posted December 10, 2019 23 hours ago, espidie79 said: Is it possible to add the following emulators manually? and if possible, Is there some generic way to add them? ... Sega Model 2 Emulator Supermodel (for arcade Sega Model 3 Daphne (Laserdisc Games) Hikaru and Gaelco Yes, you should be able to use the Demul config also for Hikaru and Gaelco since those also (like Naomi and Atomiswave) use Demul. You might not even have to do anything for those to work since there is already a config for Demul, but I've not tried Hikaru or Gaelco. I'm not familiar with the other emulators, but you *should* be able to get them to work by setting up a configuration (text-based) file for them. Please have a look at the WootLauncher PDF file bundled with the download (and also attached here) to see if it helps. I'm away from my home computer for now, so that's the best I can do for now. Try it out and let me know how it goes. WootLauncher-v1.5.1.pdf Quote Link to comment Share on other sites More sharing options...
adu Posted March 2, 2020 Share Posted March 2, 2020 Hi and thanks for this awesome launcher ! How can you achieve to have a normal bezel (normal = 4/3 ratio) for some games, and a vertical one for others (like 1941 and mostly all arcade shoot) ? Thanks in advance ! Quote Link to comment Share on other sites More sharing options...
eatkinola Posted March 3, 2020 Author Share Posted March 3, 2020 2 hours ago, adu said: How can you achieve to have a normal bezel (normal = 4/3 ratio) for some games, and a vertical one for others (like 1941 and mostly all arcade shoot) ? While WL will support bezels for a variety of emulators, when using RetroArch or MAME I strongly suggest you setup bezels within the emulator itself; RA and MAME have very robust support for bezels. For other emulators which do not support bezels (e.g., dolphin, PCSX2), you can certainly use WL for bezels (that's what I do). Please see the attached PDF and the examples bundled with the WL download, and let me know if you have any questions. WootLauncher-v1.5.1.pdf Quote Link to comment Share on other sites More sharing options...
ripleyxlr8 Posted March 22, 2020 Share Posted March 22, 2020 Hello, Thank you for your work. I have a problem configuring WL (to use the bezel function) with dolphin 5.0 11608 x64, WL doesn't seems to find the process of the emulator. Here is the log of WL : Spoiler ============================================================================== # WOOTLAUNCHER STARTUP ======================================================= # WootLauncher Version = 1.5.1.0 by eatkinola # LaunchBox/BB Version = 10.12.0.5 LaunchBox (premium) # LB/BB Startup Screen = disabled ============================================================================== # GENERAL SETTINGS =========================================================== # EnableFades .................. False # EnableBezel .................. True # EnablePause .................. False # RequireCfgs .................. False # BgImageAuto4Game ............. False # BgImageAuto4Plat ............. False # BgImageAutoOpacity ........... 0,3 # BgImageAutoBlurRadius ........ 10 # BgImageAutoScanlineOpacity ... 0,3 # LsBackgroundImage ............ True # LsBackgroundVideo ............ False # LsBackgroundMetadata ......... True # LsBackgroundDuration ......... 00:00:05 # EsBackgroundImage ............ True # EsBackgroundVideo ............ False # EsBackgroundMetadata ......... True # EsBackgroundDuration ......... 00:00:05 # PmLaunchJoyBinding ........... PageUp^PageDn+Up # PmLaunchKeyBinding ........... Alt+A # PmLaunchCanUnpause ........... True # PmStyleColorFgNormal ......... #90FFFFFF # PmStyleColorFgActive ......... #90FFFFFF # PmStyleColorFgSubtle ......... #10FFFFFF # PmStyleColorBgNormal ......... #90000000 # PmStyleColorBgActive ......... #3000FF60 # PmStyleColorBgSubtle ......... #90000000 # PmStyleFontFamily ............ ./#Orbitron # QuQuitterJoyBinding .......... PageUp^PageDn^Select^Back+Up # QuQuitterKeyBinding .......... Alt+Q ============================================================================== # EMULATOR CONFIGS =========================================================== # Dolphin::Nintendo GameCube ............................................ DOLPHIN # Dolphin::Nintendo Wii ................................................. DOLPHIN # Hatari::Atari ST ...................................................... no configurations found # MAME::Arcade .......................................................... MAME # ParaJVE ............................................................... no configurations found # PPSSPP::Sony PSP ...................................................... no configurations found # Project Tempest ....................................................... no configurations found # Redream::Sega Dreamcast ............................................... no configurations found # Retroarch (with extration) ............................................ no configurations found # Retroarch (with extration)::Commodore Amiga ........................... no configurations found # Retroarch (with extration)::Nintendo 64 ............................... no configurations found # Retroarch (with extration)::Sega Dreamcast ............................ no configurations found # Retroarch (with extration)::Sega Saturn ............................... no configurations found # Retroarch (with extration)::Sony Playstation .......................... no configurations found # Retroarch (without extraction) ........................................ no configurations found # Retroarch (without extraction)::3DO Interactive Multiplayer ........... no configurations found # Retroarch (without extraction)::Atari 2600 ............................ no configurations found # Retroarch (without extraction)::Atari 5200 ............................ no configurations found # Retroarch (without extraction)::Atari 7800 ............................ no configurations found # Retroarch (without extraction)::Atari Jaguar .......................... no configurations found # Retroarch (without extraction)::Atari Lynx ............................ no configurations found # Retroarch (without extraction)::Atari ST .............................. no configurations found # Retroarch (without extraction)::ColecoVision .......................... no configurations found # Retroarch (without extraction)::Commodore 64 .......................... no configurations found # Retroarch (without extraction)::Commodore Amiga ....................... no configurations found # Retroarch (without extraction)::Microsoft MSX ......................... no configurations found # Retroarch (without extraction)::Microsoft MSX2 ........................ no configurations found # Retroarch (without extraction)::Nintendo 64 ........................... no configurations found # Retroarch (without extraction)::Nintendo DS ........................... no configurations found # Retroarch (without extraction)::Nintendo Entertainment System ......... no configurations found # Retroarch (without extraction)::Nintendo Game Boy ..................... no configurations found # Retroarch (without extraction)::Nintendo Game Boy Advance ............. no configurations found # Retroarch (without extraction)::Nintendo Game Boy Color ............... no configurations found # Retroarch (without extraction)::Nintendo GameCube ..................... no configurations found # Retroarch (without extraction)::Nintendo Wii .......................... no configurations found # Retroarch (without extraction)::Philips CD-i .......................... no configurations found # Retroarch (without extraction)::Sega 32X .............................. no configurations found # Retroarch (without extraction)::Sega CD ............................... no configurations found # Retroarch (without extraction)::Sega Dreamcast ........................ no configurations found # Retroarch (without extraction)::Sega Game Gear ........................ no configurations found # Retroarch (without extraction)::Sega Master System .................... no configurations found # Retroarch (without extraction)::Sega Megadrive ........................ no configurations found # Retroarch (without extraction)::Sega Saturn ........................... no configurations found # Retroarch (without extraction)::Sega SG-1000 .......................... no configurations found # Retroarch (without extraction)::SNK Neo Geo Pocket .................... no configurations found # Retroarch (without extraction)::SNK Neo Geo Pocket Color .............. no configurations found # Retroarch (without extraction)::Sony PSP .............................. no configurations found # Retroarch (without extraction)::Super Nintendo Entertainment System ... no configurations found # Retroarch (without extraction)::WonderSwan ............................ no configurations found # Retroarch (without extraction)::WonderSwan Color ...................... no configurations found # ScummVM ............................................................... no configurations found # WinUAE::Commodore Amiga ............................................... no configurations found ============================================================================== 2020-03-22 22:40:52 game = Super Smash Bros. Melee (Id=5654) 2020-03-22 22:40:52 configuration = DOLPHIN 2020-03-22 22:40:52 overlay/bezel = D:\LaunchBox\Plugins\Ao.Bigbox.Dropins\WootLauncher\Images\Overlays\DOLPHIN+NINTENDO_GAMECUBE.png 2020-03-22 22:40:52 finding emulator process dolphin, wait up to 10 seconds 2020-03-22 22:41:09 ERROR: failed to detect emulator process or its main window handle 2020-03-22 22:41:25 exiting game 5654, process I have configured as required in dolphin : Config → Interface → uncheck “Pause on Focus Loss” (to prevent auto pause/resume in pause menu) Graphics → Advanced → check "Crop" (works better w/bezels as some games not true 4x3) Graphics → General → check "Render to Main Window" (otherwise cannot capture emu window) Do you have any idea why it is not working? Best regards and thank you again for your work. Richard Quote Link to comment Share on other sites More sharing options...
eatkinola Posted March 24, 2020 Author Share Posted March 24, 2020 On 3/22/2020 at 5:14 PM, ripleyxlr8 said: dolphin 5.0 11608 x64 The most recent version of dolphin with which I've tested (and found to work) is x8915. It's possible the dolphin team has changed some of their window management code. Would you please consider testing with x8915 on your system, to see if this isolates the problem? Quote Link to comment Share on other sites More sharing options...
