sundogak Posted June 25 Share Posted June 25 (edited) 1 hour ago, C-Beats said: @sundogak Requested RPCS3 changes are in this push. Can you confirm you're seeing better imports? All seems to import correctly and with no additional apps now if there is an update. Two minor items: For disc based games and no update the path has an extra "\" but appears to not matter as game launches correctly. Also noticed the games.yml has a "\\" prior to GameID. If select browse button it does go to correct folder but if select eboot.bin and save it removes the extra "\" (and also launches). 2. The game update patch typically has same name as base game (for the few games I have). However, some like Lego Jurassic World the game update has additional text: "Add-on Content and Patch Data". That is the name LB pulls in vs the parent game name. The game doesn't match the DB unless strip off the additional wording. May not be much can do for these cases unless ability to pull base game name. Listing with game data option view showing within RPCS3. With game data hidden in RPCS3: Edited June 25 by sundogak 1 Link to comment Share on other sites More sharing options...
The Papaw Posted June 26 Share Posted June 26 12 hours ago, faeran said: Fixed: The RPCS3 game import process is now more efficient, no longer causing out-of-resource errors I can confirm for me, thx gang Link to comment Share on other sites More sharing options...
C-Beats Posted June 26 Share Posted June 26 15 hours ago, sundogak said: All seems to import correctly and with no additional apps now if there is an update. Two minor items: For disc based games and no update the path has an extra "\" but appears to not matter as game launches correctly. Also noticed the games.yml has a "\\" prior to GameID. If select browse button it does go to correct folder but if select eboot.bin and save it removes the extra "\" (and also launches). 2. The game update patch typically has same name as base game (for the few games I have). However, some like Lego Jurassic World the game update has additional text: "Add-on Content and Patch Data". That is the name LB pulls in vs the parent game name. The game doesn't match the DB unless strip off the additional wording. May not be much can do for these cases unless ability to pull base game name. Listing with game data option view showing within RPCS3. With game data hidden in RPCS3: Just NEVER satisfied are ya.... Thanks for the heads up. I'll take a look and see what we can do to smooth out these edges. Link to comment Share on other sites More sharing options...
faeran Posted June 27 Author Share Posted June 27 Beta 7 is out with the following: Improved: Preview and bonus game versions are now deprioritized during imports Fixed: Corrected game title parsing from folders Fixed: RPCS3 now prioritizes the base game title during import Fixed: A rare issue that could occur while parsing the "games.yml" file has been resolved 2 Link to comment Share on other sites More sharing options...
sundogak Posted June 27 Share Posted June 27 6 hours ago, faeran said: Beta 7 is out with the following: Fixed: A rare issue that could occur while parsing the "games.yml" file has been resolved Appears fixed as see no errant "\\" in paths when reimported PS3 games. Link to comment Share on other sites More sharing options...
sundogak Posted June 28 Share Posted June 28 (edited) On 6/19/2024 at 11:47 AM, faeran said: Beta 4 is now out with the following changes: New Feature: Added support for automatic import of Vita3k games that have been added into its virtual hard drive, when the Vita3k emulator is added into LaunchBox and the Automatic Import of ROMs is enabled For Vita3k testers: the way the emulator works is that all games need to be added into the emulator and onto its virtual hard drive before you can play the game. If you add Vita3k as an emulator into LaunchBox (there should now be a Vita3k emulator profile to choose from the dropdown which comes pre-loaded with the right settings. If you don't see it, you may need to run Tools > Download > Force Update Games Database Metadata...) and you have our auto-import process enabled, you should be able to start up LaunchBox and see your games be imported. I cannot get LB to auto import Vita games. I assumed it was similar to PS3 that works well at this point. Auto import is turned on. I have Vita3K installed and let it auto fill in the command line items just to be sure (same as what I had). Vita3K shows the handful of games installed in its UI and they all run directly. Vita3K apps are within the emulator directory. That is the only "default" that is different as Vita3K wants to put items in the Windows User location so have it set in the config.yml to the emulator directory to: pref-path: G:\Emulators\Sony PlayStation Vita\Vita3K\. LB doesn't seem to be seeing the Vita3K emulator virtual drive. All apps are in the ux0\App directory as Vita3K installs when you use a PKG file (and unencrypted). If I force run a scan it finds no games. If I force run "remove" games it tries to remove the one game I had used prior as test (even though it is also within Vita3K UI). LB Games directory in Manage Platforms is pointed to an empty directory for Vita (just like Sony PS3). If I change that to ux0 location (or just the root of emulator) it pulls in all sorts of files (similar to PS3 RPC as it doesn't depend on the emulator virtual drive then). Anyone have Vita up and running with auto import? Edited June 28 by sundogak 1 Link to comment Share on other sites More sharing options...
