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JoeViking245

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Posts posted by JoeViking245

  1. 2 minutes ago, azorean said:

    would it still be possible to delete all unwanted games from LaunchBox without causing any issues?

    Yes.  Select the game(s) and click Delete.

    In ToolsOptionsGeneral, there's a checkbox to Allow deleting ROMs when deleting games.  I'm pretty sure this is UN-checked by default.  But either way, you'll get a prompt (or several) you sure you want to remove the games from LaunchBox?... you sure you want to delete the ROMs?... do you want to remove the images etc. too?...  

     

    DON'T just glance at the prompts and start clicking!!  Actually read them;) 

     

    • Thanks 1
  2. LaunchBox database doesn't have video clips.  But you can get them (along with manuals and images) from EmuMovies which is also integrated into LaunchBox.

     

    You'll 1st need a paid subscription to EmuMovies.  Once you've confirmed you subscription is active, open LaunchBox go to Tools - Options - Integrations - EmuMovies and enter your credentials there.  Click Test to make sure it works.

    Once that's all good, when you import games, edit a game or use Tools - DownloadUpdate Metadata and Media..., on the Download Images/Media page you'll have 2 tabs.  One for LaunchBox database/storefronts and another for EmuMovies.  Click on the EmuMovies tab and select what you want downloaded.

     

    Note: not all games will have videos available.

    • Like 1
  3. 50 minutes ago, azorean said:

    it won't detect anything to import when I do this.

    If you're not putting them in the "Arcade" platform, be sure to tell the importer to Scrape as Arcade.  Of course, set the emulator to MAME. 

    If they're still not showing on the last screen (Ready to import), they may already have been imported [somewhere].  Click Back twice to the Would you like to specify any custom options screen.  Check the 1st option, Force importing duplicate games.  Click Next twice and see if they now show up.

    If they now appear, you can import them [again] or not.  To find where they were previously imported to, on the left pane in LaunchBox select All.  Then above that in the Search box type in the name of a TE handheld game.  Like Apollo 13 or Battletoads

    • Thanks 1
  4. On 2/28/2018 at 4:48 PM, dumlaox said:

    When adding it to Launchbox, the gif animates in the game's edit screen but not in Launchbox itself. When I go to a theme, the gif fails to animate there are well.

    This might not be what you were asking about, and you would have to edit the [LaunchBox] theme.

    In my test, I used the wait-spinning-circle animated gif as the games' Clear Logo ('cause I don't have any animated clear logo gif's 🙃).  This is the top part of the games detail pane (right side).

     

     

    Using @faeran's Default Plus LaunchBox theme, 

    Create a copy of the theme's folder, 

    Edit GameDetailsView.xaml (in the Views subfolder)

    On line #11, insert a new line...

    xmlns:gif="clr-namespace:WpfAnimatedGif;assembly=Unbroken.LaunchBox.Windows"

    On line #238, comment out the that starts with <Image Source="{Binding Game.ClearLogoImagePath}"......

    Insert a new line (or just replace the above line. same thing) 

    <Image gif:ImageBehavior.AnimatedSource="{Binding Game.ClearLogoImagePath}" Height="110" MaxWidth="350" RenderTransformOrigin="0.5 0.5">

     

    It should look like this

    image.thumb.png.8b18674b31fd06d1448aef73e99ce955.png

    image.thumb.png.42e7cfc4b49d11f219a9604c891d1492.png

     

    Save and close. Start LB and set it to use the [copied] theme you just modified.

  5. 8 hours ago, DaRaVEn3D said:

    I Have the MAME romset 0.251 and Launchbox d-loads the correct version for my romset and configures it... or so I thought... It doesn't work at all...Screen goes black and back to the desktop when trying to play any Mame game....I am not a happy camper here... The Mame.ini is in the root of the Mame program... I have no idea why it's not working....

    In order to help troubleshoot issues with MAME, please provide the following information:

    • Do the games work when starting them directly through MAME?
      • Start mame.exe, select a game and press Enter. 
      • Does it run?
      • Or do you get error messages? 
        • If so, what game are you trying to run and what exactly is the error? [provide a screenshot if possible])

    Screenshots

    • Go to Tools, Manage, Emulators, select the emulator you’re using for MAME and provide a screenshot of the following sections
      • Details
      • Associated Platforms
    • Select one of your Arcade (MAME) games and click Edit (or press Ctrl+E). Provide a screenshot of the following sections
      • Metadata
      • Launching
      • Emulation
  6. 32 minutes ago, tallpr24 said:

    I don’t have that option.

    It should be there.  When you click the little upside-down triangle, you'll need to scroll up the list of options to see it.

