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C-Beats

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Everything posted by C-Beats

  1. It's possible that metadata WAS changed by clicking on a game. For example if you have achievements enabled in GameDetails it scans for achievements and saves your progress stats to the game. I believe we verify the stat actually changed before marking the game modified but I'd have to look at the code and confirm (not at my dev machine atm).
  2. ID should be a GUID, not a string. I'd start by changing that. Outside of the fact that you're also missing the application path required to actually launch these games that's the only thing that immediately stood out as wrong.
  3. Can you show the XML you're trying to push in that isn't working? Also you ARE doing this with LaunchBox COMPLETELY closed correct? There is no lingering process in Task Manager when doing this?
  4. Uncheck the "Check for missing cores" box during import.
  5. Can you go to Tools > Manage > Platforms. Select your Vita platform and press edit, and then post a screenshot of that first details page.
  6. Update your DB file and this will go away. Tools > Download > Force update local games database. Should resolve the error you were seeing as well @Clutz450
  7. Almost always happens because you have files in your \\LaunchBox\Data\Platforms folder that don't belong there. Typically are backup files or copy files. That is also where the data for platforms is saved and you can nuke a platform by deleting it's file (with LaunchBox closed).
  8. Looks like you have mismatched files. Run the 13.11 installer over your current build (it won't erase anything). Make sure when running the installer you point to the root LaunchBox folder and not a LaunchBox folder IN your root folder (\\LaunchBox\LaunchBox). Then try to update to a newer version.
  9. Any "duplication" error is pretty much exclusively caused by having files in your data folder that don't belong (as @Moleburt discovered).
  10. First off, it sounds like you're attempting to do what our LEDBlinky integration/app already does. I'd look into that app first and see if it does what you are looking to do. I've not used it much but the end goal you described sounds exactly like what that app already does. Secondly, the BigBoxThemeElement interface needs implemented on a custom WPF theme control that gets added into the view of the theme you are using. If the control isn't in the theme you won't hit those break points.
  11. Nope, still exists. Not sure how you came to this conclusion.
  12. C-Beats

    Platform Icons

    This could be related to the theme (or theme version) you are using. The first screenshot looks like you're using Beats or one of my other themes. All of them should be up-to-date in the LB Themes Manager. You can use that to update your theme and see if that corrects. If not it'd be best to post on that theme's support thread (can easily access it via the theme manager) and ask there.
  13. The error you were seeing was related to a bad change in the Games Database. I've manually corrected it and am rebuilding the XML files. To correct on your end do the following: Open LaunchBox Do NOT select a game Go Tools > Download > Force Download Games Database (may not be the exact string) Let it run and then you should be good to run like normal
  14. As long as Vita3k is setup as an emulator and you have installed the games to Vita's hard drive it should auto-detect them.
  15. If you're a premium user you can copy the theme you're using and then remove those sections from that view.
  16. Literally every time I see this reported it's because a user has extra files in their data folder that do not belong there. Typically it's because a user has used Skraper who's default settings create backup files in the data folder that do not belong.
  17. Select the "Tools" menu at the top of the window, then mouse over File Management, and then in there there is the tool that changes rom paths
  18. Tools > File Management has a way of changing file paths for already imported games. Select all the ones that you want to modify and then select that menu option to change which root folder those files are in.
  19. Not entirely sure how best to help ya. Both those forms hit the third party API directly to get the success/fail that the test button does and so if it's failing typically it's either on the third party's end or the transmission between us and them.
  20. All passwords are hashed before storing them in the settings file for security reasons so what you're seeing in the file is "working as intended". If I had to guess one of your passwords may have a special character or a character that doesn't play nice in HTML encoding that is causing you issues.
  21. Given that none of those items look to have publisher details either it would leave me to believe that the import process had issues finding a correct DB entry. If you select a game and press CTRL+E to enter the edit window in the window that opens in the upper right there should be a link to a database page if linked or a "Search for Metadata" if it didn't. If the button is there you'll want to use it and see if you can find the correct DB entry and select it, then you can grab images for that game.
  22. The quick filter button by the search bar also allows you to filter by region and can be used with any side bar filter.
  23. High score logic hasn't been touched in a significant amount of time and so there are no recent changes that would have broken functionality. If you enable debug logging inside of LaunchBox and attempt to play that game and set a high score there should be quite a few log entries in there related to the feature and could potentially shed some light on why the score isn't submitted.
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