sundogak Posted July 3 Share Posted July 3 (edited) On 6/28/2024 at 1:16 PM, sundogak said: I cannot get LB to auto import Vita games. I assumed it was similar to PS3 that works well at this point. Auto import is turned on. I have Vita3K installed and let it auto fill in the command line items just to be sure (same as what I had). Vita3K shows the handful of games installed in its UI and they all run directly. Vita3K apps are within the emulator directory. That is the only "default" that is different as Vita3K wants to put items in the Windows User location so have it set in the config.yml to the emulator directory to: pref-path: G:\Emulators\Sony PlayStation Vita\Vita3K\. LB doesn't seem to be seeing the Vita3K emulator virtual drive. All apps are in the ux0\App directory as Vita3K installs when you use a PKG file (and unencrypted). If I force run a scan it finds no games. If I force run "remove" games it tries to remove the one game I had used prior as test (even though it is also within Vita3K UI). LB Games directory in Manage Platforms is pointed to an empty directory for Vita (just like Sony PS3). If I change that to ux0 location (or just the root of emulator) it pulls in all sorts of files (similar to PS3 RPC as it doesn't depend on the emulator virtual drive then). Anyone have Vita up and running with auto import? On the release version found this was still not working. However, I found I had to completely delete the platform as I had one game installed as test originally. I reinstalled the Vita3k emulator from LB perspective as I didn't change anything with Vita3k emulator itself. Closed LB. Then reopened LB and it then added the platform and the missing games including the one I had originally manually installed per the "old way". I didn't change anything as far as the platform game location in LB (still points to dummy empty folder). As a test setup with 13 games, nuking the platform wasn't a huge deal (and I had tried that during the beta as well). So maybe something got fried during the beta tests and/or improvements somewhere fixed the glitch. Others mileage may vary. Edited July 3 by sundogak Link to comment Share on other sites More sharing options...
lunatuna Posted July 4 Share Posted July 4 (edited) There's a definite issue with 13.15 and it "duplicating" Games within a platform (specifically Dreamcast in this case). For instance I had all of my Dreamcast games properly imported in (they were automatically grouped with the multiple games with different geographies all under the same game - where you can right click and choose version) - then I close Launchbox and re-open it and bam - now each of the games is duplicated. I've had this happen twice now. I'd used it in 13.14 just fine. I can delete all of the Dreamcast games - and re-import them and this happens again. Ideas? (maybe it's not related specifically to 13.15 changes, but after the update it seems to be happening when it wasnt before) Thanks! Edited July 4 by lunatuna more info Link to comment Share on other sites More sharing options...
xevious1974 Posted July 4 Share Posted July 4 4 hours ago, lunatuna said: There's a definite issue with 13.15 and it "duplicating" Games within a platform (specifically Dreamcast in this case). For instance I had all of my Dreamcast games properly imported in (they were automatically grouped with the multiple games with different geographies all under the same game - where you can right click and choose version) - then I close Launchbox and re-open it and bam - now each of the games is duplicated. I've had this happen twice now. I'd used it in 13.14 just fine. I can delete all of the Dreamcast games - and re-import them and this happens again. Ideas? (maybe it's not related specifically to 13.15 changes, but after the update it seems to be happening when it wasnt before) Thanks! it is happened to me few time ago with windows games. It has duplicated some games, updating the "new" games with a new description and new badge. Now I have to delete them when I found one. Link to comment Share on other sites More sharing options...
C-Beats Posted July 4 Share Posted July 4 7 hours ago, lunatuna said: There's a definite issue with 13.15 and it "duplicating" Games within a platform (specifically Dreamcast in this case). For instance I had all of my Dreamcast games properly imported in (they were automatically grouped with the multiple games with different geographies all under the same game - where you can right click and choose version) - then I close Launchbox and re-open it and bam - now each of the games is duplicated. I've had this happen twice now. I'd used it in 13.14 just fine. I can delete all of the Dreamcast games - and re-import them and this happens again. Ideas? (maybe it's not related specifically to 13.15 changes, but after the update it seems to be happening when it wasnt before) Thanks! Literally every time I see this reported it's because a user has extra files in their data folder that do not belong there. Typically it's because a user has used Skraper who's default settings create backup files in the data folder that do not belong. 1 Link to comment Share on other sites More sharing options...