     

    Then for EmuMovies, once you've confirmed you subscription is active, in LB, go to Tools - Options - Integrations - EmuMovies and enter you credentials there.  Then click test to make sure it works.

  7. 23 minutes ago, tallpr24 said:

    i have the same issue, exept for me i have the videos checkbox checked.  i think maybe i never downloaded the vidoes for each game>? how can i check that?

    In the left panel in LaunchBox, select from the dropdown, Games Missing Media.  Then click on Games Missing Videos.  

    image.thumb.png.0b74c9f8e5aa4e0bf89d1ee231d997eb.png

    If the 2 #'s at the bottom are the same, you have no videos.  ;)  

    image.png.55546605b9fe1a4543609702dff4bfa0.png

  8. 18 minutes ago, SLUGIE79 said:

    do i use the mame emulator to run them?

    Yes. They'll load/run just like the arcade games.

     

    19 minutes ago, SLUGIE79 said:

    how do i add them to launchbox

    Easy way is to use the Import MAME Arcade Full Set Wizard.  When you get to the "How would you like to filter your games?" section, you need to un-check "Skip non-arcade games".  But do keep all the other 'skips' checked.   I don't know if this will import a bunch of other crap non-desirable games also.  But that's where these handhelds are "hidden".  However, with all the other skips checked, it may not be that big if a deal.

     

    Another way is to find a list of the ROM names and drag and drop those files [from your full set] onto LB and import them that way.  Here's a list that @wallmachine procured.  (scroll down to "Tiger Electronics") 

    Unfortunately, the ROM names are all intermixed with the Arcade ROMs.  

     

    • Game On 1
  9. I'm not a theme expert by any means.  Only know enough to be dangerous. 😊  So I may be troubleshooting the-long-way.

    Since it's set to Vertical Wheel 1 but displaying one of the Wall Views, do you have "Remember Separate View for Each Platform" checked?

    If not already, set a Keyboard and/or Controller Mapping for Switch View and then try using that while in the games view.

    • Thanks 1
  10. The plugin looks for games pointing to the .cue file.  Yours are pointing to the .bin file.  (I'm almost surprised the game launch this way. But I'm not an expert in that.)  For future, when importing games that have bin/cue files, you want to import just the .cue files.

    To test (assuming in your PS ROMs folder you have "Tekken 2 (USE).cue" as well as "Tekken 2 (USE).bin")... in your screen above, change .bin to .cue and click OK.  Now run the plugin again.  However, I'd suggest you NOT check "Delete old files when complete." just in case some other issue arises.

     

    Another "For future", (though not totally necessary) when having issues with a LaunchBox plugin, post them on the plugins "Get Support" page.  You'll have a better chance of the plugin author seeing it and responding.  This will also help others that may come across the same (or similar) issue with the plugin.

    image.thumb.png.c8da99d4434810ff3e2487e00138c5f6.png

  11. 19 hours ago, DeadVoivod said:

    the view is changed from my preferred vertical wheel 1 to a wall view

    Did you try changing it to Vertical Wheel 1?  System Menu - Options - Views - Games List View

    • Thanks 1
  12. 34 minutes ago, DeadVoivod said:

    I would like to tell LB to use all my cart images as box front images

    You didn't indicate what theme you're using.  But regardless of which theme you're using (pretty sure it will work on any theme?), you can change and set the Image Group on a per platform basis in LaunchBox. But of course that won't reflect in BB.

     

    To do what (I think it is) you're wanting, you can prioritize the cart images above box fronts.

    image.thumb.png.8cb26bccd2faddfa0403cd80a83a3c35.png

    The problem here is, if you want Nintendo 64 to show actual box fronts, and your N64 games have cart front images available, it'll show the carts in there.  To remedy, remove the cart fronts from N64.  But that's not ideal as your BB theme may have a spot to show them.

     

    Copying the images from 1 folder to another is probably the 'easiest' way.  Note that the varying region subfolders shouldn't matter.

    Another option (a bit more involved) is to create a copy the BB View your using and rename and edit that view.  You'll need to place the edited view in a new subfolder.

    You can see an example of this in the Default theme.   \LaunchBox\Themes\Default\Views\Wall2GamesView

    Note that under \Views\, there's the subfolder \Wall2GamesView\.  When using "Wall View 2", the platforms listed in this subfolder will have their game views overridden by their respective xaml file.  Ones not listed in the subfolder will use the default \Views\Wall2GamesView.xaml view file.

    Continuing with N64 as an example, in the subfolder, there's "Nintendo 64.xaml".  If you open that file and go to line #194, it has ImageType="Boxes".  You can change that to Carts.

