myric227
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So Dolphin isn't running in fullscreen, when I did have it in fullscreen it would show the game fine and not have the bezel. I believe with this screenshot I had it set to forced 4:3 and fullscreen not checked. I've also tried fullscreen with borderless fullscreen enabled in advanced, but that didn't do anything. I've tried other display options, such as running in the main window instead of generating a separate, and have fully deleted Dolphin and the various save folders, then reinstalled it since I made so many changes testing options. My Windows scale is 200% since everything is tiny at 100% at 4k on a 32in monitor. Xemu was done instantly minus the border being off, so I'm sure there is some setting I'm missing, but I can't seem to get it to work again.
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Does anyone have the settings for Dolphin for this to work correctly? I got it to work once, played a bit, then turned on my cab the next day and it stopped working. It will show the game for a couple of seconds, then seems to hide behind the bezel. If I touch anything, like trying to alt-tab to the game screen that I can hear, everything locks up and I have to reboot. I got it to work with Xemu easy, but Dolphin is driving me crazy. I've tried all the different flags, but it still acts the same. Also, I'm not sure if it's due to being on a 4k monitor, but the test setup with the red box doesn't match the game window. I had to move it far right for the game window to be centered when launching a game. This applies to both Xemu and Dolphin when setting them up so far.
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I'll vote 1000x for the Bezel Project integration!
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@spycat Thank you. Those are much cleaner and work great. Not sure why the Bezel Project doesn't install them like that. The black lines are just from the geom filter that curves the screen. I need to edit it eventually, or use another filter, as I hate the curve, especially since I've never seen a crt monitor curve the screen like that in the arcade.
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@spycat Regular Mame. Can you post those zips? That may be way easier than me manually editing the .lay file for the last hour or so.
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I fixed it! I'm sure there is an easier config, but this works now. So the default .lay file is configured as: <!-- bezel.lay --> <mamelayout version="2"> <element name="bezel"> <image file="bezel.png" /> </element> <view name="Bezel Artwork"> <bezel element="bezel"> <bounds left="0" top="0" right="16" bottom="9" /> </bezel> <screen index="0"> <bounds left="2" top="0" right="14" bottom="9" /> </screen> </view> </mamelayout> However, when checking other bezels, I found Mr Retrolust .lay file was different for Darius 1 and 2. It needed some tweaking since his bezel is oriented differently, but I now have the following and everything displays correctly: <!-- darius.lay --> <mamelayout version="2"> <element name="bezel"> <image file="bezel.png" /> </element> <view name="Upright_Artwork"> <bezel element="bezel"> <bounds x="0" y="0" width="3840" height="2160" /> </bezel> <screen index="0"> <bounds x="0" y="600" width="1280" height="960" /> </screen> <screen index="1"> <bounds x="1280" y="600" width="1280" height="960" /> </screen> <screen index="2"> <bounds x="2560" y="600" width="1280" height="960" /> </screen> </view> </mamelayout> <!-- - Artwork type: Bezel, Marquee - Scanned bezel provided by Eric Jacobson, http://www.arcadeflyers.com - Converted for MAME by Eric Jacobson; adjusted by Mr. Do - Lay file by Mr. Do - Lights Out Bezel: Mr. RetroLust -->
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Well, non merged didn't help. I've tried mame, arcade64 and retroarch. I've tried every video option I could find in these programs and I still can't get it to display correctly. The only way for it to display is doing the method in Picture 3 of my previous post, but that's then only showing it as a single screen game, with the bezel obstructing the view. If this is working correctly for anyone else, could you attach your config files for testing please?
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I've also just tried an alternative, Arcade64, and the same thing. Other bezels load fine, but Darius won't load the bezel. I think I'll download spilt or non merged and see it that does anything.