lunatuna Posted July 4 Share Posted July 4 (edited) ...and the prize goes to..... @C-Beats That was it... how annoying... last time I use Skraper! Thanks so much for your help Edited July 4 by lunatuna thanks Link to comment Share on other sites More sharing options...
dragon57 Posted July 4 Share Posted July 4 3 hours ago, lunatuna said: ...and the prize goes to..... @C-Beats That was it... how annoying... last time I use Skraper! Thanks so much for your help This is probably off-topic for this thread, but I feel like this needs to be reiterated. Don't use a 3rd party product with any app unless you fully understand it and what it might affect. I use Skraper all the time and have used it for as long as it has been around. I just create a temporary directory for what I want downloaded. This way nothing can be stepped on. I then audit the downloads, then I move what I want to LaunchBox, Hyperspin, Emulation Station, Attract Mode, whatever. Just don't blame a product off hand without reading up and asking questions first. No front-end is 100% across its features and functions. I can't tell you how many times a new version of LaunchBox has caused me trouble, but that is the nature of all software. Make backups! Link to comment Share on other sites More sharing options...
The Papaw Posted July 4 Share Posted July 4 (edited) I was trying to "Scan for added Roms" (Playstation Vita) and it's finding way to much stuff. Should only be finding like 4-5 games I'm using the ..\\Vita3K\ux0\app folder Edited July 4 by The Papaw Link to comment Share on other sites More sharing options...
sundogak Posted July 4 Share Posted July 4 3 minutes ago, The Papaw said: I was trying to "Scan for added Roms" (Playstation Vita) and it's finding way to much stuff. Should only be finding like 4-5 games Don’t point your Games directory to your Roms. Point to empty directory. LB uses the emulator data for Vita3k and Rpcs3. Link to comment Share on other sites More sharing options...
The Papaw Posted July 4 Share Posted July 4 (edited) 9 minutes ago, sundogak said: Don’t point your Games directory to your Roms. Point to empty directory. LB uses the emulator data for Vita3k and Rpcs3 I will try that, the Auto Import was finding them (but it only seems to work about half the time). Does it manually scan correct doing it with a dummy folder? You do that for RPCS3 as well? Edited July 4 by The Papaw Link to comment Share on other sites More sharing options...
sundogak Posted July 4 Share Posted July 4 1 minute ago, The Papaw said: I will try that, the Auto Import was finding them (but it only seems to work about half the time). You do that for RPCS3 as well? Yep, same for PS3. Two red circled directories are completely empty. As long as you have games imported in the emulator it will pick up. If having issues with Vita still make sure directory changed, delete the platform for Vita. Then close out LB and restart. Should then within few minutes pickup any games in your Vita3K emulator and import. Link to comment Share on other sites More sharing options...
The Papaw Posted July 4 Share Posted July 4 8 minutes ago, sundogak said: Yep, same for PS3. Two red circled directories are completely empty Thanks, I'm not using the default emulator paths that LB uses, RPSC3, I'm using a smb folder (virtual folder) on NAS. New to Vita3K and haven't found a way to change it's path yet, if I can. Any ideas on that? Link to comment Share on other sites More sharing options...
sundogak Posted July 4 Share Posted July 4 (edited) 2 minutes ago, The Papaw said: Thanks, I'm not using the default emulator paths that LB uses, RPSC3, I'm using a smb folder (virtual folder) on NAS. New to Vita3K and haven't found a way to change it's path yet, if I can. Any ideas on that? Path is changed in LB in Manage Platforms under tools (not Vita3K). Change to dummy folder that is empty. Doesn't matter where as long as no data/roms in the folder. Edited July 4 by sundogak Link to comment Share on other sites More sharing options...
The Papaw Posted July 4 Share Posted July 4 3 minutes ago, sundogak said: Path is changed in LB in Manage Platforms under tools yes sir, I got that, what I meant is I do not have my emulators within the LB folder as it likes Link to comment Share on other sites More sharing options...
sundogak Posted July 4 Share Posted July 4 (edited) 2 minutes ago, The Papaw said: yes sir, I got that, what I meant is I do not have my emulators within the LB folder as it likes Neither do I. The key thing is that that the path in LB is to your exe and that LB has auto filled in the appropriate command lines for Vita and RPCS3. Other than that you can place the emulator where you want. Edited July 4 by sundogak Link to comment Share on other sites More sharing options...
Recommended Posts