ripleyxlr8 Posted March 24, 2020 Share Posted March 24, 2020 6 hours ago, eatkinola said: The most recent version of dolphin with which I've tested (and found to work) is x8915. It's possible the dolphin team has changed some of their window management code. Would you please consider testing with x8915 on your system, to see if this isolates the problem? Thank you for your answer. I will make a try with the 8915 version, I will keep you informed. Richard Quote Link to comment Share on other sites More sharing options...
ripleyxlr8 Posted March 24, 2020 Share Posted March 24, 2020 (edited) 8 hours ago, eatkinola said: The most recent version of dolphin with which I've tested (and found to work) is x8915. It's possible the dolphin team has changed some of their window management code. Would you please consider testing with x8915 on your system, to see if this isolates the problem? I've made a test with version dolphin-master-5.0-8911-x64.7z and a clean version of the plugin installation, the result is the same it doesn't seems to detect the process. For your information Fade and Bezel are working with Mame. Here is the log : Spoiler ============================================================================== # WOOTLAUNCHER STARTUP ======================================================= # WootLauncher Version = 1.5.1.0 by eatkinola # LaunchBox/BB Version = 10.12.0.5 LaunchBox (premium) # LB/BB Startup Screen = disabled ============================================================================== # GENERAL SETTINGS =========================================================== # EnableFades .................. True # EnableBezel .................. True # EnablePause .................. True # RequireCfgs .................. False # BgImageAuto4Game ............. False # BgImageAuto4Plat ............. False # BgImageAutoOpacity ........... 0,3 # BgImageAutoBlurRadius ........ 10 # BgImageAutoScanlineOpacity ... 0,3 # LsBackgroundImage ............ True # LsBackgroundVideo ............ False # LsBackgroundMetadata ......... True # LsBackgroundDuration ......... 00:00:05 # EsBackgroundImage ............ True # EsBackgroundVideo ............ False # EsBackgroundMetadata ......... True # EsBackgroundDuration ......... 00:00:05 # PmLaunchJoyBinding ........... PageUp^PageDn+Up # PmLaunchKeyBinding ........... Alt+A # PmLaunchCanUnpause ........... True # PmStyleColorFgNormal ......... #90FFFFFF # PmStyleColorFgActive ......... #90FFFFFF # PmStyleColorFgSubtle ......... #10FFFFFF # PmStyleColorBgNormal ......... #90000000 # PmStyleColorBgActive ......... #3000FF60 # PmStyleColorBgSubtle ......... #90000000 # PmStyleFontFamily ............ ./#Orbitron # QuQuitterJoyBinding .......... PageUp^PageDn^Select^Back+Up # QuQuitterKeyBinding .......... Alt+Q ============================================================================== # EMULATOR CONFIGS =========================================================== # Dolphin::Nintendo GameCube ............................................ DOLPHIN # Dolphin::Nintendo Wii ................................................. DOLPHIN # Hatari::Atari ST ...................................................... no configurations found # MAME::Arcade .......................................................... MAME # ParaJVE ............................................................... no configurations found # PPSSPP::Sony PSP ...................................................... no configurations found # Project Tempest ....................................................... no configurations found # Redream::Sega Dreamcast ............................................... no configurations found # Retroarch (with extration) ............................................ no configurations found # Retroarch (with extration)::Commodore Amiga ........................... no configurations found # Retroarch (with extration)::Nintendo 64 ............................... no configurations found # Retroarch (with extration)::Sega Dreamcast ............................ no configurations found # Retroarch (with extration)::Sega Saturn ............................... no configurations found # Retroarch (with extration)::Sony Playstation .......................... no configurations found # Retroarch (without extraction) ........................................ no configurations found # Retroarch (without extraction)::3DO Interactive Multiplayer ........... no configurations found # Retroarch (without extraction)::Atari 2600 ............................ no configurations found # Retroarch (without extraction)::Atari 5200 ............................ no configurations found # Retroarch (without extraction)::Atari 7800 ............................ no configurations found # Retroarch (without extraction)::Atari Jaguar .......................... no configurations found # Retroarch (without extraction)::Atari Lynx ............................ no configurations found # Retroarch (without extraction)::Atari ST .............................. no configurations found # Retroarch (without extraction)::ColecoVision .......................... no configurations found # Retroarch (without extraction)::Commodore 64 .......................... no configurations found # Retroarch (without extraction)::Commodore Amiga ....................... no configurations found # Retroarch (without extraction)::Microsoft MSX ......................... no configurations found # Retroarch (without extraction)::Microsoft MSX2 ........................ no configurations found # Retroarch (without extraction)::Nintendo 64 ........................... no configurations found # Retroarch (without extraction)::Nintendo DS ........................... no configurations found # Retroarch (without extraction)::Nintendo Entertainment System ......... no configurations found # Retroarch (without extraction)::Nintendo Game Boy ..................... no configurations found # Retroarch (without extraction)::Nintendo Game Boy Advance ............. no configurations found # Retroarch (without extraction)::Nintendo Game Boy Color ............... no configurations found # Retroarch (without extraction)::Nintendo GameCube ..................... no configurations found # Retroarch (without extraction)::Nintendo Wii .......................... no configurations found # Retroarch (without extraction)::Philips CD-i .......................... no configurations found # Retroarch (without extraction)::Sega 32X .............................. no configurations found # Retroarch (without extraction)::Sega CD ............................... no configurations found # Retroarch (without extraction)::Sega Dreamcast ........................ no configurations found # Retroarch (without extraction)::Sega Game Gear ........................ no configurations found # Retroarch (without extraction)::Sega Master System .................... no configurations found # Retroarch (without extraction)::Sega Megadrive ........................ no configurations found # Retroarch (without extraction)::Sega Saturn ........................... no configurations found # Retroarch (without extraction)::Sega SG-1000 .......................... no configurations found # Retroarch (without extraction)::SNK Neo Geo Pocket .................... no configurations found # Retroarch (without extraction)::SNK Neo Geo Pocket Color .............. no configurations found # Retroarch (without extraction)::Sony PSP .............................. no configurations found # Retroarch (without extraction)::Super Nintendo Entertainment System ... no configurations found # Retroarch (without extraction)::WonderSwan ............................ no configurations found # Retroarch (without extraction)::WonderSwan Color ...................... no configurations found # ScummVM ............................................................... no configurations found # WinUAE::Commodore Amiga ............................................... no configurations found ============================================================================== 2020-03-24 11:55:04 game = Heavy Smash (Id=37188) 2020-03-24 11:55:04 displaying game loading screen 2020-03-24 11:55:04 configuration = MAME 2020-03-24 11:55:04 overlay/bezel = D:\LaunchBox\Plugins\Ao.Bigbox.Dropins\Ao.Bigbox.Dropins\WootLauncher\Images\Overlays\MAME.png 2020-03-24 11:55:04 controllermap = no controller mapping 2020-03-24 11:55:04 finding emulator process mame64, wait up to 10 seconds 2020-03-24 11:55:07 forcing emulator process 33720 to run in fullscreen mode 2020-03-24 11:55:07 wrapping emulator process 33720 in adornable window 2020-03-24 11:55:22 exiting game 37188, process 33720 ============================================================================== 2020-03-24 11:55:54 game = Super Smash Bros. Melee (Id=5654) 2020-03-24 11:55:54 displaying game loading screen 2020-03-24 11:55:54 configuration = DOLPHIN 2020-03-24 11:55:54 overlay/bezel = D:\LaunchBox\Plugins\Ao.Bigbox.Dropins\Ao.Bigbox.Dropins\WootLauncher\Images\Overlays\DOLPHIN+NINTENDO_GAMECUBE.png 2020-03-24 11:55:54 controllermap = no controller mapping 2020-03-24 11:55:54 finding emulator process dolphin, wait up to 10 seconds 2020-03-24 11:56:11 ERROR: failed to detect emulator process or its main window handle 2020-03-24 11:59:47 exiting game 5654, process If it can helps you here is a capture of my task manager when starting dolphin from launchbox. Thank you for your help. Best regards Richard Edited March 24, 2020 by ripleyxlr8 Quote Link to comment Share on other sites More sharing options...
eatkinola Posted March 25, 2020 Author Share Posted March 25, 2020 On 3/24/2020 at 6:03 AM, ripleyxlr8 said: I've made a test with version dolphin-master-5.0-8911-x64.7z and a clean version of the plugin installation, the result is the same it doesn't seems to detect the process. For your information Fade and Bezel are working with Mame. Here is the log : Thanks for the information, Richard. That is very helpful -- unfortunately, I've not yet been able to replicate this problem on my computer. I did find some intermittent problems when using Vulkan (bezels were not showing up, though it did find the emulator process). Attached are screenshots of my graphics settings in dolphin. Perhaps you could test with these settings on your computer? I'll have to dig into this problem some more, probably examine the code a bit more closely. Graphics-General.bmp Graphics-Enhancements.bmp Graphics-Hacks.bmp Graphics-Advanced.bmp Quote Link to comment Share on other sites More sharing options...