    <coverFlow:FlowImage x:Key="BoxImage" ImageType="Carts" Stretch="Uniform" CreateFallbackImage="False" HorizontalAlignment="Center" />

    Save and close, start BB.  Select the Default theme (actually make a copy of the Default theme folder and edit and use the "copy") and set your games view to Wall View 2.  When you look at games in the various platforms, they'll show Box Front images (unless you changed the image priorities as noted above).  But for N64, they show carts because of the above overriding change.

    You can do this for any of the games views and any platform.  The method is the same, but the new subfolder and platform name will change accordingly.

    • Thanks 1
  13. 53 minutes ago, Gaelion said:

    It shows one high score.

    Huh.  I'll be daw gon.  Helps if I click on the High Score tab (on the LB theme I'm using) to see them. lol

    Two possibilities I can think of.

    1)  Somehow LB and hi2txt know about galaga88 and you didn't get on your local high scores (where you get to enter your initials)

    2)  Shad8w noticed the discrepancy in the hi2txt.zip and changed galaxy99 to galaxy88 (inside the zip).

     

    I'm not good enough to get on my local high scores to be able to test it.  And the thing is, if you rename galaga99.xml to galaga88.xml, you need to launch the game from LB AND get onto you local high schore.  Older high scores won't get uploaded.

     

  14. OK.  So it's only an issue when you 1st start LB.  When it launches though, it is nice that is remembers its size and location. 

    The only thing I know of you can do with the splash screen is use the script I showed above.  Unlike the splash screen you see with say, MS Word, you can't minimize it manually or focus another window on top of it.   The nice thing with this script is you don't actually have to do a full install of AHK as the program resides in /LaunchBox/ThirdParty/AutoHotkey.  So that's a plus.

    As far as adding an innate option to launch the application minimized, that would probably need to be requested (bitbucket) and the developers deem it necessitated (or highly voted on).  For me, it seems odd to open an app just to minimize it out of the way.  But I understand your use case scenario.  I do that similarly on occasion (3/4 window, Windows explorer, editing etc.) and make use of the minimize 'button' (minus sign) and more-so, Alt+Tab to switch between windows.  In fact, I may make use of that script myself. ;) 

    If you make a bitbucket feature request, post a link here on the forums.  I'll add a +1.  :)

  15. LaunchBox opens just like any other Windows application.  It doesn't have a true fullscreen option, so it opens in a window (unlike BigBox).

    When you start LaunchBox and then minimize it out of the way just as any other application, is it inadvertently popping up on its own?  It shouldn't be. 

    Maybe I'm misunderstanding your issue/concern.?.?.

     

    If you're wanting to start LB and have it minimized so you can get to it later, there is always the traditional way.  Start it, then when it comes up, click the 'minus' sign in the upper right corner to minimize it.

    The only other way I can think of would be to create a script of some sort to open it.  Here's a quick and dirty AutoHotkey script that can do that.

    Run, "D:\LaunchBox\LaunchBox.exe"
    WinWaitActive, ahk_exe LaunchBox.exe
    WinMinimize
    WinWaitActive, ahk_exe LaunchBox.exe
    WinMinimize

    The 1st WinMinimize minimizes the startup splash "loading" screen.  The 2nd one minimizes the main LaunchBox window when it appears.

     

    Note also, there are some system tray options you can choose to get LB even further out-of-the-way when not actively using it, without actually closing it.  (Options - General - System Tray)

  16. 1 hour ago, Gaelion said:

    I can see that support for Galaga 88 High score was added, but it does not record my scores (it does on other games). Is it possible that Galaga'88 high score recording is not working correctly? Or is it just me?
    Thanks!

    I don't see Galaga '88 listed in with hi2txt so it wouldn't be available in the MAME Community Leaderboards.  

    Though there's a good chance it's listed in there incorrectly as "galaga99.xml".  But I don't know that for certain.

    You can find this in \LaunchBox\ThirdParty\hi2txt\hi2txt.zip

    image.png.39c0479dce75afe2fc500f185b75fee9.png

    • Like 1
  17. 16 hours ago, JonathanEngr said:

    I'm not sure how memory intensive BB is, but could it be that running it through BB is taking too many system resources for my setup?

    I personally have never really looked into it.  But you are looking at an over 12-year-old AMD CPU that is pre-Ryzen which "are not recommended at all".  Whether that's it or not, I have no idea.  But my 15-year-old i7-920 CPU (with 6-GB RAM) seemed to run Galaga '88 via BigBox without any audio stuttering.  So again, no idea.

    Do you notice the same issue when launching it from LaunchBox?

    As for the command line parameters, if you had LB set MAME up for you, we're probably using the same ones.

    -artwork_crop -skip_gameinfo -nofilter -keyboardprovider dinput -rompath %romlocation%

     

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