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Everything posted by C-Beats
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Version 1.5.1
2,751 downloads
This theme requires LaunchBox 13.2 or newer This theme is more to show off what is possible with LaunchBox theming and see where we can break the mold. I asked the question, "Could you recreate the Steam interface inside of LaunchBox?" This theme is my answer. Changes from Default: EVERYTHING... (no really...) The images do a pretty good job at showing off the new features this theme provides, the basic run down is as follows: The theme basically has two completely different looks depending on if you are using List view or Image view Image View Game Details is horizontal similar to the Steam UI and utilizes a shelf system to drop down game details, achievements, and leaderboards List view utilizes a single list of games similar to the traditional side bar (the ACTUAL side bar was moved to a drop down menu) List view's Game Details is full sized and takes the space that typically the image view AND details would take in our default themes NOTE: The Game Details Panel CAN be resized, the handle for it is invisible, but is located between the Play button and where image view starts (or the rest of the details are listed in list view). This size change IS remembered so should only need to really do it once. DISCLAIMER: It is ENTIRELY possible to "break" this theme by hiding some views via the View Menu. Hiding GameDetails or the Sidebar can make it difficult or impossible to do much within the theme and should be left on at all times. -
Beats View File This theme requires LaunchBox version 13.3+ This is my default theme I use for my own LaunchBox installation. The primary changes are: Game Details is laid out differently with the fields always appearing "on top" at the bottom of the detail panel Game Details has hyperlinks that when click automatically go to the Sidebar location that matches the selection and then refreshes the content view The button bar uses iconography instead of text for the buttons Progress bar size has been reduced and displayed on the right half of the screen Side bar was re-arranged a bit to help with space Image View center aligns items and the text is displayed under the item when "Text on all games" is enabled (and only when enabled) List View is no longer a data grid and is instead a single file list of games displaying the following information Game Image Title Platform and Release Year Date Last Played and Time Played Badges Achievement Progress Submitter C-Beats Submitted 03/01/2022 Category Custom Themes
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Version 1.8
687 downloads
This theme requires LaunchBox version 13.3+ This is my default theme I use for my own LaunchBox installation. The primary changes are: Game Details is laid out differently with the fields always appearing "on top" at the bottom of the detail panel Game Details has hyperlinks that when click automatically go to the Sidebar location that matches the selection and then refreshes the content view The button bar uses iconography instead of text for the buttons Progress bar size has been reduced and displayed on the right half of the screen Side bar was re-arranged a bit to help with space Image View center aligns items and the text is displayed under the item when "Text on all games" is enabled (and only when enabled) List View is no longer a data grid and is instead a single file list of games displaying the following information Game Image Title Platform and Release Year Date Last Played and Time Played Badges Achievement Progress -
Would be far better served asking on the Music Box Alpha Forums than you will be here.
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Thought process was that we'd rather NOT make two new fields for Games and Apps that is only really useable for one emulator/platform. We also can't reacquire the data after the fact since MAME may no longer be installed, and getting that data from MAME takes a pretty considerable amount of time. This way gives users the tools to do so if they want, without burdening those that don't.
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Was able to replicate some of the reports regarding file suffix number being wrong and the limiter not properly limiting number of items downloads. Both should be resolved before released.
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There should be a record in your Windows Event Viewer under Application Errors that can be used to help shed some light on what's happening.
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The new CHD/Vertical playlists are manual playlists. We utilize information given to us by MAME to put the games in the appropriate playlist. If you want to filter or further use those games in an auto-populate playlist you would need to go to that playlist, select all the items, then add a custom field to them for that data.
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Just do the search in Windows File explorer and then drag the files to LaunchBox and import them
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Both LaunchBox and Big Box already do this. As long as you have multiple emulators with that game's platform listed in it's associated platform you have the option to choose between emulators. In LaunchBox you right click and selected "Play with..." in Big Box the option should be available in the Game Details screen (which is possible to skip so you need to either turn skip off to use this, or have a key bound to "View Game Details")
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Pretty sure Batocera uses media with the same name as the rom file. If this is true you just drag the image to the appropriate folder inside of \\LaunchBox\Images\{PlatformName}\ and it should see them automatically and use them. You'll want to do it with LaunchBox closed though
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CoverBox CTC has been released so should scratch that itch and then some
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Both Faeran and I have themes that should be dropping the same time as 12.8 that will offer examples of most of the changes. We don't have documentation right now for LaunchBox theming but are getting to the point that there is enough converters and functionality it may make sense to get that started.
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LaunchBox fail to start after update to 12.7
C-Beats replied to devilnevercry's topic in Troubleshooting
Did you purchase a license from our website directly, or buy a pre-configured drive with LaunchBox on it? Make sure you put that information in your email to support as well as it will help speed up the process for you. -
LaunchBox fail to start after update to 12.7
C-Beats replied to devilnevercry's topic in Troubleshooting
That error means your license has been marked as a pirated license and will no longer work. If you feel this is in error please contact support@unbrokensoftware.com. -
Given the fact that in Big Box your items are already being displayed as 3D items in a 3D scene the work has already been done. To proceed past this point without something to use to show users that the functionality is working would be a pretty big waste of resources. Why spend time building a feature no one can use? Right now we don't even have the image types needed to fake a 3D box using textures and uv mapping. I don't think it's an impossible thing to get eventually, but there are definite first steps that need to happen before leaping down that rabbit hole.
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If referring to MAME games we get that information directly from MAME.
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CTC to my knowledge only loads raw images for it's previews as opposed to cached images. Most image types at this point can be cached, though I believe there are a few that are not (like backgrounds). If you want to use a cached image you can use the FlowImage control and if that image group caches it will use it by default which can speed up load times. I'd be nice to get a theme dev controlled cache item for items/groups you know aren't changing but that isn't in the works just yet.
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Not at this time. Horizontal games are games NOT in the vertical playlist and so unsure why you would want both. If you are looking to filter by that value you can always go to the vert playlist and add a Orientation custom field, and then use the various filters against that field.
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It's there but you need to be in Platform Category view (which isn't a change, it's always been like that to my knowledge). That being said at this point that hasn't been added to that menu. We could take a look at potentially adding it there.
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Big Box doesn't have touch screen support at this time so this makes sense. You can upvote the touchscreen support ticket we have here though.
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This should be corrected in beta 2. Could you upgrade when you get the chance and confirm for us you see it corrected as well?
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The ways I'd know to do what you're asking to do basically requiring you using the static image and referencing to it if the playlist name contains the platform string in it. Pseudo-logic would be like IF PlaylistName CONTAINS "Nintendo Entertainment System" THEN Use image ELSE Don't Won't be as clean of a solution but fairly certain you can do it with CTC visibility filters.
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Mame ini. HLSL how can I adjust in with LB/ importer?
C-Beats replied to ChickenGeorge's topic in Noobs
We don't configure an INI in the install process. so It's entirely possible it wouldn't be in the folder at all. I believe once you launch a game with the command lines we've added MAME will generate an INI file though. The only INI files you really should be messing with are the ones in the MAME root folder. At this point I'm not entirely sure what you are trying to change in the ini to even begin to look at the differences to tell you if they were right or wrong. Are you trying to change some shader setting or do something more elaborate?