JoeViking245 Posted March 27 Author Posted March 27 24 minutes ago, gamesmame said: Please have a way to use in attractmode too? I can't. Attrace Mode doesn't start the necessary emulator. Quote
gamesmame Posted March 27 Posted March 27 (edited) 26 minutes ago, JoeViking245 said: I can't. Attrace Mode doesn't start the necessary emulator. 😰 Attractmode front-end? This start all emulators existent 🤷♀️ Edited March 27 by gamesmame Quote
JoeViking245 Posted March 27 Author Posted March 27 15 minutes ago, gamesmame said: 😰 Attractmode front-end? This start all emulators existent 🤷♀️ Attract Mode, as I'm calling it, is in BigBox where you set it up under System Menu < Options < Attract Mode < Enable Attract Mode. I'm not aware of any other available in LaunchBox/BigBox. If you're asking to have a LaunchBox plugin work inside a different frontend (i.e. Attract-Mode [I had to Google it to see what it was]), that's impossible. You would need to write a new plugin specific for that particular frontend. If that frontend can even have plugins created for it. 1 Quote
gamesmame Posted March 27 Posted March 27 (edited) 7 hours ago, JoeViking245 said: If you're asking to have a LaunchBox plugin work inside a different frontend (i.e. Attract-Mode [I had to Google it to see what it was]), that's impossible. You would need to write a new plugin specific for that particular frontend. If that frontend can even have plugins created for it. https://attractmode.org/ This is a front-end, yes he supports plugins, but i dont have any hability for devloping this, im not programer, i think you can make this If you want and can do it, of course. It would be wonderful if your beautiful app could support and work on this front-end as well. It should be easy to adapt. The programmer Chadmando's created a wonderful app for Launchbox and i talked with him if possible adapt to work in attractmode i introduce he to attractmode and he created a plugin to support attract-mode as well. He did it in a short time. From what I saw, it was really fast. If you take a look, I would be eternally grateful. I and the entire front-end community, which I even invite you to participate in https://discord.gg/TvHwaueb can even help you if you have any questions ^^ PLEASE give a chance to you adapt your amazing app(plugin) in this other front-end. Edited March 27 by gamesmame Quote
JoeViking245 Posted March 27 Author Posted March 27 24 minutes ago, gamesmame said: This is a front-end, yes he supports plugins, but i dont have any hability for devloping this, im not programer, i think you can make this If you want and can do it, of course. Yeah, the problem is I don't use nor have a need to use that frontend. I only have one arcade cabinet, so only need one frontend. So, no interest in volunteering my personal time like I do here, creating a plugin for something I don't use. 1 Quote
gamesmame Posted Friday at 12:12 PM Posted Friday at 12:12 PM 13 hours ago, JoeViking245 said: Yeah, the problem is I don't use nor have a need to use that frontend. I only have one arcade cabinet, so only need one frontend. So, no interest in volunteering my personal time like I do here, creating a plugin for something I don't use. Yes, ok, I understand, but it could be modified to be used independently of the frontend as well, for example, you could configure your app so that when you open MAME or any other emulator it runs automatically, understand? Then it could be used in Launchbox or any other front-end or even just with the pure emulator without front-end, when you open emulator X or Y it automatically runs like JoyTockey does, which works alone when you open MAME.exe or any emulator already configured in it. Quote
JoeViking245 Posted Friday at 01:02 PM Author Posted Friday at 01:02 PM 1 hour ago, gamesmame said: Yes, ok, I understand, but it could be modified to be used independently of the frontend as well No. Because it uses LaunchBox's API to get the actual launched emulator and game. To do what you're asking, it would have to be near-completely rewritten. Which would be quite major and isn't going to happen. For your other frontend, what you want is something universal/independent like RocketLauncher or Reshade. Both already exist, have been around for a while, are stand-alone apps (like how you described JoyToKey) and people say they work. 1 hour ago, gamesmame said: you could configure your app so that when you open MAME I know this was just an example, but this plugin purposely ignores MAME [and RetroArch] because both of those emulators already have built-in capabilities to add bezels [and shaders] themselves. I do appreciate your enthusiasm and encouragement. But me rewriting this to be a plugin for a different frontend or as a stand-alone app simply is not going to happen. 1 Quote
dragon57 Posted Saturday at 06:02 PM Posted Saturday at 06:02 PM On 3/28/2025 at 9:02 AM, JoeViking245 said: No. Because it uses LaunchBox's API to get the actual launched emulator and game. To do what you're asking, it would have to be near-completely rewritten. Which would be quite major and isn't going to happen. For your other frontend, what you want is something universal/independent like RocketLauncher or Reshade. Both already exist, have been around for a while, are stand-alone apps (like how you described JoyToKey) and people say they work. I know this was just an example, but this plugin purposely ignores MAME [and RetroArch] because both of those emulators already have built-in capabilities to add bezels [and shaders] themselves. I do appreciate your enthusiasm and encouragement. But me rewriting this to be a plugin for a different frontend or as a stand-alone app simply is not going to happen. If I'm not mistaken, RocketLauncher has an Attract Mode plugin, right? So you have a great solution there, as you have already intimated. Quote
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