ripleyxlr8 Posted March 25, 2020 Share Posted March 25, 2020 1 hour ago, eatkinola said: Thanks for the information, Richard. That is very helpful -- unfortunately, I've not yet been able to replicate this problem on my computer. I did find some intermittent problems when using Vulkan (bezels were not showing up, though it did find the emulator process). Attached are screenshots of my graphics settings in dolphin. Perhaps you could test with these settings on your computer? I'll have to dig into this problem some more, probably examine the code a bit more closely. Graphics-General.bmp 1.03 MB · 0 downloads Graphics-Enhancements.bmp 1.03 MB · 0 downloads Graphics-Hacks.bmp 1.03 MB · 0 downloads Graphics-Advanced.bmp 1.03 MB · 0 downloads I've tried your settings but unfortunately it is not working (same log). I will try to develop a dummy plugin that will only intercept the emulator process. Can i ask you which programming language you are using and the function you are using to intercept the process? (so i can try to replicate the issue) Best regards and thank you for your help. Richard Quote Link to comment Share on other sites More sharing options...
eatkinola Posted March 28, 2020 Author Share Posted March 28, 2020 On 3/25/2020 at 9:58 AM, ripleyxlr8 said: I will try to develop a dummy plugin that will only intercept the emulator process. Can i ask you which programming language you are using and the function you are using to intercept the process? (so i can try to replicate the issue) I'll pm you some C# code. Quote Link to comment Share on other sites More sharing options...
hawkguy Posted August 2, 2020 Share Posted August 2, 2020 (edited) Installed this tonight. Loving it on everything. Can't get it to work with MAME, and even if I did, I'm not sure it could do both horizontal and vertical games for bezels. But even the pause screen is not working for me there. But if that's it, I'm still thrilled! But every other system I have is working perfectly. Thank you for this! I may start working on my own Bezel's shortly which would have the controller on each side so you can easily remember buttons lol Edited August 2, 2020 by hawkguy Quote Link to comment Share on other sites More sharing options...
NRJMons Posted October 21, 2020 Share Posted October 21, 2020 I hope this thread is not dead. I tried the plugin today with Launchbox 11.6 and followed the instructions. I disables pause and startup for emulators. I changed mame.ini to start in windowed mode. And I constantly get the following error: Can you help me please? Thx NRJ Could not load file or assembly 'HwndExtensions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. The system cannot find the file specified. App: LaunchBox Version: 11.6 Type: System.IO.FileNotFoundException Site: Void .ctor(IntPtr, Int32) Source: Ao.Bigbox.Dropins at Ao.Bigbox.Controls.AdornedWindow..ctor(IntPtr hwnd, Int32 pid) at Ao.Bigbox.Controls.AdornedWindow..ctor() at Ao.Bigbox.Dropins.WootLauncher.<>c__DisplayClass14_1.<OnBeforeGameLaunching>b__0(Object o, EventArgs e) at Ao.Bigbox.Dropins.WL.ProcessSnatcher.<>c__DisplayClass6_2.<StartMonitoring>b__2() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at Ao.Bigbox.Dropins.WL.ProcessSnatcher.<>c__DisplayClass6_0.<StartMonitoring>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() Recent Log: 9:11:13 PM Exception Quote Link to comment Share on other sites More sharing options...
retro6 Posted June 6, 2021 Share Posted June 6, 2021 Hi guys i am about to setup Dolphin and want to get rid of RocketLauncher, tried plugin but it doasn't look like it's working This is what it says Could not load file or assembly 'HwndExtensions, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. El sistema no puede encontrar el archivo especificado. App: LaunchBox Version: 11.11 Type: System.IO.FileNotFoundException Site: Void .ctor(IntPtr, Int32) Source: Ao.Bigbox.Dropins at Ao.Bigbox.Controls.AdornedWindow..ctor(IntPtr hwnd, Int32 pid) at Ao.Bigbox.Controls.AdornedWindow..ctor() at Ao.Bigbox.Dropins.WootLauncher.<>c__DisplayClass14_1.<OnBeforeGameLaunching>b__0(Object o, EventArgs e) at Ao.Bigbox.Dropins.WL.ProcessSnatcher.<>c__DisplayClass6_2.<StartMonitoring>b__2() at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore() at System.Windows.Threading.DispatcherOperation.InvokeImpl() --- End of stack trace from previous location where exception was thrown --- at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout) at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout) at Ao.Bigbox.Dropins.WL.ProcessSnatcher.<>c__DisplayClass6_0.<StartMonitoring>b__0() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location where exception was thrown --- at System.Threading.ThreadHelper.ThreadStart() Recent Log: 9:39:50 Exception It doas the fade but crashes on Bezel, ¿doas it actualy work? Can someone confirm please. Thanks a lot Quote Link to comment Share on other sites More sharing options...
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